Literally just popped out of ISE, less than two minutes ago. Had a good team, nice, efficient. However, after we downed the first transformer in blink-and-you'll-miss-it time I went ahead and fired on the spheres that showed up, which proceeded to drain all 8k of my shields. Mammary glands, at this point had become upwardly-inclined enough for me to pop Evasive maneuvers and try to run away. I managed to get Hazard Emitters up, and I had full hull.
Then, I had NO hull. ONE hit. I didn't even SEE the torpedo. I'm flying a Chimera, mind you. 35.5k hull in ONE invisible crit. Needless to say, I was miffed. Same thing happened again, 5 minutes later. Same thing, but after the SECOND transformer, and I managed to keep 5% of my hull for 0.68 seconds.
Summary of bug: BORG CRIT TOO HARD. Yes, that was Elite, but this is RIDICULOUS! I've had this happen in an ODYSSEY, two WEEKS ago, with 58,000 hull. And yes, my Chimera has armor. One green Mk X Neutronium. My Odyssey had two blue ones, and it STILL got one-shot. I DON'T think this is intentional, so I'd like to request a fix.
CHARACTER GRID (@Lord-Ice): ___ |___ _ Fed ____| ____ _KDF __ ____| Rom Tac_|_Thomas Hale_| __ __Illusion _____| Silence (K) Eng | ___Antilles _ _| _ Mirror Rygobeth__| N'Vek (F) Sci _| __ Rygobeth _| _Lukor Son of Q'Tar | Devala (F)
I've been telling them this since the first emergence of the one shot invis-torps in elite's.
Make it so we can shoot them down
or turn down the crit severity
Cannot have both for it, its one or the other, and I would prefer option one at the very minimum. It's a reason that unless I'm needed for a few runs I just stick to normals.
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I have to agree. Those one-hit killers should be removed from the game.. it's not right to get blasted and then come back only to get blown away within five seconds, which has happened to me a couple times.