Lt. Commander
Join Date: Nov 2012
Posts: 126
# 1 Skill Build: Tactical Officer
12-20-2012, 11:02 AM
Trying to get as much potential out of my build. Other than improving some of the gear, I just wanted to see if anyone could take a look and provide some constructive suggestions, if you'd like.

I'll try to be as detailed as possible. My character and space build is here

My Odyssey Tac Cruiser is currently equipped with:

Fore:
Plasma Beam Array Mk XII [CrtD]x2 [Dmg]
Plasma Beam Array Mk XI [CrtD] [Dmg]
Dual Plasma Beam Bank Mk XI [CrtD] [CrtH] [Dmg]
Chroniton Torpedo Launcher Mk XII [CrtD]x2 [Dmg]

Aft:
Plasma Beam Array Mk XI [Acc]x2 [Dmg]
Plasma Beam Array Mk X [Acc] [CrtH]
Tetryon Beam Array Mk X [CrtH] (soon to be replaced)
Chroniton Torpedo Launcher Mk XI [Acc] [CrtD] [Dmg]

Hull:
Neutrino Deflector Array Mk XII [Em] [SIF] [Stl]
Impulse Engines Mk XII [Full] [Spd] [Turn]
Resilient Shield Array Mk XII [Cap] [Pha] [Pla]


Consoles:
Science: Emitter Array Mk XI, Shield Emitter Mk XI, Field Generator Mk XII

Engineering: RCS Accelerator XII, EPS Flow Regulator XI, Plasma Distribution XI, Field Emitter X

Tactical: Tachyokinetic Converter, Directed Energy Dist XI, Plasma Infuser XII

Thanks to anyone who wants to take a look.
Lt. Commander
Join Date: Jun 2012
Posts: 103
# 2
12-20-2012, 11:53 AM
Skill tree looks fine, altho i would take out driver coil and IDE and put those into batteries, power insulators, and subsystem repair. (if u need bit more pts for that, take out few from warp core potential and warp core efficiency)

Tho problem i see with your built is heals, u need some hull heals, you have all three teams which is not good IMO.
I suggest this BO layout

Lt. tac; TT, your choice
Cmdr engi; EPtW 1, EPtS2, EPtS3, DEM3 (if u r using plasma, u can also go EWP3)
Lt. sci; HE1, TSS2
Ens uni; PH
Lt cmdr tac; TT, your choice, your choice

*Note; I dont fly cruisers, but this is sth that i would run, also, if u want i may go RSP instead of EPts2
Quote:
Originally Posted by zer0niusrex:
[*]All Warbird descriptions have been updated, typoes removed, and gramer corrected.
Lt. Commander
Join Date: Nov 2012
Posts: 126
# 3
12-20-2012, 08:50 PM
I never did have too much of an idea for a BO layout. I'll give this a try and see how it works out. Thanks for the input!
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