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***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
The BOP form the augment episodes.
The 22nd C POP
A proper Somroaw (The STO version is pretty much nothing alike).
D-5
D-6 (The Koro't'inga is pretty much nothing alike).
K'toch (The small shuttle not the DujHod which is about 40m)
D-7 with the extended tube (from the TAS)
D7 IKS Groth Type
D7 from ST:09
K'Vort
A load of Negh'Var variants not ingame.
And the M'Char, D'Gavama, and B'Rotlh, BOP we where promised a while ago.
K'Vort, if they did that one as a Battle Cruiser. Like it was listed in TNG. My KDF Eng capt has a good chance to add it to his list.
I was hoping to see a high level D7/K'tinga ship for the C store But they made it into a Fleet ship. With to me that stinks. Since I don't have much time for STFs. To get up the Fleet credits to get it. I still want to see it in the C store. Or some way to convert points so I can buy it.
K'Vort, if they did that one as a Battle Cruiser. Like it was listed in TNG. My KDF Eng capt has a good chance to add it to his list.
I was hoping to see a high level D7/K'tinga ship for the C store But they made it into a Fleet ship. With to me that stinks. Since I don't have much time for STFs. To get up the Fleet credits to get it. I still want to see it in the C store. Or some way to convert points so I can buy it.
we're practically DROWNING in Battlecruisers. how about something that has some actual HANDLING?
Wasn't there a scout ship or science ship being sucked into a gas giant in an Enterprise episode?
That was the Somraw
Quote:
Originally Posted by nyarlathotep75
On the Klingon side we have the Somraw Class Raptor. An entire class of Klingon Raptor that is based on an actual ship, the IKS Somraw, that appeared in a Enterprise episode.
Lotta great ideas here guys. How about some famous Klingon Ships in known Lore whose names could be used as a whole new Class Name like the Somraw was?
we're practically DROWNING in Battlecruisers. how about something that has some actual HANDLING?
Yep. Fix the Qin pivot, and put together a 3-variant of it, sharing customization options with the existing Qin/Birok. Make sure it lives up to the two descriptions we have - hard core hull (based on ENT Sleeping Dogs) and deadly front arc (from the in-game descriptions of the class the shipyard requisition contact gives you)
Personally I would make the tac version with a console that gives it a single-target Disruptor Autocannon (similar to the Bortasqu'), an eng version that gives it a Coherent Molecular Alloy console for a hull buff of some kind. For Science, I sadly don't see anything in the notes on our one and only hard canon example of Raptors we have. I'd love it if those consoles could be used on any Qin (including Fleet) but I doubt it would happen that way.
I suspect, however, that a BoP will be more likely the Dev's reply to a Vesta.
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Yep. Fix the Qin pivot, and put together a 3-variant of it, sharing customization options with the existing Qin/Birok. Make sure it lives up to the two descriptions we have - hard core hull (based on ENT Sleeping Dogs) and deadly front arc (from the in-game descriptions of the class the shipyard requisition contact gives you)
Personally I would make the tac version with a console that gives it a single-target Disruptor Autocannon (similar to the Bortasqu'), an eng version that gives it a Coherent Molecular Alloy console for a hull buff of some kind. For Science, I sadly don't see anything in the notes on our one and only hard canon example of Raptors we have. I'd love it if those consoles could be used on any Qin (including Fleet) but I doubt it would happen that way.
I suspect, however, that a BoP will be more likely the Dev's reply to a Vesta.
Hey, I PREFER the Bird of Prey to Raptors and BC's...they just need to NOT use the same art-guy that cranked out the Hoh'sus.
We know that, from the Hoh'sus, it's POSSIBLE to have 3-3-4 Console layout, and we know from the Fleet Norgh it's not game-breaking to have Com, LTC,, LTC, LT Uni slots.
for a "K'Vort" the two concepts should merge, granting us a true upgrade to the class and ship-type.