Career Officer
Join Date: Jun 2012
Posts: 4,118
# 71
11-20-2012, 06:22 PM
Quote:
Originally Posted by borticuscryptic View Post
Projects that are already ticking down their timers will not have their durations altered.
That kinda-sorta just put the kabosh on this player starting any new Rep projects till Friday.
DaveyNY - STO Forum Minion since February - 2009
................Star Trek Fan since Thursday Sept. 8th, 1966
There are No Longer any STO Veterans... We're Just Minions who have Played the Game for the last 4.95 years.
Captain
Join Date: Jun 2012
Posts: 705
# 72
11-20-2012, 06:23 PM
Any news for us on when some of the really BIG bugs are going to get fixed? Seems like all your doing is tweaking little stuff, while big issues that are effecting everyone's ability to enjoy the game are being ignored. Biggest 2 bugs I think would be the private queues and foundry both being disabled, yet here we are almost a week after launch and nothing has been done to address these issues. Loosing fleet chat when changing characters and no sound when doing the 3 console force field deactivation on infected being some of the secondary annoying bugs that are also not being addressed.
Lt. Commander
Join Date: Jun 2012
Posts: 205
# 73
11-20-2012, 07:10 PM
Quote:
Originally Posted by borticuscryptic View Post
Projects that are already ticking down their timers will not have their durations altered.
Alright if there is no holodeck maintance within the next 16 hours then I will be good.

Join date: January 2010
Captain
Join Date: Jun 2012
Posts: 705
# 74
11-20-2012, 07:35 PM
Quote:
Originally Posted by ltsmith View Post
Alright if there is no holodeck maintance within the next 16 hours then I will be good.
Holodeck maintance in just over 12 hours
Career Officer
Join Date: Jun 2012
Posts: 550
# 75
11-20-2012, 07:51 PM
Quote:
Resolved an issue where the ship name would sometimes show the incorrect name in the HUD.
Your active ship should no longer be referred to by your default shuttle's name.
Thanks for that, it was annoying. However the character selection screen is still listing the shuttle as the main craft for my tribble captain.
Career Officer
Join Date: Sep 2012
Posts: 141
# 76
11-20-2012, 07:53 PM
The reduction in time periods for the early Rep projects are nice, but I'm more concerned about why the Private PvE/PvP queues aren't running yet. It's quite seriously putting a large stump in terms of those in the Elite STF channel and especially for organized 20-man queues. Any update on those or what the specifics of the initial problem was in the first place?
Captain
Join Date: Jun 2012
Posts: 2,250
# 77
11-20-2012, 08:44 PM
Oh, please, fix bugs from New Romulus. (Funny how I got stuck in the only New Romulus mission I was remotely interested in. Very funny. )

Also, important point, put private matches back in! It's very much needed.

And most importantly: Stop removing dilithium rewards from the game!!!
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Add Tier 6 staple KDF ship types: Carrier and Bird of prey.
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!

Last edited by toiva; 11-20-2012 at 08:46 PM.
Captain
Join Date: Jun 2012
Posts: 1,764
# 78
11-20-2012, 08:46 PM
Er... Where are the changes Dstahl just proposed?
Quote:
Originally Posted by Lt. Comm. Pion
What should I wish upon the endless universe;
To be able to smile and forgive everything;
That's right, if we light up the dream in our hearts without averting our eyes;
We should be able to walk whatever tomorrow comes...

I am V. Adm. Kha Yuung, and I approve of this message.
Career Officer
Join Date: Jun 2012
Posts: 4,118
# 79
11-20-2012, 08:58 PM
Quote:
Originally Posted by khayuung View Post
Er... Where are the changes Dstahl just proposed?
Read His post again...


...coming in two installments ... tomorrow and next week.
DaveyNY - STO Forum Minion since February - 2009
................Star Trek Fan since Thursday Sept. 8th, 1966
There are No Longer any STO Veterans... We're Just Minions who have Played the Game for the last 4.95 years.
Career Officer
Join Date: Jun 2012
Posts: 1,564
# 80
11-21-2012, 06:39 AM
Just to be clear, the Omega Conversion Crates update is not in this patch ? And by update, I mean the ability to open them immediately ?
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