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Thanks SO MUCH for all your support, and we'll see you in-game!
But one I was hoping to see is a cancel option for rep missions.
Since they are very similar to doff mechanic I would think that it wouldn't be terribly difficult to introduce one to the interface.
While we're on the topic of dilithium changes, could we get some kind of dilithium reward for Mission content? Or, if not, maybe some enhanced rewards for EC (hard to get these days) or maybe even marks? There is some really good content in the missions but little incentive to play them beyond 50. Just to throw out some ideas.
1. Dilithium container as optional reward instead of standard loot.
2. Wrap around for 3 or so missions, maybe excluding a couple like Spin the Wheel.
3. Wrap around for completion of all missions in feature episodes.
Good catch - the Excelsior should be able to get to this sector. I'll punt that over to the ship team..
You just made my night.
Vice Admiral Laurence Corrin - USS Trafalgar
Captain Takaram ch'Rihan - USS Khellian
Captain Korax joH'a' vo'poH - USS Hartnell
General Hothkar, Son of Ta'lon - IKS oDwI'
Thanks for the update dastahl, I see there is a lot to look forward to in the coming two months. Especially featured replay for all of December and the notice in advance. The changes coming this next week will certainly make the reputation system more beneficial. Marks to dilithium conversion will be very nice, I have hundreds of the Omega Marks collecting dust. Also thanks for the well thought out effort for dilithium balance. Breaking the Planet and the other ground fleet actions are no longer dormant like they were before season seven.
Branflakes has to leave before I was able to get the post finished - he said he is going to get it up as a blog as soon as he can - either tonight or tomorrow.
I think we're fine as a community if Branflakes has to work a few extra hours once in a while (every other day perhaps?)
Heard and understood. It is still tough for fleets under 25 players to achieve Starbase goals in a reasonable time. We will look more into this and see if there are other things we can do to help. We've already adjusted the top tier projects down a few times and we may do so even more in the future.
Might I suggest, moving the 200k Dilithium "cosmetic projects" to something alittle more manageable? Say for example, slashing the cost by as much as 50-75%, and possibly adding an EC sink? 200k Dilithium for floating Tribbles, or a Fish Tank is rather steep, especially in light of all the other current Dilithium sinks in the game. Yes, these projects are mostly cosmetic, and while I personally don't like -all- of them, it's undeniable that many players would want to have all of the cosmetic projects "unlocked" at some point.
OK - I understand your point now. I'll bring this up with the appropriate designer and we'll see if we can bring these in line so that they are balanced.
What if you had an item crate AND Dilithium and not just one or the other?
seeing a big picture like this is good, changes by them selves in a vacume, with nothing added at the same time to pick up the slack is alarming to say the least. im glad you outlined all that.
whatever ship is added this holiday, please, dont make it as overpowered as the bug ship.
the andorian ship, i dont think this side weapons thing is a good idea, unless side weapons were added to all ships as a major change to ships across the board.
finally, the ambassador. in an odyssey like give away huh? well i hope there will be an alternate way to get it after the event, i may make a character later and realy want that ship on it.
Dan Stahl, its time. its time to add fleet marks to pvp. please properly incentives pvp in game so more people will want to play it so you can then justify its development. it wont be farmable like the foundry daily was for geting marks, matches take a wile.