Rihannsu
Join Date: Jul 2012
Posts: 53
# 221
11-21-2012, 06:15 AM
so not that all of this isn't great......but what about all the players that are having issues with the game that have the intel graphics cards....saying that this wasn't happening untill season 7 should say something or is this something that is being played on the down low? I love what you are doing but If i can't play the game properly to benifit from any of this it doesn't do me any good... Can we get someone to comment on this issue instead of just letting us all run around like a flock of unkempt sheep.... At least make it known that you hear what we're going through...heck lie to us even and say that you're looking into it.


~~ Signed,

A frustrated Player...
Empire Veteran
Join Date: Jul 2012
Posts: 145
# 222 Intel Graphics complaint.
11-21-2012, 06:19 AM
Quote:
Originally Posted by cairella View Post
so not that all of this isn't great......but what about all the players that are having issues with the game that have the intel graphics cards....saying that this wasn't happening untill season 7 should say something or is this something that is being played on the down low? I love what you are doing but If i can't play the game properly to benifit from any of this it doesn't do me any good... Can we get someone to comment on this issue instead of just letting us all run around like a flock of unkempt sheep.... At least make it known that you hear what we're going through...heck lie to us even and say that you're looking into it.


~~ Signed,

A frustrated Player...

I do believe the answer is: Intel Graphics is not a graphics card. It is integrated graphics.. meant for business graphics, web page viewing.. perhaps flash games. Please do not expect it to be capable of playing any REAL games. I'd recommend upgrading to something worthy of gaming on, before blaming the game.

That said, the game also crashes at launch when running the current nVidia beta drivers on any card below the 5xx series. It didn't do this before S7 either, so it probably is something to do with improvements to the graphics engine that led to new requirements.

Last edited by milestfox; 11-21-2012 at 06:29 AM.
Rihannsu
Join Date: Jul 2012
Posts: 53
# 223
11-21-2012, 06:28 AM
Quote:
Originally Posted by milestfox View Post
I do believe the answer is: Intel Graphics is not a graphics card. It is integrated graphics.. meant for business graphics, web page viewing.. perhaps flash games. Please do not expect it to be capable of playing any REAL games. I'd recommend upgrading to something worthy of gaming on, before blaming the game.

Once again I could play this game on HIGH settings with NO problems untill season 7 any other game i can play perfectly fine, ones that are more demanding than this game is... I appreciate your advice but I only have problems with this game.
Ensign
Join Date: Jul 2012
Posts: 19
# 224
11-21-2012, 06:38 AM
I am having a really nice "told you so" moment.
Rihannsu
Join Date: Jun 2012
Posts: 12,097
# 225
11-21-2012, 06:51 AM
Quote:
Originally Posted by webdeath View Post
And what about the Foundry? Making your own PVP maps would have been a new and outstanding way to make use of the foundry and kept PVPing fresh and exciting IMHO.
Want! Want! Want! Want! Want! Want! Want!

Hehe... I can guess how complicated the behind the scenes changes would have to be, but it'd be AWESOME!
HAIL HYDRA!

-=-=-=-=-=-=-=-=-=-
I can haz joystick!
MMOs aren't charities. Corporations are supposed to make a profit. It's what they do.
Ensign
Join Date: Nov 2012
Posts: 20
# 226 More changes out of fear
11-21-2012, 06:54 AM
We will also be running a full month of Feature Episode Replay where all the limited time rewards from all four series will be available all month long. So if you've got some new characters that need these special items, December is going to be your chance to catch up.

Wash, Rinse, Repeat.....



Omega Conversion Crates can be opened immediately.

...TRANSLATION: The revolt has been postponed.



The anniversary event will also offer a new special free ship for both Fed and Kdf players much like we gave away the Odyssey during last year's event.

No tribble. I'm hurt. What's that smell? I.......I kinda think it smells like a shuttle!
Lt. Commander
Join Date: Jun 2012
Posts: 237
# 227
11-21-2012, 06:55 AM
Quote:
Originally Posted by dastahl View Post
The number of players that were earning 1440 dilithium on all of their ALTs by running simple Foundry missions (ie - click one thing on Earth Space Dock) and then selling that Dilithium to the exchange, then buying it back on their main forced us to make this change.

If you want the 1440 Dilithium from the Foundry daily - you must play a Foundry mission that "qualifies" - meaning it has to be at least 15 minutes of gameplay.

We've held off on making this change in the hopes that players would police the simple missions and have them removed - but it just didn't happen.

If we had a better solution for the Foundry daily, we would go with it - but for now - Sorry you have to play at least a 15 minute long mission.

We will look into increasing the reward if the average length of Foundry missions that players are playing is greater than 15 minutes - but we're waiting to see if players will stop using these missions as an "easy" way to get Dilithium.
This is the ONE thing I thought was fair when S7 came over. And I think it fixes you're issue as well as actually allows some of the awesome missions made by players to be seen.

As for some of us need to learn manners in your original post? Ummmm.....out right lying to us, don't deny it, you know you did, and sneaking in changes without telling any one is a bit unmannerly too. Just saying. Don't do blatantly bad things if you cannot take the heat.
Lieutenant
Join Date: Aug 2012
Posts: 63
# 228
11-21-2012, 07:04 AM
Quote:
Originally Posted by dastahl View Post
The number of players that were earning 1440 dilithium on all of their ALTs by running simple Foundry missions (ie - click one thing on Earth Space Dock) and then selling that Dilithium to the exchange, then buying it back on their main forced us to make this change.

If you want the 1440 Dilithium from the Foundry daily - you must play a Foundry mission that "qualifies" - meaning it has to be at least 15 minutes of gameplay.

We've held off on making this change in the hopes that players would police the simple missions and have them removed - but it just didn't happen.

If we had a better solution for the Foundry daily, we would go with it - but for now - Sorry you have to play at least a 15 minute long mission.

We will look into increasing the reward if the average length of Foundry missions that players are playing is greater than 15 minutes - but we're waiting to see if players will stop using these missions as an "easy" way to get Dilithium.
people are only doing these missions due to the stupid amount of dill sink holes u have added of fleet star bases 200k for alimited time / tier upgrades of 325k to 500k and now embassy and the stupid rep system u cut dill rewards u need to cut dill on these to match ur cuts so players dont feel there doing a 9-5 job for crap!!!!
Starfleet Veteran
Join Date: Oct 2012
Posts: 96
# 229
11-21-2012, 07:05 AM
[quote=dastahl;6708231]There were several goals in Season 7 that were interelated.

These included:
  • Increase the Dilithium Earn Rate of the avg. Level 50 player
  • Close Dilithium Loopholes
  • Normalize Dilithium earn rates per hour across the various ways you can earn it
  • Reduce the 42 currencies needed for STF gear
  • Introduce an Alternate Advancement system so players can earn more Captain Powers without increasing the Skillpoint cap
  • Increase participation in Fleet Actions


Your first goal is framed, as you have discussed it, badly. Repeatedly. It's an unclear goal, and it may be muddying your thinking.

Do you mean you want the average player who has a level 50 earning more dilithium per day on their account? Almost by definition the changes you made could not possibly accomplish this, because a person cannot reasonably earn 30 or 40k dilithium per day for long without investigate officer reports quickies.
Are you including marks (notably omega marks) in this calculation? Because those marks are significantly deferred?
Do you mean you want each level 50 character (not player) to be earning more dilithium? That's madness. Players can trivially have 4 or 5 level 50 characters, they aren't going to play for 10 hours a day, doing the same most efficient solo content, nor even 4 or 5 of high intensity play.
When you do this analysis do you think about different ship types? Time wasted flying around is a lot more on a cruiser than an escort, even in sector space. If you push people towards more efficient play you homogenize the game to escorts = win, that's bad overall.
It's not clear how you're counting dilithium (per account, per character etc. Given that transfering dilithium between characters incurs a less than 1% loss rate you should only be considering per account). It's not clear what you mean by average player how many hours, doing what. You don't even touch on the critically important problem of distribution (that someone with 30 characters was able to make 43k dilithium in about an hour, which was the point of your 'normalization' fix, because that was, to put it politely, bad, but that problem applies on a less dramatic scale to every other dilithium source too).

Normalizing dilithium rates is and was not quite what you wanted to do, nor what you accomplished. You simply moved the most efficient source of dilithium from laughably trivial (which was bad) to eta eridani and pi canis content. Well, and the 480 for a daily lore mission. You want the most efficient dilithium to be for content you're encouraging (in general this should be foundry content, just enough that people have to play actual foundry missions not trivial ones). We'll have to see how that plays out when the foundry comes back up.

The next most efficient thing for dilithium should be the most challenging content. The problem here is that that's ESTFs and they are the most efficient I think but only if you include marks and neural processors which you can't and shouldn't spend until into january. It's hard to motivate yourself to play for a reward you aren't going to get for months when you don't even know what it will be.

After that, sure, daily fleet action. Which would be fine, if you had actually fixed the fleet actions. But you just took horrid content and said 'go do that, it's efficient', without the slightest effort to actually make the content someone would want to do. Well except federation minefield, that one is actually polished. Yes yes you're doing that to the gorn one, that should have happened before you made these changes, not after, and the gorn fleet action was fixable you are just choosing not to. Leaving in the placing system makes fleet actions even more undesirable because they are actually adversarial with your teammates. If you can't be first or second you have no reason to participate other than enough to get credit, and if you're jockeying for first or second place you don't want to do anything that might help anyone else in the group because that might give them a purple item and not you.

And after those are solo content which you can sleep through. Right now a lot of the solo content (notably pi canis) is the most efficient content. By far. Oops.

Yes yes, you reduced the 42 currencies to two (one of which you named after a political party in the UK, oops) but you did it so unbelievably badly. Why not just tell people what the conversion rate was? Oh right, because you were giving people a bad deal on the good items. 1 EDC was worth about 1/23rd what purple stuff was in terms of dilithium, so you gave people a bad conversion rate. You should have (and could have easily) made the conversion rate more transparent or just made it much closer to the dilithium rates. As it was people who did not cash in lost out compared to those who did, especially because it takes so much more time to earn dilithium now.


You say elsewhere that ultimately if bad stuff goes live it's your fault. And I agree. The problem is that you keep making mistakes that are both predictable and fixable in advance, and you make them even after people have explained the problem to you in a clear fashion on tribble. Whether that means you're just bad at this portion of your job and need to find someone better, or need a better channel of information I don't know, but whatever it is you need to fix it. You cannot keep making mistakes that screw some players and not others, or causing player uproar and then a day later scrambling to fix it. Your entire business model right now that you tout as so successful in giving you a better team is premised on 'addicts can't leave' and everything you have in game is worth real money. That puts you one mistake away from losing a lot of customers if they decide you've robbed them. You need to do better. And I mean you personally. If you seriously, honestly, cannot predict problems like the dilithium on ESTFs, the exploit-ability of investigate officer reports, the rage over the conversion crates in advance, the hatred of fleet actions etc, you need to find someone who does, and give them that portion of your job.
Career Officer
Join Date: Jun 2012
Posts: 1,173
# 230
11-21-2012, 07:08 AM
Quote:
Originally Posted by milestfox View Post
That said, the game also crashes at launch when running the current nVidia beta drivers on any card below the 5xx series. It didn't do this before S7 either, so it probably is something to do with improvements to the graphics engine that led to new requirements.
Don't run beta drivers then?
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