Starfleet Veteran
Join Date: Jun 2012
Posts: 37
# 1 Acamar system rewards
11-24-2012, 12:28 AM
I've noticed that we don't seem to be getting given Diplomatic XP (or CXP now its in the DoFF system) for successfully completing this mission... (or the one revolving around the bartering for parts).

I'd really like to see these missions give out Diplomatic CXP still as it appears to give out nothing at all except for the 15% towards the sector daily... while the combat missions obviously provide both items and expertise.

Also... if you successfully negotiate your way through... you get 15% towards the daily...
if you don't successfully negotiate and have to fight your way out... you get 15% towards the daily... (plus any item drops and expertise/XP).

It would be really nice to see the diplomatic success rise to 20% or something to show its the preferred option. I know this mission is KDF and Fed, and that the KDF are more than likely to want to just blow em up lol - but there should be a reward for successfully using diplomatic channels IMHO.

Just would help it to feel more like Star Trek than "Generic Space Shooter 2409"...

Just a thought... the mission does need something tho for successful completion diplomatically... otherwise people are likely to just avoid it and do the 5-wave enemy missions for the items & expertise...

Last edited by sloansect31; 11-24-2012 at 12:31 AM.
Rihannsu
Join Date: Jul 2012
Posts: 879
# 2
11-24-2012, 12:39 AM
Quote:
Originally Posted by sloansect31 View Post
Just a thought... the mission does need something tho for successful completion diplomatically... otherwise people are likely to just avoid it and do the 5-wave enemy missions for the items & expertise...
This mission is the fastest and easiest way to finish the patrol daily. People are not going to avoid it.
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,840
# 3
11-24-2012, 07:31 AM
only if we get trade XP from the one where we gotta barter items to get the one the ship needs.
Joined Sept 09.

Curse you Archived Post.... you stole all my Ideas.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,433
# 4
11-24-2012, 09:34 AM
In fact, it would be cool if every patrol that was not a 5 wave enemy one gove a different cxp bonus.

Acamar negotiation: Diplomacy
The trading one: Trading (duh!)
Starbase War Game: Military
Gekli Herding (sigh): Exploration perhaps?
Tholian artifact scanning: Espionage

Did I forget one?

main problem, though would be exploitation. What would stop anyone from repeating Acamar for hours and grind out his max Diplomacy?
Captain
Join Date: Jun 2012
Posts: 989
# 5
11-24-2012, 09:39 AM
The reason for not getting any CXP from Tau Dewa patrol missions is that they are immediately replayable with no cooldown. So it's either no reward or a reward so miniscule it wouldn't be worth it. Maybe a wrapper mission on a cooldown like Diplomacy missions from Ambassador Jiro.
Ensign
Join Date: Jun 2012
Posts: 10
# 6
12-01-2012, 09:47 PM
I find it sad that a player is punished for doing the diplomatic solution. 2 of the biggest ships in the Romulan fleet show up. Now I just murder the Acamerians... Diplomatic option is stupid to have in this mission if you are just going to punish the player.
Just give the Fed players the Klingon option to go straight to the fight. I'd rather just murder the Acamerians than sit through their whining if I am just going to have to fight anyway.

Last edited by riktur5cale; 12-01-2012 at 09:50 PM.
Captain
Join Date: Jul 2012
Posts: 1,292
# 7
12-01-2012, 09:50 PM
Quote:
Originally Posted by riktur5cale View Post
I find it sad that a player is punished for doing the diplomatic solution. 2 of the biggest ships in the Romulan fleet show up. Now I just murder the Acamerians... Diplomatic option is stupid to have in this mission if you are just going to punish the player.
Come on - those romulans are push over - in my Defiant tac its like 15 sec - in my sci fleet nebula it like 40 secs to kill them tops.
Empire Veteran
Join Date: Jun 2012
Posts: 873
# 8
12-01-2012, 10:31 PM
The patrol missions are awesome with a team of 5 on elite difficulty. Soooo much loot ^_^
I drink, I vote, and I PvP!
Lt. Commander
Join Date: Sep 2012
Posts: 129
# 9
12-02-2012, 09:23 AM
Quote:
Originally Posted by born2bwild1 View Post
Come on - those romulans are push over - in my Defiant tac its like 15 sec - in my sci fleet nebula it like 40 secs to kill them tops.
you're missing the point : why make it seem like a diplomatic mission when it in fact isn't ( since last patch ) ? It's not about how easy or hard those foes are , it's completely out of sync with the first part of the mission.
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