I only tried it once so far in Elite too and it was pretty sick. We were in there an hour and I used up an entire stack of components. In the end we gave up after we had the queen diamond down to 30% and finally we all died and she reset to 100% health. That moment was just soul crushing.
At least for Pugs this mission is just insane, right at the start one players aggros all 6 elite tac cubes at once, then they refuse to read the team chat and continue suiciding when we are all on 75 second death timer and would need a break to get that timer reset. Two guys in the team were flying with about 30 injuries, including a ton of critical ones. Fun times.
Still, I enjoy the challenge. But as other people mentioned, this is NOT a mission I'll grind for marks. There is really no reason to do this except for the challenge. Are there are least Accolades for beating this?
Also, can anyone tell me how feedback pulse works? Whenever the diamond activated that I more or less insta-popped. I know it returns damage. But how, is it a fixed amount per shot? Per second? Is there a max range?
As said in the main feedback thread, the difficulty notwithstanding, my biggest issue with it, when played in on Tribble, was the respawn timer.
It makes no sense to give the Borg uber-powers and one-shot-kill abilities that they can use frequently, yet leave the respawn timer so that you all too often find yourself sitting in respawn oblivion for minutes at a time
The real problem, as usual, is the multitude of un-resistible one-shot kills the Borg throw at you.
I mean I get that the lance weapon is supposed to be a punishment for not being in the right position and the game flags this to you. No, I'm not talking about that - I'm talking about the torpedo spreads that do 100k damage to half the team.
dont forget KAGE, CGE, those runs are pretty straight forward and pretty easy for a group of knowledgable folk to run through pretty fast.
yea, but was reading the elite channels and nobody shouts to team for any ground anymore, they only shout for ISE, KASE most of time and is much less now in compare to before which was almost nonstop teaming shouts. STF'S were very good end game balanced challenge/reward pack and they just killed, they removed the rewards and just left the challenge.