Join Date: Jun 2012
Posts: 254
# 11
11-14-2012, 12:43 AM
Heck with elite, even on normal it's horrible. lol
Join Date: Jul 2012
Posts: 2,192
# 12
11-14-2012, 12:45 AM
I guess it is finally a space STF worth playing for the challenge ? that cannot be steamrolled by 5 tac escorts ? Interesting, I will check it out today !
Empire Veteran
Join Date: Jul 2012
Posts: 5,933
# 13
11-14-2012, 12:54 AM
Originally Posted by dalnar83 View Post
that cannot be steamrolled by 5 tac escorts ? Interesting, I will check it out today !
Hahaha, steamrolled...escorts.

As Data once said, "Very funny!"
Originally Posted by pwlaughingtrendy
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
Join Date: Jul 2012
Posts: 312
# 14
11-14-2012, 01:25 AM
Originally Posted by rattler2 View Post
Yea... Hive Space Elite is insane.

In short... this mission is NOT balanced for a team of 5.
You mean it is not balanced for a team of 5 not so good players

Learn to play noob or stay out of ESTF

It's a new STF which needs new tactis. The not so good players have to wait until the better players are making their knowledge know through the academy ;-)
Join Date: Jun 2012
Posts: 562
# 15
11-14-2012, 01:28 AM
I only tried it once so far in Elite too and it was pretty sick. We were in there an hour and I used up an entire stack of components. In the end we gave up after we had the queen diamond down to 30% and finally we all died and she reset to 100% health. That moment was just soul crushing.

At least for Pugs this mission is just insane, right at the start one players aggros all 6 elite tac cubes at once, then they refuse to read the team chat and continue suiciding when we are all on 75 second death timer and would need a break to get that timer reset. Two guys in the team were flying with about 30 injuries, including a ton of critical ones. Fun times.

Still, I enjoy the challenge. But as other people mentioned, this is NOT a mission I'll grind for marks. There is really no reason to do this except for the challenge. Are there are least Accolades for beating this?

Also, can anyone tell me how feedback pulse works? Whenever the diamond activated that I more or less insta-popped. I know it returns damage. But how, is it a fixed amount per shot? Per second? Is there a max range?
Join Date: Jul 2012
Posts: 2,844
# 16 Wusses
11-14-2012, 02:06 AM
My first run was nigh impossible - only 1 tac escort (died so many times, I stopped counting).

My second run was successful, but without the optional (died 6x)

My third run was successful, with the optional (died 4x).


Just as CURE Elite space was tough, in the end we got it. It took time, ultimatly a fleet consisting of:

1 TAC Klingon siege.
1 Human Tank (Odyssey, engineer)
1 Human Sci, running a Vesta
2x Human Defiants (1 running a nasty spread of mines, the other all DPS)

The SCI is a must for shield draining. The two escorts and the siege for DPS. Took a while, but frankly IT WAS FUN.

How did we do it?

1.) start from the top down on the TAC CUBE stack.

2.) Pull back, focus fire

3.) Don't PANIC at the wave of spheres - they only come once.

4.) Last CUBE and 3 Spheres are tough... for time.

5.) Stay ABOVE or BELOW the Unimatrix Mutherfrakkers. Focus on ONE ONLY - the usual - regen probes first. They tend to fire 4x a combo of attacks. after that they slow down waiting to recharge.


7.) The Queen has 1.6+ million Hull. Likely the same in shields. Protect and heal your sci ship while it drains her shields. Use your tank as fodder (sorry).

8.) Wear her down in waves. Once she drops her shield her hull drops quickly (well not quickly, but quicker than her shields).

10.) Stop and enjoy the moment when she dies.

It can be done.

Admiral Thrax
Mirror Empire

Last edited by ddesjardins; 11-14-2012 at 02:16 AM.
Career Officer
Join Date: Jun 2012
Posts: 6,164
# 17
11-14-2012, 02:07 AM
As said in the main feedback thread, the difficulty notwithstanding, my biggest issue with it, when played in on Tribble, was the respawn timer.

It makes no sense to give the Borg uber-powers and one-shot-kill abilities that they can use frequently, yet leave the respawn timer so that you all too often find yourself sitting in respawn oblivion for minutes at a time
Personal T6 Ship Wishlist:

Nova/Rhode Island class with Hybrid Pilot BOFF seat.

That is all. (guess this wasn't really a 'list' after all!)
Join Date: Jun 2012
Posts: 1,420
# 18
11-14-2012, 02:35 AM
The real problem, as usual, is the multitude of un-resistible one-shot kills the Borg throw at you.

I mean I get that the lance weapon is supposed to be a punishment for not being in the right position and the game flags this to you. No, I'm not talking about that - I'm talking about the torpedo spreads that do 100k damage to half the team.

Check out for information on Star Trek Attack Wing.
Join Date: Jul 2012
Posts: 32
# 19
11-14-2012, 02:43 AM
Originally Posted by xlocutusofborgx View Post
dont forget KAGE, CGE, those runs are pretty straight forward and pretty easy for a group of knowledgable folk to run through pretty fast.
yea, but was reading the elite channels and nobody shouts to team for any ground anymore, they only shout for ISE, KASE most of time and is much less now in compare to before which was almost nonstop teaming shouts. STF'S were very good end game balanced challenge/reward pack and they just killed, they removed the rewards and just left the challenge.

Kind Regards
Empire Veteran
Join Date: Jun 2012
Posts: 1,142
# 20
11-14-2012, 02:54 AM
Originally Posted by arcademaster View Post
Are there are least Accolades for beating this?
As far as I know..nopes
and reward is not worth it.
Grinding for MkIV epic gear?
Ain't Nobody Got Time for That


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