Cryptic Studios Team
Join Date: Jun 2012
Posts: 369
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.25.20121118e.4

General:
  • Updated the audio and FX for Species M-113.
  • Added audio to EV Suit Tholian attacks.
  • Updated Azure Nebula so two rescue ships will no longer spawn in the same location.
  • Updated the visual appearance of all of the Breen ships.
  • New Romulus Updates:
    • The timer should now reliably start after tagging the first epohh.
    • Updated the visual appearance of the trees and rocks on New Romulus.
    • Exiting the Mountain Pass will no longer cause the player to be laying down upon spawn in.
    • Updated the voice over audio for the New Romulus content.
    • Staging Area event mission updated to increase bug population and make it easier to complete.
    • Added audio to New Romulus interacts.
  • Tholian Red Alert: Moved the Spawn in Location back away from the Tholian encounters so that there is a less of a chance that players will get spawncamped by the Tholian Dreadnaughts.
    • It is still possible, but hopefully less likely.
  • When on the Logs tab of the Journal the tabs should no longer shake back and forth.

Fleets:
  • Added four new Fleet ships to the Fleet ship vendors, two for Federation and two for KDF.
    • All of these ships are for level 50 (VA/LG) characters.
    • Fleet Assault Cruiser
      • Costs 20,000 Fleet Credits, 4 fleet ship modules, and 1 military requisition.
        • Only 1 fleet ship module if you have purchased the Sovereign refit.
      • Requires Shipyard tier 5.
    • Fleet Advanced Heavy Cruiser Retrofit
      • Costs 20,000 FC + 5 fleet modules + 1 military requisition.
        • 1 fleet ship module if you have purchased an Excelsior.
      • Requires Shipyard tier 3.
    • Fleet B'rel Bird-of-Prey
      • Costs 20,000 FC + 5 fleet modules + 1 military requisition.
        • 1 fleet module if you have purchased the B'rel refit.
      • Requires shipyard tier 5.
    • Varanus fleet support vessel
      • Cost 20,000 FC + 4 fleet modules + 1 military requisition.
        • 1 fleet module if you have purchased a Varanus.
      • Requires shipyard tier 3.
  • The buttons to interact with consoles in the KDF Embassy are now more informative.
    • They no longer just say "Interact".
  • Fleet Buff Stores now use the proper Provisions.

Foundry:
  • Added the Wells, Mobius, Aeon, Krenn, Korath, and Rhozenko to the Foundry.
    • They should all be selectable as costumes along with all of their interchangable materials/parts.
  • NPCs should no longer despawn when the player is not nearby.
  • Using Duplicate Map should no longer create imperfect duplicates.
    • Previously there were sometimes too many spawn points or too many of other icons.
  • New Romulus has been added to the Foundry for hookup as a Cryptic map.
    • Authors can place Interact and Talk to Contact objectives on New Romulus.
    • New Romulus has several "doors" to hook up content to in the Leave From menu for map transfers.
  • It's now possible to set patrol paths for your NPCs in Foundry missions.
    • The patrol behavior will not work in Preview mode, but will work after the mission has been published.

Reputation:
  • Fixed various text and formatting errors with descriptions on Romulan Reputation projects.
  • Reputation XP projects now reward a small amount of Dilithium upon completion .
    • 340 for the 2000 XP projects
    • 140 for the 800 XP projects
    • The addition of this reward means that players must now click the "Claim Reward" button when the project timer is complete.
  • Reputation Projects:
    • All Tier-Up projects have had their durations reduced from 1 hour to 15 minutes.
    • All Tier-Up projects have had their Dilithium costs completely removed.
  • Significantly lowered the cost of the items in the Omega reputation consumable store.
  • Removed Tier requirements from the Omega Conversion Crates.
    • These can now be opened without restriction.
  • Removed Tier requirements on Mark-to-Dilithium conversion projects.
    • These projects can now be slotted immediately upon reaching level 50 and unlocking the Reputation system.
  • Reduced duration on T3-T5 Reputation XP projects from 40 hours to 20 hours.
    • This matches T1 and T2 project durations.

Systems:
  • Vesta ships now get a recharge reduction on launching Hangar Pets from Auxiliary Power.
  • Added Tau Dewa Sector Block to T5 Excelsior Retrofit.
  • Added Tau Dewa Sector Block to Dilithium store Transwarp Consumable.
  • Renamed Varanus Fleet Support Vessel to Varanus Support Vessel.
  • The Omega Torpedo Launcher can no longer fire multiple High Yield torpedoes in quick succession.
  • Fixed a description error in Elite Scorpion Fighter Carrier pets.
  • Variable Geometry Detonators consoles will now properly increase Mine damage.
  • The Kinetic Cutting beam is no longer incorrectly referred to as a turret.
  • Updated the description for Romulan Plasma weapons.
  • Romulan Plasma High Density Beam Rifles now correctly display "Plasma" in their names.
  • Fleet Romulan Bird-of-Prey Reinforcements no longer say they summon Starfleet Cruisers.
  • Romulan and Reman Security Team items now list their duration in the item description.
  • Romulan and Reman Security teams will no longer beam out early if they do not engage in combat.
  • Hyperonic Radiation now has cleaner tooltips and functions more reliably.
  • Reduced Vesta Quantum Field Focus Phaser bonus from Particle Generators.
    • Quantum Field Focus Phaser now receives the same total level of bonus from Particle Generators as all weapons receive from Weapons Training and Energy Weapons Training Skill - including comparable lance weapons.
    • Slightly increased base damage of Quantum Field Focus Phaser.
  • Vesta Quantum Field Focus Phaser and Aux Cannon can no longer be brought down when weapons go offline.
    • These weapons will still go down when Auxiliary does offline.
Captain
Join Date: Jun 2012
Posts: 2,029
# 2
11-26-2012, 11:56 AM
Zero, could you clarify the new fleet ships?

Did you make it so that they were a bit more expensive but gave us their innate abilities, or what?

If so, where's the Guramba?

Edit: Hmmm, updated models for the Breen. If I recall, previous releases of ingame NPC ships as lockbox ships always started by updating their models. Does this mean the winter ship is a Breen one?
------------------------------------------------------------------------
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
And I don't pretend to understand them.

Last edited by dalolorn; 11-26-2012 at 11:59 AM.
Rihannsu
Join Date: Jun 2012
Posts: 170
# 3
11-26-2012, 11:57 AM
Sweet! Im excited for the Fleet B-rel R, does it come with the Advanced cloak?
Rihannsu
Join Date: Jun 2012
Posts: 3,958
# 4
11-26-2012, 11:58 AM
/WIN



10characters

House of Cards - Lvl 46 Fed mission
Starfleet Veteran
Join Date: Jun 2012
Posts: 218
# 5
11-26-2012, 12:11 PM
Foundry updates! OMGOMGOMGMGOMGOMG
Rihannsu
Join Date: Jun 2012
Posts: 773
# 6
11-26-2012, 12:11 PM
So, a bit of clarification:

Quote:
Fleet Advanced Heavy Cruiser Retrofit

Costs 20,000 FC + 5 fleet modules + 1 military requisition.
1 fleet ship module if you have purchased an Excelsior.
I know this should probably only be the T5 Excelsior, but could you confirm that?
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,503
# 7
11-26-2012, 12:12 PM
Zero, you always give us the nicest presents.

I'm glad to see such a fast turnaround on the NPC disappearing bug. Also nice to see the return of patrols. Is the behavior the same as earlier on Tribble or has it been tweaked?

@greendragoon
Lt. Commander
Join Date: Jun 2012
Posts: 210
# 8
11-26-2012, 12:12 PM
Quote:
Reduced duration on T3-T5 Reputation XP projects from 40 hours to 20 hours.
Best part of the patch notes for me.

Also, is it possible to have the Reputation Equipment Projects, Consumable Item Projects, and Store Unlock Projects moved from Active Projects to the Upgrade Projects track?

Last edited by tehjonel; 11-26-2012 at 12:17 PM.
Rihannsu
Join Date: Jun 2012
Posts: 773
# 9
11-26-2012, 12:13 PM
Quote:
Originally Posted by dalolorn View Post

Edit: Hmmm, updated models for the Breen. If I recall, previous releases of ingame NPC ships as lockbox ships always started by updating their models. Does this mean the winter ship is a Breen one?
Well, it is a Winter Event, so makes sense.
Captain
Join Date: Jun 2012
Posts: 2,029
# 10
11-26-2012, 12:16 PM
Quote:
Originally Posted by malkarris View Post
So, a bit of clarification:



I know this should probably only be the T5 Excelsior, but could you confirm that?
Sure it is. Read "... Heavy Cruiser Retrofit"

Quote:
Originally Posted by tehjonel View Post
Best part of the patch notes for me.
Yeah, not bad.

Quote:
Originally Posted by malkarris View Post
Well, it is a Winter Event, so makes sense.
Indeed it does. And I'm pretty sure I remember correctly and they DID update models for ships before putting them into lockboxes.
------------------------------------------------------------------------
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
And I don't pretend to understand them.
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