umm, I'm sure in the last few months I've seen this article show up at lest 4 times by now. Instead of reposting this article every so often can you please write a beginners guide for STO and have all these articles that explain important game concepts in a simple guide to assist new players? re-posting the same article seems to be a waste.
Obligatory monthly post ranting about the obligatory monthly Dilithium 101 post to be responded by the obligatory comment about how Diltihium 101 is obligatorily (is that even a word?) posted every month.
Obligatory remark about how this article should just be stickied on the website. Obligatory comment about how the community or Cryptic should create an actual New Player guide.
The opinions expressed in my posts are not necessarily those of my employer or Subspace Radio.
I guess I missed it, because this is the first time I'm seeing it. The other one was posted on Oct. 10th thought, so that's not really monthly... unless "anytime in the following month" counts, in which case I vote the December version go up on the 1st so we can get it out of the way.
Edit: here's a good quote from the last post:
Originally Posted by lazarus51166
and someone thought this actually made sense because....? Aside from making it look like the company is money hungry by constantly throwing the exact same money-related article at everyone (and yes, thats what it is, don't insult us by saying this isn't only about money) it gives the impression that whoever is in charge over there doesn't understand the basic features of a message board. like, you know, the ability to sticky threads
there is a word for constantly reposting the same thing over and over: spam. smart companies don't spam their customers, especially when there is no reason to. smart people don't claim its a good idea either. someone needs a talking to over there
what you are doing is nothing more than spam. there is an academy section for new players. the only reason you would even consider doing this in the first place is for new players, its not relevant to anyone else. therefore common sense says post a sticky there with this information. that is all that is needed. anything else is the literal definition of spam - which, last time I checked is against the rules around here.
or is this a case of do what I say, not what I do? hmm? because handing out infractions when people do exactly what you yourself are doing isn't likely to go over well. I know i'm going to have something to say the next time someone accuses me of 'spam'
________ This line indicates where my signature begins, because the forums don't do it themselves ________
I still like that I can play four hours a day and have about 400 dilithium to show for it. That's what I like.
I also like that, since everything cool needs dilithium, I'm forced to grind certain missions, that I don't like, over and over to get more than a pittance.
I like that it doesn't make any sense for the "time generated currency" to totally ignore the vast majority of the time I spend in-game.
Finally, I like that my fleet is always totally broke because the dilithium sinks are set up with big fleets in mind. After all, if we can't come up with hundreds of thousands of dilithium every single week, we're obviously not grinding the same ten missions over and over in the appropriate way!
Seriously though, I'm getting tired of everything costing dilithium, but the only ways to get dilithium are to grind stuff. I understand that you want to push people towards certain activities, but why not do that with boosts? Every activity in the game, including story missions, should generate dilithium. If I play for four hours on a Saturday, I want some dilithium to show for it, I don't want to be forced into doing public q after public q.
It is hard to take this article as anything other than an insult to the community.
You are the people who added an entire seasons worth of content to the game and added ZERO dilithium as a reward for doing any of that content, so don't preach this dribble to us as if we are the ones who simply don't understand basic economic design in MMOs.
Also, dont forget they removed Dilthium, wont add any to key points of the game and watered down the already low rewarded Dilithium on what is left
It isn't just that Cryptc do not know economics in MMO's, they don't even know basic game design to start with