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I dont mind the badge, I just wish it was abit closer to the uniform. Its like way way far from the uniform, looks kinda silly, other then that i love the uniform.
What points were those, again? Perhaps you should reiterate them because all I'm seeing is a complaint that the badge is too thin.
And I think the answer is:
The polycounts are on a tight budget. Ground models push this budget already. And Cryptic messed up by having a boob slider. Because badges will either clip or float. Your choice.
Any other solution adds polygons.
Add an offset value to the positioning of the combadge and fleet patches. This could be made to work like the tatoo mechanic where you can literally move the tatoo around. What's one more set of values added to the customization mechanic? So it takes a few nanosecods longer to process the combadge position data. Small price to pay if it means the end result looks less stupid.
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There are many problems with STO that only the Devs can fix. And they should...
At the same time, there are many problems that we are perfectly capable of fixing ourselves. And we should...
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The polycounts are on a tight budget. Ground models push this budget already. And Cryptic messed up by having a boob slider. Because badges will either clip or float. Your choice.
Any other solution adds polygons.
Maybe you need to check that the game has video options and is not a xbox game .I have a pc that can run 4 instances of sto at the same time so why should I see mario 2D stuffs?If your pc cant run the game you can always lower the graphics quality in settings.If the game cant do that the graphic engine is s*** and it needs to be improved.
The polygon excuse works only for those who play sto on xbox 360.....I dont think theres a sto version for that so that excuse is not good.
Maybe you need to check that the game has video options and is not a xbox game .I have a pc that can run 4 instances of sto at the same time so why should I see mario 2D stuffs?If your pc cant run the game you can always lower the graphics quality in settings.If the game cant do that the graphic engine is s*** and it needs to be improved.
The polygon excuse works only for those who play sto on xbox 360.....I dont think theres a sto version for that so that excuse is not good.
Because the game is designed to run on an XBOX and on people's systems who are less powerful than yours?
And adding a tracking thing to place combadge does require extra polygons, albeit invisible ones.
R.I.P. Caspian Division.
An expensive lesson that one compromised account can undo the hours of work and hundreds of dollars spent in good faith by a fleet.
Because the game is designed to run on an XBOX and on people's systems who are less powerful than yours?
Then remove all graphic settings and go play it on xbox .in my universe sto is only on PC and has graphics options to allow people run the game on slower systems.It seems in your universe sto is on xbox and has no graphics options.
Quote:
Originally Posted by stoleviathan99
And adding a tracking thing to place combadge does require extra polygons, albeit invisible ones.
No it requires major BS and laziness as excuse.You will find the same excuse on every console game port.This is a mmo for PC .If they cant make games for PC then they should move to consoles because its easier.TNG combadge has more polygons than this 2D thing.They need better excuse.
2D objects in 3D ...wtf.Next update ...mario with spaceships.
I don't understand why it took so long for them to make this uniform, it doesn't look that complicated to me, a pretty simple outfit. Regardless, for it being from the 29th century you'd think it would be more advanced. That's one thing I never liked about what we saw from the 29th century, their uniforms should be active systems that like harden on impact, providing protection, and have like personal shields built in. We are talking about a time period 400 years from STO's time period. A lot can happen in 400 years, and should have happened and things progressed a bit more when it comes to uniforms and their abilities on officers.
The shows, and by extension the game have always emphasized space explorers as avid pajama users.....