Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 1 Slightly insane answer to AFK?
12-02-2012, 02:16 PM
Here goes

We create a fleet action
lasting twenty minutes and awarding 30 fleet marks.
Where you perform "Long range sensor scans of the neutral zone"
Your ship sits there for 20 minutes
unmoving
no one attacks you
nothing moves

just five guys sitting afk



It gets better

We have a STF called "on night guard"
where five afkers stand in a darkened corridor for 20 minutes to get omega marks
nothing happens nothing attacks

We can have a romulan one as well called "Wait for the ambassador"
as above only with chairs


No more AFKing

There could even be a PVP version called "cease fire"
Republic Veteran
Join Date: Jun 2012
Posts: 3,899
# 2
12-02-2012, 02:36 PM
Yeah but whats to stop people from just moving on and afking the next stf when they are done with these? Not all people go afk when they sit there and do nothing, some people are still at keyboards and need on free gear that they put no effort for.

I've had that before, they just sit there and do nothing and need on all gear. Only time they moved when Donatra aimed her super scimitar cannon at them.
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 3
12-02-2012, 02:39 PM
we make the new one better value for time basically
Republic Veteran
Join Date: Aug 2012
Posts: 685
# 4
12-02-2012, 06:27 PM
you're so silly!

To answer your question, yes. - @Executive_Emily - I have a Website? Oh, yeah! I do.
Captain
Join Date: Aug 2012
Posts: 3,686
# 5
12-02-2012, 06:41 PM
troll post, but I love it!!
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Why the Devs can't make PvE content harder. <--- DR proved me wrong!
Republic Veteran
Join Date: Jun 2012
Posts: 3,899
# 6
12-02-2012, 07:44 PM
Damned if we do damned if we don't...
Career Officer
Join Date: Jun 2012
Posts: 154
# 7
12-03-2012, 01:31 AM
Man trollvax, this one actually made me laugh. Nice.

Got a huge bunch of AFKers lately or whats up with this?
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decker999
Join Date: Aug 2010
Career Officer
Join Date: Jul 2012
Posts: 4,252
# 8
12-03-2012, 01:38 AM
What we need is a Report Feature that names and shames people who AFK during the mission. Failing that, when you interact with something, kill an enemy soldier or blow up an enemy ship, each player gets skill points (am I right here?). If not, then they should do.

Come the end of the mission, if any given player hasn't got a certain amount of skill points, they don't get any rewards. The drops that they've managed to get are then reset and distributed to other players upon the mission completion (you'd have to stick around in the sector after the mission to get them) whilst the other players get kicked.

It's a simple and effective solution, now can it be implemented?
Captain
Join Date: Jun 2012
Posts: 3,255
# 9
12-03-2012, 01:42 AM
i would call it: Dinner time with the Borg...

"Bon appetit, we will handle the borg for you while you have dinner, Sir! <FirstOfficer> you have the bridge."

you are free to eat now <playername>. come back in about 15 minutes to collect your rewards.

love it! actually i'm doing ISE while i was typing this


na...just trolling the troll, i'm having breakfast!

Quote:
Come the end of the mission, if any given player hasn't got a certain amount of skill points, they don't get any rewards. The drops that they've managed to get are then reset and distributed to other players upon the mission completion (you'd have to stick around in the sector after the mission to get them) whilst the other players get kicked.

It's a simple and effective solution, now can it be implemented?
nice idea, i certainly can't come up with a good reason against this...but somebody will. Does it matter? No, even if a dev reads this the odds something of that kind will be implemented are very slim...and probably it would be implemented in a distorted way that breaks more stuff than it does good.
simple solution already in place elite/normal stf channel...no afkers there. a bug free invention from players.
Go pro or go home

Last edited by baudl; 12-03-2012 at 01:49 AM.
Career Officer
Join Date: Jul 2012
Posts: 1,472
# 10
12-03-2012, 04:59 AM
The frightening part is that this is a better solution than anything else put in game so far to deal with AFKers
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