Empire Veteran
Join Date: Jun 2012
Posts: 4
# 1 TOS Constitution Bridge fixes?
10-10-2012, 03:08 PM
First I would like to say I love this game and the great work your doing! I have a few issues that I know are not new, but would like to know when you plan on fixing them as this is a puchased item and we have already been waiting since it's release.

1) The TAC & ENG BOFF's locations on the main bridge are wrong and need to be swapped.

2) All NPC's sit in front of their chairs not on them.

3) Most seated NPC's feet go through the floor:
a) Main Bridge the seated NPC's on both sides of the turbo lift.
b) Sickbay both seated NPC's.
c) Lounge both seated NPC's.(not DOFF Officers)
d) Engineering the seated NPC.

4) The 25th century DOFF Officers added nearly a year ago ruin the entire feel of this interior. In many locations there are already NPC's in place that could be used.
a) Sickbay already has a doctor why not use him?
b) Lounge already has two NPC's why not use one of them for the Counselor. Use the replicators on the wall as the Bartender & Chef. (TOS used the replicators for both)
c) Conference Room use the com links on the table for Tactical & Federation Envoy and free up the chairs.
d) Engineering aready has three engineers why not use two of them for the Engineer & Operations Officer?
e) Engineering Lab is the one location where there isn't something already in place for the Science Officer; however he needs to be in a TOS uniform.

I know it's only cosmetic; however most of us purchased this item for it's cosmetics.
Thanks!
Starfleet Veteran
Join Date: Jun 2012
Posts: 403
# 2
10-13-2012, 08:50 PM
Quote:
Originally Posted by captjerry11 View Post
First I would like to say I love this game and the great work your doing! I have a few issues that I know are not new, but would like to know when you plan on fixing them as this is a puchased item and we have already been waiting since it's release.

1) The TAC & ENG BOFF's locations on the main bridge are wrong and need to be swapped.

2) All NPC's sit in front of their chairs not on them.

3) Most seated NPC's feet go through the floor:
a) Main Bridge the seated NPC's on both sides of the turbo lift.
b) Sickbay both seated NPC's.
c) Lounge both seated NPC's.(not DOFF Officers)
d) Engineering the seated NPC.

4) The 25th century DOFF Officers added nearly a year ago ruin the entire feel of this interior. In many locations there are already NPC's in place that could be used.
a) Sickbay already has a doctor why not use him?
b) Lounge already has two NPC's why not use one of them for the Counselor. Use the replicators on the wall as the Bartender & Chef. (TOS used the replicators for both)
c) Conference Room use the com links on the table for Tactical & Federation Envoy and free up the chairs.
d) Engineering aready has three engineers why not use two of them for the Engineer & Operations Officer?
e) Engineering Lab is the one location where there isn't something already in place for the Science Officer; however he needs to be in a TOS uniform.

I know it's only cosmetic; however most of us purchased this item for it's cosmetics.
Thanks!
My name is Morgan West and I approve this message.
Formerly known as Protector from June 2008 to June 20, 2012

If the KDF can get a Fleet D7, the Feds should have a Fleet Exeter.
Career Officer
Join Date: Jun 2012
Posts: 85
# 3
11-01-2012, 12:37 PM
Quote:
Originally Posted by captjerry11 View Post
First I would like to say I love this game and the great work your doing! I have a few issues that I know are not new, but would like to know when you plan on fixing them as this is a puchased item and we have already been waiting since it's release.

1) The TAC & ENG BOFF's locations on the main bridge are wrong and need to be swapped.

2) All NPC's sit in front of their chairs not on them.

3) Most seated NPC's feet go through the floor:
a) Main Bridge the seated NPC's on both sides of the turbo lift.
b) Sickbay both seated NPC's.
c) Lounge both seated NPC's.(not DOFF Officers)
d) Engineering the seated NPC.

4) The 25th century DOFF Officers added nearly a year ago ruin the entire feel of this interior. In many locations there are already NPC's in place that could be used.
a) Sickbay already has a doctor why not use him?
b) Lounge already has two NPC's why not use one of them for the Counselor. Use the replicators on the wall as the Bartender & Chef. (TOS used the replicators for both)
c) Conference Room use the com links on the table for Tactical & Federation Envoy and free up the chairs.
d) Engineering aready has three engineers why not use two of them for the Engineer & Operations Officer?
e) Engineering Lab is the one location where there isn't something already in place for the Science Officer; however he needs to be in a TOS uniform.

I know it's only cosmetic; however most of us purchased this item for it's cosmetics.
Thanks!
My name is Richard Silk, and I approve this message.
Richard Silk, EU Liaison Officer, TOS Veterans Fleet
Ensign
Join Date: Aug 2012
Posts: 17
# 4
11-01-2012, 12:47 PM
Adding my voice to this post... wholeheartedly agree
Ensign
Join Date: Jun 2012
Posts: 10
# 5
11-01-2012, 12:48 PM
Quote:
Originally Posted by captjerry11 View Post
First I would like to say I love this game and the great work your doing! I have a few issues that I know are not new, but would like to know when you plan on fixing them as this is a puchased item and we have already been waiting since it's release.

1) The TAC & ENG BOFF's locations on the main bridge are wrong and need to be swapped.

2) All NPC's sit in front of their chairs not on them.

3) Most seated NPC's feet go through the floor:
a) Main Bridge the seated NPC's on both sides of the turbo lift.
b) Sickbay both seated NPC's.
c) Lounge both seated NPC's.(not DOFF Officers)
d) Engineering the seated NPC.

4) The 25th century DOFF Officers added nearly a year ago ruin the entire feel of this interior. In many locations there are already NPC's in place that could be used.
a) Sickbay already has a doctor why not use him?
b) Lounge already has two NPC's why not use one of them for the Counselor. Use the replicators on the wall as the Bartender & Chef. (TOS used the replicators for both)
c) Conference Room use the com links on the table for Tactical & Federation Envoy and free up the chairs.
d) Engineering aready has three engineers why not use two of them for the Engineer & Operations Officer?
e) Engineering Lab is the one location where there isn't something already in place for the Science Officer; however he needs to be in a TOS uniform.

I know it's only cosmetic; however most of us purchased this item for it's cosmetics.
Thanks!
Erm ...ok ....... my name is William Shatner and I approve this message. Ok ..ok ... it's not WS .... Doohan! Heh ... ok ..... errrr ..... our names are Guthrie/Casey/O'Shea/K'Ching and Kregg and we approve this message.
" ... to boldly split infinitives that no man had split before." Hence the 'split infinity' drive.
Commander
Join Date: Jul 2012
Posts: 309
# 6
11-01-2012, 02:03 PM
Quote:
Originally Posted by captjerry11 View Post
First I would like to say I love this game and the great work your doing! I have a few issues that I know are not new, but would like to know when you plan on fixing them as this is a puchased item and we have already been waiting since it's release.

1) The TAC & ENG BOFF's locations on the main bridge are wrong and need to be swapped.

2) All NPC's sit in front of their chairs not on them.

3) Most seated NPC's feet go through the floor:
a) Main Bridge the seated NPC's on both sides of the turbo lift.
b) Sickbay both seated NPC's.
c) Lounge both seated NPC's.(not DOFF Officers)
d) Engineering the seated NPC.

4) The 25th century DOFF Officers added nearly a year ago ruin the entire feel of this interior. In many locations there are already NPC's in place that could be used.
a) Sickbay already has a doctor why not use him?
b) Lounge already has two NPC's why not use one of them for the Counselor. Use the replicators on the wall as the Bartender & Chef. (TOS used the replicators for both)
c) Conference Room use the com links on the table for Tactical & Federation Envoy and free up the chairs.
d) Engineering aready has three engineers why not use two of them for the Engineer & Operations Officer?
e) Engineering Lab is the one location where there isn't something already in place for the Science Officer; however he needs to be in a TOS uniform.

I know it's only cosmetic; however most of us purchased this item for it's cosmetics.
Thanks!
My name is Cameron Carmichael, and I approve this message!

Also, I would add that the functionality found on the Welles bridge, could solve the 25th Century NPC issue very easily.

Why not retrofit the TOS bridge with a single NPC, in the TOS uniform (generally female, engineering department red dress) as a Yeoman standing next to the Captain's chair, which has access to all the Duty Officer assignments?

Not only does it make sense from a logistical standpoint, but it is also completely canon, and would be totally fitting for that bridge!
The account formerly known as C_Carmichael
---------------------------------------------------------------------------------
"You shoot him, I shoot you, I leave both your bodies here and go out for a late night snack. I'm thinking maybe pancakes." ~ John Casey
Rihannsu
Join Date: Jul 2012
Posts: 97
# 7
11-01-2012, 02:10 PM
I must say I agree with this post. To have our medical officer down in sickbay would be awesome! Also wish the non TOS uniform duty officers would go away/have TOS uniforms.

Having Boffs sit on the very edge of the seat is also a very annoying glitch!

I think what captjerry is proposing is doable, and would help an already awesome bridge become even more immersive!
Commander
Join Date: Jul 2012
Posts: 309
# 8
11-01-2012, 02:26 PM
Quote:
Originally Posted by skonn View Post

Having Boffs sit on the very edge of the seat is also a very annoying glitch!
That particular glitch plagues more than just the TOS bridge. Several interiors and bridges suffer from this malady.

And it is indeed annoying. Officers off their seat, or halfway into the deck, or feet missing in the deck, or hovering above their seat.
The account formerly known as C_Carmichael
---------------------------------------------------------------------------------
"You shoot him, I shoot you, I leave both your bodies here and go out for a late night snack. I'm thinking maybe pancakes." ~ John Casey
Captain
Join Date: Jun 2012
Posts: 1,360
# 9
11-01-2012, 02:45 PM
Still chaps my @ss that you don't get the Constitution bridge when you buy the ship.

That's just ridiculous.
Starfleet Veteran
Join Date: Jun 2012
Posts: 445
# 10
11-01-2012, 03:27 PM
Quote:
Originally Posted by captjerry11 View Post
First I would like to say I love this game and the great work your doing! I have a few issues that I know are not new, but would like to know when you plan on fixing them as this is a puchased item and we have already been waiting since it's release.

I know it's only cosmetic; however most of us purchased this item for it's cosmetics.
Thanks!
I agree with everything written in captjerry's post. They are all fixes that I would LOVE to see in the game over any other fixes.

I want to bold the above two comments that he also made. I love the game as well and most of the people I know could spend an entire evening on our Constitution bridge and are easily satisfied but we have also been very patient.

Let us assign a chair for the NPC?s
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