Join Date: Nov 2012
Posts: 90
# 1 weaps agains borg on ground
12-07-2012, 08:16 AM
what type of weaps are very good against borg on ground ??
Join Date: Jun 2012
Posts: 3,641
# 2
12-07-2012, 08:32 AM
Blast Assault works pretty well, as it does a ton of damage per shot which means you don't have to remodulate as often. Miniguns and dual pistols are among the worst, as they fire a ton of shots and only do a little damage per shot.
Join Date: Jul 2012
Posts: 4,271
# 3
12-07-2012, 11:17 AM
Pulsewaves are nice, as are High-density beam rifles (knockback).

but I have to go with the 2nd post and say that any rapid-fire-small-damage weapons are pretty much useless. Borg 'adapt' way too fast to little-damage-packets-in-series.

Another thing I noticed is that certain plasma type weapons seem to be pretty useful for killing Drones-esp. the aforementioned High-Density rifles.

Grenades work too, and of course, melee weapons (but not the powered ones).
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Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 4
12-07-2012, 11:21 AM
Hand to Hand
Environmental options (kick them into Lava)
Harsh language
Lt. Commander
Join Date: Jul 2012
Posts: 197
# 5
12-07-2012, 11:56 AM
Originally Posted by sollvax View Post
Hand to Hand
Environmental options (kick them into Lava)
Harsh language
Swords with three (3) melee security doffs is your best bet

"assimilate this.....NOT...." especially with a sword

If you dont like swords, I use a Fleet Polaron Pulsewave for close combat and then switch to MACO sniper rifle for long range shots.


Last edited by l0cutus359; 12-07-2012 at 12:02 PM.
Join Date: Jun 2012
Posts: 2,136
# 6
12-07-2012, 12:15 PM
Pulsewaves are the most powerful anti-borg weapon in the game. If you are a science officer, then carry tachyon harmonics (currently broken with season seven), photon/plasma grenades or lunge as tactical, and mines/mortars as engineering. Science officers simply strip away borg shields and tactical/engineering officers deal kinetic damage to get around the powerful borg shields. As said above, swords are powerful, but it takes time killing borg with swords. Pulsewaves are the bread and butter of Special Task Force missions. Their high damage at close range takes down borg very fast. A good secondary is a sniper/split beam/high density beam rifle.
Join Date: Jun 2012
Posts: 1,680
# 7
12-09-2012, 08:05 PM
In STFs, melee weapons are a good way to get yourself killed or assimilated.

Of the guns available, I'd say Pulsewave and Sniper are your best shots. Intelligent use of their knockback capabilities can make certain missions a lot easier (knock the drones into the plasma in Rebecca's room in Infected, for example), and Sniper rifles allow you to deal decent damage even when far away (again, such as when fighting Rebecca).
Career Officer
Join Date: Jun 2012
Posts: 449
# 8
12-10-2012, 06:24 PM
Polaron Split Beam [Borg] Mk XII
Honor Guard Pulsewave Mk XII
Shard of Khaless Bat'eth
Join Date: Aug 2012
Posts: 3,714
# 9 Weapons of Choice
12-11-2012, 12:02 AM
Weapons I have found that work well on the Borg (provided you don't have STF gear):

Weapon 1: Tetryon Sniper Rifle, Polaron Sniper Rifle, Phaser Sniper Rifle
Weapon 2: Phased Tetryon Pulsewave Assault (you just can't beat it when it comes to drone slapping)

Weapon 1: (see above)
Weapon 2: Shard Sword of Kah'less, Phased Tetryon Pulsewave Assault (Shard sword is epic enough that it can be used to replace the pulsewave)

However in all honesty, the KHG Pulsewave and MACO Battle Rifle are probably the best weapons for fighting the Borg. I am not sold on the Omega Carbine... But I have been told it's nasty as hell. I have also seen the Borg adapt very quickly to it.

Just my 2 ECs...
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
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Career Officer
Join Date: Jun 2012
Posts: 582
# 10
12-11-2012, 03:04 PM
Once the drones have adapted, all [Borg] rapid-fire weapons are far more effective against them.

A pulsewave does 16 (1+15) per volley against an adapted drone. A full-auto does 48 (1+15+1+15+1+15) per volley against an adapted drone.

Last edited by matridunadan1; 12-11-2012 at 03:06 PM.

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