Captain
Join Date: Jun 2012
Posts: 2,060
# 21
12-03-2012, 02:09 PM
I'm using the Mirror DSSV right now. It's a bit squishier but it turns pretty fast and with the proper gear and shield oriented Boff layout I've been able to keep a good shield facing at all times.

But as above Escorts are high speed kill machines. Just don't go up againsts anything that can survive the the first few seconds because you'll die.
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Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 22
12-03-2012, 02:15 PM
Quote:
Ok Goofy last try. Of course there is a shorter cooldown on the second copy. That's why you cycle 2 copies of Emergency Power to Shields or even 2xEPtS and 2xEPtW together for constant uptime.
so you are WRONG
Thank you (and one Boff can't normally have two identical powers only two powers of different levels)

Quote:
It doesn't matter at all (!!!) if these 2 copies are on the same or two different bridge officers. Believe it or not, but stop telling people nonesense. Whatever mixture of rank 1, 2 or 3 of an ability you use is not important at all for cooldowns.
but it is for effectiveness
so now you are AGREEING with me but still being a bit angry about it

Quote:
You simple do not know anything reasonable about game mechanics and basic ship building. This is not a discussion about PvE vs PvP or your hatred of PvP. As you clearly see on yourself a bad build (in this case escorts) can even fail on PvE. Actually I'm not quite sure why it is so difficult to survive, all you need is a tac team and EPtS and maybe half a brain so you don't jump right in the middle of an enemy group that will shred you.
some of us are not on "Easy" and consider dying ONCE mission failure and restart from scratch


Quote:
There are as many failscorts as there are fail cruisers. Both die in seconds, both will deal close to zero damage even if they stay alive.
A cruiser straight out of space dock can complete missions at its rank

An Escort can with MOST but not the cardassian front ones

An escort is an excellent choice for dealing with low level enemies with high speed attacks (like Orions )
or lots and lots of stationary targets (like fixed minefields)
but its not a multi role vessel its a Gunship
Captain
Join Date: Jun 2012
Posts: 1,001
# 23
12-03-2012, 02:23 PM
Without touching this discussion with a ten-foot pole, I will add to the OP that the free/mirror science vessels will do very nicely, and the mirror cruisers will provide you with some cheap decent alternatives.

Based on the reward patterns from lockboxes, the next lockbox may well feature mirror escorts, so that'd be a cheap way to try those, by then

Something to think about, and all.
Career Officer
Join Date: Jun 2012
Posts: 154
# 24
12-03-2012, 02:27 PM
Quote:
Originally Posted by sollvax View Post
so you are WRONG
Thank you (and one Boff can't normally have two identical powers only two powers of different levels)
No, it's pretty clear I do not agree with you. Next try

Quote:
Originally Posted by sollvax View Post
but it is for effectiveness
so now you are AGREEING with me but still being a bit angry about it
Ok, I will top your "effectiveness" then by putting EPtS2 and EPtS3 on my cruiser, both on the same BOFF but with the same 45/30 second cooldowns

Quote:
Originally Posted by sollvax View Post
some of us are not on "Easy" and consider dying ONCE mission failure and restart from scratch
And others don't even die once with Defiants in Elite STFs without support.

Quote:
Originally Posted by sollvax View Post
A cruiser straight out of space dock can complete missions at its rank

An Escort can with MOST but not the cardassian front ones
I'm still not sure what's so special about the Cardassian Front but I bet you'll amuse me with an explanation.

Quote:
Originally Posted by sollvax View Post
An escort is an excellent choice for dealing with low level enemies with high speed attacks (like Orions )
or lots and lots of stationary targets (like fixed minefields)
but its not a multi role vessel its a Gunship
I have yet to encounter anything in standard PvE missions or STFs that doesn't melt within seconds of Scatter Volley + Torp Spread fire. Well ok, the exception are Elite STF bosses, which take a bit longer.

And really, you should stop trying to talk to me as if I'm just another escort hero, I'm flying mainly sci ships, but that doesn't prevent me from knowing how to set escorts up and use them on sci characters or alts or during leveling.
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decker999
Join Date: Aug 2010
Career Officer
Join Date: Jun 2012
Posts: 154
# 25
12-03-2012, 02:36 PM
Quote:
Originally Posted by twam View Post
Without touching this discussion with a ten-foot pole, I will add to the OP that the free/mirror science vessels will do very nicely, and the mirror cruisers will provide you with some cheap decent alternatives.

Based on the reward patterns from lockboxes, the next lockbox may well feature mirror escorts, so that'd be a cheap way to try those, by then

Something to think about, and all.
They are definitly a good thing for testing different ship classes. I'm not sure if this was Cryptics intention but it's way better than grinding Dilithium for standard ships.
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decker999
Join Date: Aug 2010
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 26
12-03-2012, 02:38 PM
Ah Defiant (cloaked cheat ship) so not an escort at all

But no
you die on stfs as often as anyone else does
Captain
Join Date: Jun 2012
Posts: 879
# 27
12-03-2012, 02:40 PM
Escort.

If you want a "free" one, I suggest the patrol escort.

From the C-store I recommend Armitage (heavy escort carrier).

Load the ships up with dual heavy cannons and turrets, using cannon scatter volley to rip through NPCs like soggy tissue paper.

Use two emergency power to shields, one reverse shield polarity and two tactical teams and you'll have no problem tanking anything you meet in standard PvE.

Quote:
Originally Posted by sollvax View Post
Ah Defiant (cloaked cheat ship) so not an escort at all
Oh and in case it isn't obvious yet, don't listen to Sollvax. He either hasn't got a clue what he's talking about or he's just trolling.

Quote:
Originally Posted by twg042370 View Post
But as above Escorts are high speed kill machines. Just don't go up againsts anything that can survive the the first few seconds because you'll die.
Nah, escorts are only slightly less tankier than a cruiser. With the right powers and gear, they can happily tank a tac cube in elite STFs.
Previously Alendiak
Daizen - Lvl 50 Engineer - Fleet Avenger
Selia - Lvl 50 Tactical - Fleet Avenger
Toval - Lvl 50 Tactical - Fleet Mogai

Last edited by orondis; 12-03-2012 at 02:45 PM.
Career Officer
Join Date: Jun 2012
Posts: 154
# 28
12-03-2012, 02:40 PM
Quote:
Originally Posted by sollvax View Post
Ah Defiant (cloaked cheat ship) so not an escort at all

But no
you die on stfs as often as anyone else does
Why would you waste a console slot for the cloaking device in PvE?
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decker999
Join Date: Aug 2010
Captain
Join Date: Jun 2012
Posts: 3,207
# 29
12-03-2012, 02:51 PM
Quote:
Originally Posted by gallantskeptic View Post
I bought the mirror star cruiser and deep space sci vessels. I'm not sure I'm setting up the Star Cruiser correctly though because I popped in it several times on its first outing with New Romulus fleet patrols.
A fun Star Cruiser setup I've been toying with lately (well, Odyssey with boffs in SC layout) is pretty durable and can handle any PVE situation pretty well. Its not an uber PVP monster or anything, and would probably make some elitists absolutely cringe, but for solo story play it should be able to handle any situation and be 'something different' than the normal escort pew-pew fest.

(Gear adjusted because I don't know what you have access to, so assuming Exchange only)

Commander Eng
EPTW1, Aux2Bat1, EPTS3, Players Choice
LtCommander Eng
ET1, Aux2Bat1, Players Choice
Lt Tac
TT1, FAW2
Lt Sci
HE1, ST2
Ens Sci
PH1

Weapons: 8 Beam Arrays (yes really)
Deflector: Positronic
Engines: Hyper
Shields: Resilient or Covariant
Energy Levels: 100/50/25/25

Doffs: 1 purple technician, 2 blue technicians

Yes this layout breaks the cruiser rule of 6 beams to control energy drain. The thing is, by using Aux2Bat plus EPTW plus a base power setting of 100 plus extra energy skills, even when running an 8-beam broadside I still have energy levels of 90+, and on forward approaches its 4 beams at 125 makes a solid attention-getter. Plus, an 8-beam FAW in a target-rich environment is just a thing of beauty, and really swats down targetable projectiles and fighters and frigates and such. With all 3 types of -Teams, HE (even with no energy), and PH you can clear any debuff that has a counter. EPTS3 makes you an absolute tank. And with the dual Aux2Bat plus the technicians (get 2 of them free for colonizing the B'Tran cluster, third is just a few hundred grand EC), all the toys are pretty much always available, plus enough energy to max out weapons and shield energy and keep engine energy high enough to fully use the Hyper Impulse Engines and get a half-decent turn rate (for a cruiser). Keybind your spacebar to balance shields and activate the EPTS, EPTW, and Aux2Bat skills and keep those always on, then activate the rest as needed.

Its not a kill-em-all max-efficient super ship or anything, but its something you can build for relatively cheap, its easy to use, and it can readily handle any PvE situation I know of. Plus its just fun to toy around in, and isn't that what its ultimately all about?
Captain
Join Date: Jun 2012
Posts: 2,060
# 30
12-03-2012, 02:51 PM
Quote:
Originally Posted by decker03 View Post
Why would you waste a console slot for the cloaking device in PvE?
Cuz it's like the TV show, duh.
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