Captain
Join Date: Jul 2012
Posts: 1,292
(please don't merge this with the other post as it is kind of different - as I don't know HOW they have been made stronger just that they have - this is specific discussion not general)

Personnally I think that the new stronger Borg is better - if they did not make them stronger all the new gear everyone will have over the next few months would just make the Borg too easy.

I really noticed the power yesterday - though I thought what they were doing was a bit much - It still made ISE more of a challenge.

I was flying a Fleet Nebula - SCI toon - shield tank and crowd control build.

18.8k shield facing strength - RSP/EPS/TSS/TT etc - I can pretty much keep my shield up under full Borg gate attack.

The ship had 50% plasma resist - My shields where holding up but my hull was being vapourized right though my shields?? MACO XII(old) shields and my hull is disapearing faster than I can heal it. I thought it was kind of rediculous blowing up with full shields!!

What do you guys think of that and of the new power to the Borg?
Survivor of Romulus
Join Date: Jun 2012
Posts: 150
# 2
12-03-2012, 03:00 PM
The borg were never week. 39 ship against 1 cube (BOTW). That's how I like them. Tough but and a challenge.
Starfleet Veteran
Join Date: Jun 2012
Posts: 197
# 3
12-03-2012, 03:01 PM
No. I don't like the current strength of the Borg.

And this is why -

I want the Borg to be more difficult as an opponent, not more unfair. There is a difference.

Giving the Borg weaponry that hits you for a critical of 120k (sometimes more... I'm looking at you, Borg Queen) which, realistically, circumvent every possible defence, boils down to a strategy of "the only way to win, is not to play".

Threat control is broken. It is not possible for the Engineers to take heat off an escort, because the AI does not appear to respect threat control (even when fully specced) when you are next to an escort that is putting out in the order of 10k DPS (Which the good ones can, and will do).

This makes threat control a wasted skill - you're better off throwing those same skill points in to healing specializations and hammering the escort with as many instances of HE, Aux2SIF, ET, TSS and Extend Shields as you can, and even then - there is no guarantee the Escort would survive.

The endless graveyard run has never been a sign of good game design.

I'd rather see the Borg fight with some intelligence (maybe give the AI an overhaul) and/or a broader range of abilities, instead of single-shot wonder weapons to which there is no defence.
Captain
Join Date: Oct 2012
Posts: 4,052
# 4
12-03-2012, 03:04 PM
They have always had the ability to cause kinetic dmg thru shields from what I have experienced, and yes plasma dmg bypasses shileds at times and it can also proc a crit killing you even faster. Any1 else throw your 2 cents this mans way plz. 8)
Captain
Join Date: Jul 2012
Posts: 1,292
# 5
12-03-2012, 03:07 PM
Quote:
Originally Posted by shadowwraith77 View Post
They have always had the ability to cause kinetic dmg thru shields from what I have experienced, and yes plasma dmg bypasses shileds at times and it can also proc a crit killing you even faster. Any1 else throw your 2 cents this mans way plz. 8)
True - I did not think of that Kinetic Dmg they can cause with beams - but does it completely by-pass shield now? MACO has a 5% bleed

My Hull is not Oddy strenght but spec'd out with skills it comes to 47.5k
Career Officer
Join Date: Jun 2012
Posts: 553
# 6
12-03-2012, 03:17 PM
Idk really, I am more curious what builds these people are running... For me in ISE, I just get one shotted every once in a while if I am not careful at what or when I am shooting at. Cure ticks me off with the Neg'vars tho...

If you are getting one shotted more than 2 or 3 times in ISE, maybe it something you are doing that is attracting it. I always considered ISE to be a total joke as far as difficulty and I have won the optional while holding a baby in my lap... KSE is pretty easy too. Cure tho... idk CSE and I are not getting along right now....
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Captain
Join Date: Oct 2012
Posts: 4,052
# 7
12-03-2012, 03:18 PM
Quote:
Originally Posted by born2bwild1 View Post
True - I did not think of that Kinetic Dmg they can cause with beams - but does it completely by-pass shield now? MACO has a 5% bleed

My Hull is not Oddy strenght but spec'd out with skills it comes to 47.5k
Other than using beams skills to drain shields the also inflict plasma dmg which has a % chance(guessing really high on their end) to bypass shields and cause plasma dmg directly to your hull as though it were a kinetic weapon, not to mention those invisible torps that can instakill in a single shot.
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,456
# 8
12-03-2012, 03:40 PM
I honestly haven't noticed any increase in difficulty running STFs whatsoever. There have always been insane 100k+ crits from tac cubes and the gate in ISE - but they don't happen all that often and they're pretty much the only times you die anyway.

Negh'Vars are excellent in Cure, they really feel tough and you need a decent strategy if you want to solo them - but I really don't think they are too hard at all.

Tone down the crits, they should be recoverable. I've not yet run Hive Space Elite yet, so I can't vouch for the borg queen crits which a lot are moaning about...
Captain
Join Date: Aug 2012
Posts: 1,976
# 9
12-03-2012, 04:21 PM
Haven't really noticed to tell you the truth.

With all due respect to hive onslaught elite and the idea of it, it's just too risky to pug.

Regular stf's are business as usual, I have to actively try to make a dysfunctional build to not be able to hold up my end.

Last week I made a sci beam boat with all tos phasers and a VII shield because I was bored, works fine.

I've flown t4 ships into stf's and I have even had the tos ship in there and taken hits from cubes without dying.

I never had a time where I could tell a difference from using one space set or another so I just randomly slap on whatever visuals I like.
Empire Veteran
Join Date: Jun 2012
Posts: 6,766
# 10
12-03-2012, 04:27 PM
Quote:
Originally Posted by kekvin View Post
The borg were never week. 39 ship against 1 cube (BOTW). That's how I like them. Tough but and a challenge.
I agree. The Borg should be a force to be feared and a challenge to play against.

The STFs are Task Force missions and like any other game that has used the term, for example City of Heroes, they should be tough, take time and require experienced players as well as willing novices looking to learn.

If the new STFs Borg help thos be tru then I aprove.

Of course if they do not REWARD in fair amounts equal to the effort, then that means they are not worth doing.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.

Last edited by bitemepwe; 12-03-2012 at 04:30 PM.
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