Lt. Commander
Join Date: Jul 2012
Posts: 182
# 41
12-05-2012, 01:36 PM
Quote:
Originally Posted by redricky View Post
Is there a plan to release a modified version of this ship to the Z-Store?
I would say theres a good chance of that..


P.S. my Quote is better from the same person...

Quote of the week:
Quote:
Originally Posted by sollvax View Post
a pure cannon build is always less effective than original starfleet specs

correct build is as it comes out of the factory
Captain
Join Date: Jun 2012
Posts: 1,022
# 42
12-05-2012, 01:37 PM
Quote:
Originally Posted by benj2293 View Post
so what about the immunity we gained after the dominion war? did we scrap the changes to make our ships survive it?
In the dominion war, 1 shot from this tended to completely disable all of a ship's sub-systems permenantly (or at least long enough for the ship to be destroyed). The reason that it doesn't do this is the improvement that ships now have.
Empire Veteran
Join Date: Jun 2012
Posts: 6,765
# 43
12-05-2012, 01:49 PM
Quote:
Originally Posted by borticuscryptic View Post
These figures are subject to change, but the current effects of the power are as follows:

- It launches a targetable projectile that travels more quickly than something like a HY Plasma.
- Upon impact with its target, it immediately drains -10 from all Subsystems (enhanced by the user's Flow Capacitors up to -15 @ 99 skill, and can be reduced by the target with Power Insulators skill)
- It also has a small chance to knock one Subsystem completely offline for up to 10sec at the point of impact. (duration cannot be improved with skill, but can be reduced with Subsystem Repair)
- Each second after the initial impact, it will drain an additional -2 energy from all Subsystems (again, up to -3 with Flow Cap, and reduced by the target's Power Insulators)
- It lasts a total of 15seconds, but can be removed at any time by using Engineering Team.




There are no additional Breen starships being designed at this time, but we wanted to make the wording open enough to allow for the possibility at some point in the future.
thanks for comming here and posting this! i approve, first of all its a target able projectile, and can be cleared at any time with ET. the drain sounds powerful, but not overly powerful. all and all a well done, not over the top ability imo, and fits with canon well. clearly ships arent blindside able as they were during the dominion war, but it still has an effect.
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Jun 2012
Posts: 1,475
# 44
12-05-2012, 01:54 PM
Quote:
Originally Posted by borticuscryptic View Post
These figures are subject to change, but the current effects of the power are as follows:

- It launches a targetable projectile that travels more quickly than something like a HY Plasma.
- Upon impact with its target, it immediately drains -10 from all Subsystems (enhanced by the user's Flow Capacitors up to -15 @ 99 skill, and can be reduced by the target with Power Insulators skill)
- It also has a small chance to knock one Subsystem completely offline for up to 10sec at the point of impact. (duration cannot be improved with skill, but can be reduced with Subsystem Repair)
- Each second after the initial impact, it will drain an additional -2 energy from all Subsystems (again, up to -3 with Flow Cap, and reduced by the target's Power Insulators)
- It lasts a total of 15seconds, but can be removed at any time by using Engineering Team.




There are no additional Breen starships being designed at this time, but we wanted to make the wording open enough to allow for the possibility at some point in the future.
As someone who could get over 200 flow cap w/that build, please keep that in mind when scaling the drain. I can already think of nasty things w/tyken's&doffs, plas leech, energy siphon, and now this console.
Captain
Join Date: Jun 2012
Posts: 993
# 45
12-05-2012, 02:06 PM
Quote:
Originally Posted by borticuscryptic View Post
These figures are subject to change, but the current effects of the power are as follows:

- It launches a targetable projectile that travels more quickly than something like a HY Plasma.
- Upon impact with its target, it immediately drains -10 from all Subsystems (enhanced by the user's Flow Capacitors up to -15 @ 99 skill, and can be reduced by the target with Power Insulators skill)
- It also has a small chance to knock one Subsystem completely offline for up to 10sec at the point of impact. (duration cannot be improved with skill, but can be reduced with Subsystem Repair)
- Each second after the initial impact, it will drain an additional -2 energy from all Subsystems (again, up to -3 with Flow Cap, and reduced by the target's Power Insulators)
- It lasts a total of 15seconds, but can be removed at any time by using Engineering Team.




There are no additional Breen starships being designed at this time, but we wanted to make the wording open enough to allow for the possibility at some point in the future.

Thanks for the clarification Bort
Division Hispana
www.divisionhispana.com
Captain
Join Date: Aug 2012
Posts: 13,139
# 46
12-05-2012, 02:06 PM
Quote:
Originally Posted by p2wsucks View Post
As someone who could get over 200 flow cap w/that build, please keep that in mind when scaling the drain. I can already think of nasty things w/tyken's&doffs, plas leech, energy siphon, and now this console.
Your post here and in the other thread has me rethinking the build I posted in yet another thread... as far as the KDF side.

Two Recluse - ASD's.
A Tyken Chel and a Grav Chel.
Some guy piloting any damn ship he wants...
Vice Admiral Geist, Klingon Science Officer
V.S.S. Oracle, D'Kyr-class Science Vessel
Empire Veteran
Join Date: Jun 2012
Posts: 1,032
# 47
12-05-2012, 02:10 PM
Quote:
Originally Posted by icegavel View Post
2: Breen Set bonus: It's a Breen ship. It makes sense that t'd respond well to Breen tech, and there's precedence (Dominion set with the last Christmas ship)
Actually, the Breen Frozen set is made to fight against Breen ships, so it lacks the synergy.

the Jem'hadar set on the other hand gives a bonus to Dominion/Former Dominion allied ships, Bugship - Galor, of which the Breen were once apart of.
Handle: @kirian_darkstar
Registered: Oct/2009 , LTS : Feb/2011
Fleets: Warriors of the Phoenix, Kirian Industries
Three years and still no Captain Klaa hair...
Captain
Join Date: Jun 2012
Posts: 1,123
# 48
12-05-2012, 02:47 PM
Quote:
Originally Posted by p2wsucks View Post
As someone who could get over 200 flow cap w/that build, please keep that in mind when scaling the drain. I can already think of nasty things w/tyken's&doffs, plas leech, energy siphon, and now this console.
-10 energy at, presumably, 0 Flow Capacitors. -15 at 99 Flow Capacitors. At 200 Flow Capacitors, it seems like it would drain -20.

With 6 points in Power Insulators + MACO 2-set (total about 99, or 50% reduction in drain), we're looking at -10 again. Really not that big a deal on its own.
Empire Veteran
Join Date: Jun 2012
Posts: 6,765
# 49
12-05-2012, 02:48 PM
Quote:
Originally Posted by darkstarkirian View Post
Actually, the Breen Frozen set is made to fight against Breen ships, so it lacks the synergy.

the Jem'hadar set on the other hand gives a bonus to Dominion/Former Dominion allied ships, Bugship - Galor, of which the Breen were once apart of.
you know, the breen ships should be added to the dominion set synergy list actually

Quote:
Originally Posted by shookyang View Post
-10 energy at, presumably, 0 Flow Capacitors. -15 at 99 Flow Capacitors. At 200 Flow Capacitors, it seems like it would drain -20.

With 6 points in Power Insulators + MACO 2-set (total about 99, or 50% reduction in drain), we're looking at -10 again. Really not that big a deal on its own.
just another reason to stick with my 99 into insulator skill. never leave space dock without it!
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Jun 2012
Posts: 1,395
# 50
12-05-2012, 03:01 PM
I must say I'm a little disappointed... it's basically (yet another) ship with the MVAM layout, 'cept this has the turn of a snoozer and the survivability of an escort. A bit derp.

Ah well, free ship is a free ship... I just wish I could roll a Breen toon for maximum roleplayness!

vids and guides and stuff

[9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
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