Career Officer
Join Date: Jun 2012
Posts: 297
# 1 fine adjustments to details
12-06-2012, 10:07 PM
So I've noticed with the most recent change to the Foundry that you can't do finer adjustments to details x, y or z axis. For instance if you have a wall and you want it to be exactly 8.0 above the floor it wont let you. It ends up filling in 7.8556 or something like that. I've found you can really only go .5 in either direction on most objects.

Is there a way around this at all anyone has found or is that just the way the Foundry is now. Some stuff may look pretty off if that's the case.
Career Officer
Join Date: Jun 2012
Posts: 844
# 2
12-06-2012, 10:10 PM
They added a snap to grid and snap to rotation. Up at the top right of the screen you'll see 3 icons. Click on them to disable them and you can set things to whatever you like.


Click here for my Foundry tutorial on Creating A Custom Interior Map.
Career Officer
Join Date: Jun 2012
Posts: 297
# 3
12-06-2012, 10:11 PM
Quote:
Originally Posted by nagorak View Post
They added a snap to grid and snap to rotation. Up at the top right of the screen you'll see 3 icons. Click on them to disable them and you can set things to whatever you like.
You are my hero! I've been fighting that for ages, and was just about to write a rage letter to Cryptic. lol.

Thanks!
Captain
Join Date: Jun 2012
Posts: 522
# 4
12-07-2012, 01:44 AM
Just remember to turn it off each time you start working on your maps (once per session) because it defaults to on.
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