Join Date: Jun 2012
Posts: 78
# 1 Mobious build help
01-13-2013, 07:28 AM

So i recently just bought a temporal destroyer off the exchange, i have been used the wells for so long and i am so use to it that when i got the mobious i was very confused of how to build it. i wanted to get some opinions and advice on how to build the ship.

Shields, Assimilated XI for a total of 8,570 shields, sometimes ill use MACO XI shield for a total of 12,200 shields but i lose -100 shield regen.

Engine, Assimilated XI

Deflector, Assimilated XI

i like to keep the atleast two assimilated on there so i can keep the hull repair proc


Fore Weapon, 3x Disruptor Dual Heavy Cannons MK XI [acc]x2 [crth], 1x Quant Torpedo Launcher MK XI [acc]x3 or 1x Chron torpedo launcher MK XII [acc]x3

Aft Weapons, 2x Disruptor Turret MK XI [crth]x2 [crtd], Kinetic cutting beam


Tac Consoles, 4x Disruptor Coils MK XI blue

Sci Consoles, 2x field generators MK XI blue, 1x manheim device 1x tipler cylinder

Eng Consoles, assimilated console, neutronium alloy mk XII purple


LTC uni - EMPTS 1, RSP 2, Auxsif2
L.T uni - HE 1, TSS 2
Cmd Tac - TT 1, CRF 1, APO 2, APB 3
L.t Tac - TS 1, CRF 1


Dofff -
2 blue conn officers for tac team,
2 blue dmg control for EMPTS and EMPTW reduction
1 purple warp core eng for +25 to all power levels when using EMPTX
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Join Date: Jul 2012
Posts: 659
# 2
01-13-2013, 11:09 AM
Looks pretty good, as long as the doffs are handling EPtX cooldowns well enough. The only thing I would change would be putting at least one CSV in there, assuming you do PvE. AoE abilities are very valuable a lot of the time there. Also, put a GW1 on your sci so you can switch to that if you need it, it saves the optional for me all the time in ISE.
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Join Date: Aug 2012
Posts: 164
# 3
01-14-2013, 09:49 AM
Looks like a good build for your first crack. Ive had my mobius for about 2ish months now, and ive done alot of tinkering. Have you thought about going with Antiprotons and have you thought about going with any of the 3 pieces of the temporal set? At the very least the Console - Tachyokinetic Converter would be a nice addition to your consoles.

For your boff layout looks good. +1 to jadensecura for ditching one of the CRF and changing it for CSV..

Here is the 2 layouts for my boffs on my mobius if you want to experiment. But ultimately you have to set them up the way that you believe suits you best.

LTC uni (Tac) - HY1, APB1, RF2
L.T uni - TSS1, HE2
Cmd Tac - TT 1, BO2, CRF2, APO 3
L.t Tac - TT 1, CSV1

LTC uni (SCI) - TSS1, HE2, GW1
L.T uni (ENG) - EPTS1, EPTS2
Cmd Tac - TT 1, BO2, CRF2, APO 3
L.t Tac - TT 1, CSV1
En ENG - ET1

The reason for the Beam overload is because I have the Chroniton Dual Beam Array up front.

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