Lt. Commander
Join Date: Jul 2012
Posts: 211
# 1 Best Amitage Build ?
12-09-2012, 06:19 AM
VARIANT 1

FORE:
-Quantum Torpedo Launcher
-Phaser Dual Cannons
-Phaser Dual Cannons
-Phaser Dual Beam Bank

AFT:
-Phaser Turret
-Phaser Turret
-Kinetic Cutting Beam

ENG:
-EPS Flow Regulator
-EPS Flow Regulator
-Assimilated Module

SCI:
- Point Defense System
- Torpedo Point Defense

TAC:
-Zero Point Quantum Chamber
-Zero Point Quantum Chamber
-Zero Point Quantum Chamber
-Zero Point Quantum Chamber

VARIANT 1-B
TAC:
-Phaser Relay
-Phaser Relay
-Phaser Relay
-Phaser Relay

VARIANT 1-C
TAC:
-Zero Point Quantum Chamber
-Zero Point Quantum Chamber
-Phaser Relay
-Phaser Relay






VARIANT 2-A

FORE:
-Quantum Torpedo Launcher
-Phaser Dual Heavy Cannons
-Phaser Dual Heavy Cannons
-Phaser Dual Heavy Cannons

AFT:
-Phaser Turret
-Phaser Turret
-Kinetic Cutting Beam

ENG:
-Monotanium Alloy
-Monotanium Alloy
-Assimilated Module

SCI:
- Point Defense System
- Torpedo Point Defense

TAC:
-Zero Point Quantum Chamber
-Zero Point Quantum Chamber
-Zero Point Quantum Chamber
-Zero Point Quantum Chamber

VARIANT 2-B
TAC:
-Phaser Relay
-Phaser Relay
-Phaser Relay
-Phaser Relay

VARIANT 2-C
TAC:
-Zero Point Quantum Chamber
-Zero Point Quantum Chamber
-Phaser Relay
-Phaser Relay






VARIANT 3

FORE:
-Phaser Dual Heavy Cannons
-Phaser Dual Heavy Cannons
-Phaser Dual Cannons
-Phaser Dual Cannons

AFT:
-Phaser Turret
-Phaser Turret
-Kinetic Cutting Beam

ENG:
-Monotanium Alloy
-Monotanium Alloy
-Assimilated Module

SCI:
- Point Defense System
- Torpedo Point Defense

TAC:
-Phaser Relay
-Phaser Relay
-Phaser Relay
-Phaser Relay






Which is the best ?
Captain
Join Date: Jun 2012
Posts: 1,069
# 2
12-09-2012, 06:24 AM
STFs(PvE) or PvP?
How you skilled that toon?
Is that toon tac ,engi or sci?
Lt. Commander
Join Date: Jul 2012
Posts: 211
# 3
12-09-2012, 06:33 AM
Quote:
Originally Posted by adrianm63 View Post
STFs(PvE) or PvP?
How you skilled that toon?
Is that toon tac ,engi or sci?

the best for STFs and the best for PVPs.

i am tactical.
Captain
Join Date: Jun 2012
Posts: 1,026
# 4
12-09-2012, 07:15 AM
Out of those? Probably Variant 2-B or 3, depending on if you want to use a torp or not.
----
@DevolvedOne
Empire Veteran
Join Date: Jun 2012
Posts: 873
# 5
12-09-2012, 07:21 AM
Drop the quantums if you're using the Torpedo Point Defence console, use photons and photon tac consoles to get more damage out of your Torpedo Point Defence
I drink, I vote, and I PvP!
Captain
Join Date: Jun 2012
Posts: 1,015
# 6
12-09-2012, 07:38 AM
Quote:
Originally Posted by avengerkid1993 View Post
VARIANT 3

FORE:
-Phaser Dual Heavy Cannons
-Phaser Dual Heavy Cannons
-Phaser Dual Cannons
-Phaser Dual Cannons
This is always sub-optimal. Tooltips show dps as the same, but when things actually start firing this is not the case. Firing cycle and weapon drain mechanics means that DHCs will always out perform DCs.

DHC: Fire, rest, rest
DC: Fire, fire, rest

Weapon drain starts immediately so that second fire from the DC happens at a lower power level.

Tric mines for STFs. Period. The torp console has seemed pretty underwhelming, especially for PvP, but I don't own one and don't know how people had spec'd for it who were using it.

Most people don't run more than one torp tac console since energy weapons have so much more uptime.

Beyond that it's playstyle. There's also no mention here of doffs and boffs, so it's hard to comment on the equipment which has become the least important aspect of the game at this point.

I don't think the Armitage has the tac slots to field CRF, HYT, and BO, but that's just me. You could possibly make it work but it would depend on doffs.
Captain
Join Date: Jun 2012
Posts: 1,040
# 7
12-09-2012, 12:13 PM
Variant 2-B I'd say.
Previously Alendiak
Daizen - Lvl 52 Engineer - Eclipse
Selia - Lvl 60 Tactical - Eclipse
Starfleet Veteran
Join Date: Jun 2012
Posts: 578
# 8
12-09-2012, 12:21 PM
Quote:
Originally Posted by orondis View Post
Variant 2-B I'd say.
I really want to say "or not 2-B"

but I agree that variant 2-B looks the best for PVE
------------------------ /\ ------------------------

"The Road To Hell Is Paved With Good Intentions"
Lt. Commander
Join Date: Sep 2012
Posts: 200
# 9
12-09-2012, 01:13 PM
Quote:
Originally Posted by redricky View Post
This is always sub-optimal. Tooltips show dps as the same, but when things actually start firing this is not the case. Firing cycle and weapon drain mechanics means that DHCs will always out perform DCs.

DHC: Fire, rest, rest
DC: Fire, fire, rest

Weapon drain starts immediately so that second fire from the DC happens at a lower power level.
How is this for Quad cannons? Is it the same as DHC's?
Ensign
Join Date: Jun 2012
Posts: 3
# 10
12-09-2012, 08:20 PM
None of the above. Never use quads, complete garbage compared to DHC's. Never EVER use dual cannons, complete garbage. If you are using a torpedo, use a photon. Quantums are only useful for torpedo spread, so pve only. The added bonus of using photons is that it will synergize with the torpedo defense system. If you are going to use a torpedo, stay away from the kinetic beam, because it's redundant and lowers dps to shields which is extremely important. The build I use is as follows:

3x phaser DHC's
1x photon torp
3x phaser turrets

Maco shield
2 piece omega

3 phaser relays
1 photon console

borg console
zero point console
tachiokinetic console
point defense system
torpedo defense system

Doffs - 2x purple con officers, 3x purple projectile officers

Boffs

Sci - hazards 1, TSS 2
Eng - EPTS 1, EPTS 2, RSP 2

Tac (PvP) - omega 3, omega 1, 2x rapidfire 1, 2x high yield 1, 1 tac team
PvE- rapidfire 3, rapidfire 2, 2x beta 1, 2x high yield 1, 1 tac team (feel free to swap to scatters and spreads for AoE)

On the wonderful day your fleet hits tier 5 shipyard, grab a field gen and watch your shields get 3-4k more powerful.

Last edited by admiraltexxx; 12-09-2012 at 08:37 PM.
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