FORE
- MK XII Photon Torpedo Launcher acc; crith; critd
- MK XII Dual /Heavy/ Cannons acc; crith 2x
- MK XII Dual Cannons acc; crith 2x
- MK XII Dual Cannons acc; crith 2x
AFT
- Cutting Beam
- Turret
- Turret
ENG
- Neutronium Alloy
- Torpedo Point Defense
- Zero point module
SCI
- Point Defense System
- Borg console
TAC
- MK XII Photon detonation assembly
- MK XII Polaron Phase modulator
- MK XII Polaron Phase modulator
- MK XII Polaron Phase modulator
- Omega Deflector
- Omega Engine
- MACO Shield
BOFF
TT1 - CSV1 - TS3 - APB3
TT1 - CSV1
TT1
EPS1 - APtEB1 - APSIF2
TSS1 - HE2
DOFF
Shield Distribution Officer
3x Technician
Flight deck /reduce cool down of hangar/ - i use danube or peregrine
Critical chance with APA is nearly 14 procent + 4 proc from guns.
APtEB is for simply reason .. TS3 with APB3 every 15-18 sec combined with TAC ability and torpedo+point defense console gives huge amout of dmg. Shields are ripded by cannons with Tetryon Glider - must spec to flow capacitator. IN PVP ARENA or CAPTURE IS TRIPPLE KILL POSIBLE
EDIT: Now with T4 i go for 2,5 proc chance to penetrate shields gives me more fun .. lots of torps gives lots of 5 proc chances
