now before you yell at me for using the Vesta WITHOUT my Aux DHC's hear me out I did some experimenting last night....
I got myself a couple of threat scaling consoles (plasma proc)
replaced all Phasers with mk XII Polarized Disruptors, Strapped on a Full MACO mk XII set, the Full Vesta Console Set, and the full Omega Borg Assimilated set....
respecced (I bought a respec last night) and made a few changes and respecced my reputation abilities so at T4 Rep I have the Omega Graviton passive that has a chance to bypass shields, and the T4 Romulan Sensor Assault Passive that has a chance to placate
essentially what I have come up with is a ship that 5 Procs on the weapons 6 if you count each threat scaling science console.... so instead of pet spam and mine spam I'm looking into Proc spam...
yes I am pretty sure this is not going to be AS efficient as say the Aux DHC, but from a numbers point of view it looks like I set things on fire regularly... occasionally bypass their shields occasionally placate them and occasionally mess with their power settings..... oh and its nice if I get passed the shields with an Omega Plasma torpedo Mk XII with High Yield II, it will take most of your hull away..... nice little experiment for the Tactical Vesta drivers out there to look into I will bet
so thoughts on what I have done are welcome please ask intelligent questions and please avoid completely torching me like I said this was an experiment....
I.R.W. Raptor's Claw
Storm Eagle Class Warbird Fleet Ha'feh
I have never trusted humans, and I never will
CMDR. Science: Tractor Beam I, Science Team II, Hazard Emitters III, Gravity Well III
LCMDR. Tactical: Tactical Team I, Attack Pattern Delta I, Cannon Rapid Fire II
LT. Tactical: Beam Fire At Will I, Torpedo High Yield II
LT. Engineer: Emergency Power to Shields I, Reverse Shield Polarity I
ENS. Engineer: Emergency power to Shields I
Duty Officers: Energy Weapoms Officer(sub-nucleonic), Projectile Weapons Officer, Sensors officer,
Gravimetric Scientist, Development Lab Scientist
Tactical Systems: Attack Patterns 6, Starship Weapons Training 6, Starship Energy Weapons 6, Starship
Projectile Weapons 6, Starship Maneuvers 6, Starship Targeting Systems 6,
Starship Threat Control 6