Go Back   Star Trek Online > Feedback > PvP Gameplay
Login

Reply
 
Thread Tools Display Modes
Career Officer
Join Date: Jun 2012
Posts: 632
# 121
12-13-2012, 07:42 AM
adrian what are you talking about?

Visit the Inner Circle YouTube Channel to watch some pew pew PVP action!
Captain
Join Date: Aug 2012
Posts: 18,671
# 122
12-13-2012, 08:32 AM
Checking their career page: http://crypticstudios.com/openings

A QA Manager is no longer listed (was still there earlier this week, I believe). They were looking for somebody to overlook their various QA teams. So even there, it's a case they were looking to replace who they had and work on that. It's something that they were addressing.
Captain
Join Date: Nov 2012
Posts: 1,416
# 123
12-13-2012, 09:14 AM
Quote:
Originally Posted by virusdancer View Post
Checking their career page: http://crypticstudios.com/openings

A QA Manager is no longer listed (was still there earlier this week, I believe). They were looking for somebody to overlook their various QA teams. So even there, it's a case they were looking to replace who they had and work on that. It's something that they were addressing.
i see they need combat people... maybe thats why pvp is in the sorry state its in?

Quote:
Originally Posted by mancom View Post
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-http://www.youtube.com/user/matteo716
Do you even Science Bro?
Career Officer
Join Date: Jun 2012
Posts: 597
# 124
12-13-2012, 09:27 AM
Quote:
Originally Posted by paxottoman View Post
Well they didn't listen to us when I talked about Tric Mines and Subsystem repair on humans for KDF and Fed being necessary fix to combat viral doffs.

Well now I'm here to talk about the tier 4 Omega reputation passive buff. A science ship is averaging 1600 shields every 6 seconds, 1400 for a cruiser every 6 seconds, and 1200 for an escort every 6 seconds. Correct me if I am wrong on these numbers, but I know they're close nonetheless.

I have been closely recording the heals being administered by this passive. It is effectively healing at a rate of 33% of which the broken Jem Hadar shields were healing when they were broken in junction with the shield distribution doffs. Or in better terms, a player gets an Emergency Power to Shields 1 every 6 seconds. For a cruiser that's 14,000 shields per minute, which mostly exceeds the usual cap these days as it is. Not to mention all their all other heals from team mates and their own + other passives. A player can administer 20,000 + shields to themselves.

I kind of knew this when I first took a glimpse at the passive. However I refrained from saying anything because I was reamed and screamed at when my feed back was called confetti by Borticus. I had pre-emptively began a thread about the new Viral and Jam Sensor doffs being OP before they came out. So this time I waited until this stuff was being used rampantly in the community. I was right then, and I am right again.

Please don't call this confetti, because this truly is OP just like the other stuff I talked about. Your Dev team can save a lot of time, money and effort when releasing stuff upon testing it with the PvP community.

Here's the other bad part to this situation, these passives can be respec'd through the use of a respec token. Some people aren't able to (I guess another bug), so this may cost people respec tokens and for some a permanent passive that could be nerf'd into something else. Anyway, goes right back to testing this stuff with the community on a regular basis.

That list of fixing continues to grow immensely.
wow.......so all because you have a name that people know you get people to comment? so my whole post got ignored when i bascialy said the same as you are right now.......but why do you have to metion that you can respec these passives? that could be a bug and a very nice one at that
Captain
Join Date: Jun 2012
Posts: 1,427
# 125
12-13-2012, 10:09 AM
Quote:
Originally Posted by broken1981 View Post
wow.......so all because you have a name that people know you get people to comment? so my whole post got ignored when i bascialy said the same as you are right now.......but why do you have to metion that you can respec these passives? that could be a bug and a very nice one at that
Lol I don't think bringing up the existence of a bug is typically enough to see anything get done about it my friend.

vids and guides and stuff

[9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
Commander
Join Date: Jul 2012
Posts: 363
# 126
12-13-2012, 11:13 AM
Quote:
Originally Posted by broken1981 View Post
wow.......so all because you have a name that people know you get people to comment? so my whole post got ignored when i bascialy said the same as you are right now.......but why do you have to metion that you can respec these passives? that could be a bug and a very nice one at that
That sucks man, sorry your post got ignored. At least we're all on the same page on this one!

About the respec, I think they're going to keep those intact for these passives. They're making a good fortune off respect tokens. Kind of stupid if they didn't, it is after all a mutual benefit for them to allow that at this point.

On another note, ok I was not aware the target disappears while under the effects of the romulan t4 placate passive. Could it not be made as though someone is using the Honor Guard shield where you just lose target and can re-acquire it manually?

Thanks.

Last edited by paxottoman; 12-13-2012 at 11:25 AM.
Captain
Join Date: Aug 2012
Posts: 18,671
# 127
12-13-2012, 11:17 AM
Quote:
Originally Posted by broken1981 View Post
but why do you have to metion that you can respec these passives? that could be a bug and a very nice one at that
At first I chuckled at this comment. Then it kind of ticked me off. That attitude is what's wrong with a lot of games and a lot of people.

"Oh, there's a bug - let's exploit it instead of reporting it."

That's just sad... that's just really sad.
Captain
Join Date: Jun 2012
Posts: 1,123
# 128
12-13-2012, 11:39 AM
Quote:
Originally Posted by paxottoman View Post
On another note, ok I was not aware the target disappears while under the effects of the romulan t4 placate passive. Could it not be made as though someone is using the Honor Guard shield where you just lose target and can re-acquire it manually?
Isn't this more of a function of the Captain hitting their fire button when they've lost their target and auto-targeting the next closest threat? If they didn't hit the fire all key or left it on autofire, wouldn't it re-acquire the current target?
Commander
Join Date: Jul 2012
Posts: 363
# 129
12-13-2012, 12:50 PM
Quote:
Originally Posted by shookyang View Post
Isn't this more of a function of the Captain hitting their fire button when they've lost their target and auto-targeting the next closest threat? If they didn't hit the fire all key or left it on autofire, wouldn't it re-acquire the current target?
No, the honor guard shield often forces you to change targets, kind of like a mini scramble sensors except you're targeting another foe rather than friendly. On the other hand, its become incredibly difficult to kill anything with this new passive.

Whereas with my suggestion, a person running the Honor Guard shield can reap the double proc of this ability. It wouldn't have them disappear, but still be possible to reacquire them as targets in the event they're taking heavy fire.

The percs of the current status quo are simple, you lose the target completely from sight, as though it had cloaked. Rendering it somewhat the same as the t5 skill to a degree (which inherently will be used every 10 minutes) this t4 passive on the other hand procs every time you're critically hit. Therefore, the T5 cloaking passive is somewhat super ceded by it's previous tier passive due to the fact you can only enable the T5 one every 10 minutes.

Which kind of logically makes no sense, you have this super power you trigger every 10 minutes like an "oh crap" button, yet you make it readily passive at T4...

Anyway if they make it like the honor guard placate, it will break sensor analysis stacks, quantum focus phasers, a nuke that was about to be applied, etc.. It would still serve a tremendous use. However, it would preside by a more manageable method and more of a team effort to reacquire the target rather than wait for it to reappear. There's enough abilities that do that in this game, those stacked with these would indefinitely keep something undercover. Consider the romulan boffs you get from the embassy as well, they enhance this too, along with AMS, honor guard shield, jam sensors and the T5 romulan passive.. Just when exactly will you be able to shoot a target? Let's say you finally get the target, then comes their conventional tanking and team mate heals... lol.

Last edited by paxottoman; 12-13-2012 at 12:58 PM.
Captain
Join Date: Aug 2012
Posts: 18,671
# 130
12-13-2012, 01:13 PM
So a healboat sporting turrets and CSV...running low power - but having a high crit chance - has an active defense system. Based on RoF, crit chance, and the plac...
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 11:37 PM.