This entire thread has made me realize why I love PvP so little, and why I love killing PvP'ers who scream P2W at me with the Omega4/New Romulus4 combo. It does NOT make me invincible, nor does it allow me to completely isolate a target and become unstoppable because they aren't doing damage to me very often. It means that IF they are smart, they will turtle up and call on others for aid. Now, because I don't run a damage spreading ability, SV/BFaW/Torp spreads, I'm still fair game for anyone I'm not placating, if and when it does proc.
That being said, yes, Omega4 is a bit bugged, going into effect every 2-3 seconds, where it should only be every 6 seconds. However, the magnitude of Omega4's shield regen should not be changed. WHY? Before PvP nerd rage does into effect, let me ask this: how many of you have actually completed a Hive Onslaught? Any takers? No? All right. Since some of you posters DON'T play it above Normal, you do not understand how worthwhile it is to even have STA and RSA. They were designed and implemented to aid in the now 1st generation Borg STF's. Regardless of WHAT you pick T4, you will be surviving longer, doing more damage, or both.
For those who TL;DR, if you don't make an effort to GAIN these abilities, what 'responsibility' do you have to actually COMPLAIN about them, if you make no effort to acquire them? This game is about grinding to get. cool. stuff. This is not easymode WoW or whatever other cheese game you play when you're not on STO.
Any PvPer in these forums wipes his arse with the PvE content in this game. lol.
I no longer run most of the STFs because of the amount of ignorant PvEers who run them. I prefer to get in and out as quickly as possible. Having to carry people all the time gets boring to me. And I prefer to get dilithium, marks as quickly as possible.
the hive lulz simple, stf simple, pve simple everything is so easy in this game before the omega/romulan buffs and tric insta kills on anything. if you cannot do it there are many people that will help.
My self I like a challenge vs stuff I don't like to go into stfs and do them in 2 min because I am invulnerable with no heals and can hit with 2 mil damage in one second!
can they not split the passives/skills for pve/pvp as some other games have,like does x in pvp but stays the same in pve?.
Well in this case the passive was broken in either pvp or pve. The tool tip clearly states every 6s and it tickes every 1s... clearly it is not working properly for either side of the game.
Cryptic states they will never split the 2 sides in terms of mechanics. Really if they do things properly they should never ever have to do that. Its sad however they make some very bone headed decisions at times. Frankly the higher tier rep bonuses should NOT be too powerful if they where designing things properly. However it is clear they plan to continue to add long grind super bonuses to there game... which they are going to find will badly unbalance both PvP as well as PvE... do you really want PvE content later that is either 1) way to easy for anyone that has fully unlocked rep... or 2) far to difficult for anyone that has not unlocked the rep. With these tier 4 and 5... and later grinds they will add for dominion factions ect... they are going to either lock people out of content or simply make it so boring no one will bother with it... either way its terrible design that will of course also make balancing pvp next to impossible.
how many of you have actually completed a Hive Onslaught? Any takers? No? All right.
Pretty much all of us. I've done it quickly and precisely, even before it got made easier on Tribble prior to going live.
Since some of you posters DON'T play it above Normal, you do not understand how worthwhile it is to even have STA and RSA.
I can't speak for every PvPer, but I'm 99% sure every OPvPer only does elite STFs. There's no point in doing normal as elite isn't that much harder.
Despite being called "elite" STFs, there's nothing remotely difficult about them as long as you have a brain. When a bunch of PvPers team up for an "elite" STF the whole thing is done without breaking a sweat... Heck it's done while we type out jokes, it's that casual.
The suggestion that PvPers don't do elite STFs is funny, given most of us grind them for Mk XII Omega/MACO/KHG sets before the rep system. And after we got the sets we grind them for easy dilithium.
They were designed and implemented to aid in the now 1st generation Borg STF's. Regardless of WHAT you pick T4, you will be surviving longer, doing more damage, or both.
Who really needs them? I hardly ever died in an STF prior to the reputation system and can tank a gate/elite tac cube on my own in an escort. Now the ONLY way I can die is through actually letting bleedthrough kill me (which will probably set the borg hull heal proc anyway) or through some insta kill strike, like being the 5th one in an Isometric charge attack.
If there's no challenge, what's the point in playing it apart from grinding it.
For those who TL;DR, if you don't make an effort to GAIN these abilities, what 'responsibility' do you have to actually COMPLAIN about them, if you make no effort to acquire them? This game is about grinding to get. cool. stuff.
I have the abilities, they're too powerful. I'm in an escort and I can happily tank the whole of the other team, only dying when some lucky phaser hit disables my shield subsystem.
This is not easymode WoW or whatever other cheese game you play when you're not on STO.
STO is the definition of super easy mode. Elite difficulty missions are easy missions that take a second longer. It's so easy you can do elite missions in tier 2 ships.
PvP is the only real challenge in this game. Once you've got you're build maximised for PvP, able to fend off fully buffed escorts with 12-13 boff skills at their disposal each, PvE content is hilariously easy.
lol sounds like my experience with my Vesta. I'm wrecking **** with it and destroying crap, but then each time I leave to handle a Cube my moron teammates get overwhelmed and I have to go back and kill their **** for them.
I don't plan on taking my Vesta on anything other than Infected now for that reason. It's too easy for fail build teammates to get exposed on those other maps.
I run into fail teams all the time and when I look at their names they are all a bunch of pve and that is it when we are doing great I look at the names and a few are from the pvp community with even a couple pvp people in these pve missions it makes it all the more simple!
ya when I pug cure now I don't kill any of the cubes until I have taken care of every single healing probe dangle berry... even then I end up having to evasive around and kill crap. The average STF player is just so very bad.