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Empire Veteran
Join Date: Jul 2012
Posts: 5,563
# 31
12-12-2012, 12:15 AM
Wow, that is powerful. Can't wait to get it on my engineer.

But let's not forget everyone:

In just a couple weeks time, we're gonna seeing people hit tier 5! Which means all those wonderful Mk XII cross-faction sets will start hitting the field.

So here's to looking forward to fighting...

A Breen Chet Grell, with Plasmonic, full Adapted MACO Mk XII (on a KDF of course), maxed out Flow Capacitors, mega-buffing with tac buffs, also using the Breen Energy weapon thingy, the new weapon/console sets, the Quantum Singularity to super-boost all sci skills, plus all the rep passives, with an Aceton Assimilator, and more and more and more...


Career Officer
Join Date: Dec 2012
Posts: 693
# 32
12-12-2012, 12:20 AM
Quote:
Originally Posted by dontdrunkimshoot View Post
now that is BS, the borg set heals show up. i was looking forward to parcing and seeing an extra ~25% shield heals from this, if i get it. i mean i expect at least that.
The Borg set 3-piece bonus shows up, yes. But that is an old thing, not one of the new procs.

Do you mean that you see the T4 rep procs show up in the log?
http://hilbertguide.com
Commander
Join Date: Jul 2012
Posts: 312
# 33
12-12-2012, 12:23 AM
Quote:
Originally Posted by praxi5 View Post
Why.

Just why.

It's not as if any of these passives are needed in PvE at all. I can easily bust out 30K Beam Overloads on the regs without having to use any OP buffs, passives, or P2W in PvE. Did anyone really feel as if they were underpowered?
If the forum, ESD chat and all the "NERF the Borgs" thread are an indicator: YES, there are a lot of players who feel underpowered.

They are even some players who are complaining that the race against the NSC in the winterland is too hard! That it is impossible to win if you aren't some l33t hardcore FPS player
Captain
Join Date: Jul 2012
Posts: 1,510
# 34
12-12-2012, 12:24 AM
Wow, guess I underestimated it's value. Looks like I'm getting it now, and I might just try PvP again, before I'm spawn jumped 20+ times and decide for the third time PvP douchiness is not for me.

Yeah PvP is broken. Yeah, the are saying that a new version is coming. I'll wait for the new version before I waste my time in PvP again.

That passive looks awesome though...
Rihannsu
Join Date: Jun 2012
Posts: 3,213
# 35
12-12-2012, 12:47 AM
I think it is better to not count on any nerfs in this area, but draw conclusions from it. Hm, leaning back and thinking about it... what will be the results of "more passive shield heals in PvP"?

Focus fire from 3-5 people will still destroy a ship. Escort Alpha strikes will be largely unaffected, unless you count on crits too much. Pressure damage (over a certain time > 6 seconds) will obviously suffer. As someone else said, circumventing shields becomes more important. Transphasic torpedoes, plasma torpedoes (and the new versions of the Scorpion fighters that use them), possibly even plasma beams, Eject Warp Plasma... draining energy with polarons, energy siphon, consoles and drones will still be very useful.
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Captain
Join Date: Jun 2012
Posts: 891
# 36
12-12-2012, 12:54 AM
I can see how it might be annoying for the folks who like to duel, but I think there is an overreaction to the actual power of this ability in group combat where targets are being focus fired and debuffed.
Captain
Join Date: Jun 2012
Posts: 1,123
# 37
12-12-2012, 01:02 AM
Quote:
Originally Posted by bitemepwe View Post
YaY!!! Another thing one has to grind to remain competitive is vastly out of whack it seems.

That's how I love my PvP.................not.
If spending less than 5 mins a day to get 400 Romulan marks after 10 days (at it's worst) is grinding, I don't know how else to help you.

Last edited by shookyang; 12-12-2012 at 01:04 AM.
Commander
Join Date: Jul 2012
Posts: 366
# 38
12-12-2012, 01:49 AM
In a team play with healers doing their job, a cross healed "target" with now native regen and it's own boost to shield resistance/regeneration will be pretty tough. Not untouchable (unless it's zombie cruiser, I think), but pretty hard to kill.

I wonder - how new passive regen will look like on ship with highest possible regenerative [reg]x3 shield? On something like sci/ops Odyssey or Star Cruiser? With proper consoles, deflector, all eng native buffs, some BOFF healing/buffing abilities going on?

Or on two such cruisers cross healing/extending each other.

5v5 PuG in FvK with Feds flying 4 such cruisers and 1 escort? 3 cruisers and 2 escorts? What about 5 sci ships with half of them maxed for shield regen/healing?

Quote:
Focus fire from 3-5 people will still destroy a ship.
From 3-5 escorts or tac cruisers. What about other team having cruisers only (eng/tac) and cross healing? What about PuGs where you cannot count on the best team composition and can end with 5 escorts vs 5 cruisers? Cruisers wont be able to kill escorts, but will escorts be able to kill cross healing cruisers?

Last edited by zarathos1978; 12-12-2012 at 01:51 AM.
Rihannsu
Join Date: Jun 2012
Posts: 3,213
# 39
12-12-2012, 02:10 AM
Quote:
Originally Posted by zarathos1978 View Post
[...]
From 3-5 escorts or tac cruisers. What about other team having cruisers only (eng/tac) and cross healing? What about PuGs where you cannot count on the best team composition and can end with 5 escorts vs 5 cruisers? Cruisers wont be able to kill escorts, but will escorts be able to kill cross healing cruisers?
That is not the question at hand. The question at hand is: Will the new Tier 4 reputation passives change anything fundamentally about this?

Even without any reputation passives, 5 escorts vs 5 cruisers was pretty one-sided.
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Promote what you love, instead of bashing what you hate.
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Career Officer
Join Date: Jun 2012
Posts: 2,178
# 40
12-12-2012, 02:14 AM
I saw the placate in action in Kerrat last night, the damn target (a Klink in this case) was virtually untargettable, with so many other targets around my target lock kept switching to anything nearby. We were chatting about it in Kerrat zone and how it looks as if everything they have added and continue to add is designed to help end level players in the toughened STFs only and absolutely disregards the PvP community.

If this continues PvP will be dead in 2013 as it will be either impossible to target anyone long enough to do any damage or extremely difficult to kill them with sustained fire. The only way to get a kill soon will be by a de-cloaking and massive alpha.

I'm very saddened by this and wish all these new Rom Rep passives would only work in PvE and not when fighting another player.

Those that have chosen the placate no doubt think it's fun atm flying around in the arena or Kerrat and being untargettable, but imagine when we all have it, we may as well just go to new Romulus and count bunnies because pvp will be a waste of time.

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