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Captain
Join Date: Aug 2012
Posts: 12,441
# 411
12-22-2012, 10:19 PM
Quote:
Originally Posted by starschildren1 View Post
Ok this is getting a bit stupid.......
/cough

/giggle (manly of course, ahem)

/cough
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Lt. Commander
Join Date: Jun 2012
Posts: 102
# 412
12-23-2012, 07:34 AM
Quote:
Originally Posted by starschildren1 View Post
What should be in place is a Profession specific Regen for EACH class.....

Sci=900/6 sec
Eng=500/6sec
Tac=200/6sec


or maybe it could be boosted by the things you Spec into.
The Tier 4 regen passive already depends on ship shield mod, so sci ships will already get better regen then escorts, with cruisers falling in the middle. Only instead of varying in such a broken way the regen range falls roughly within the 200-300/6sec range. Now if you were taking captain class instead of ship class it gets even dumber. In which case all I'd ask is how you would justify giving so much more regen to a sci escort than a tac cruiser....


Quote:
Originally Posted by starschildren1 View Post
Ok this is getting a bit stupid.......
Well at least you did warn us about the content of your post before we read it.
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Starfleet Veteran
Join Date: Jun 2012
Posts: 597
# 413
12-23-2012, 04:41 PM
you guys are assuming the regen passive works which i doubt it is. since i can have the same regen stats with and with out the passive. if i knew where to look in a parser then ide know for sure. but i really think they broke regen again.
Captain
Join Date: Aug 2012
Posts: 12,441
# 414
12-23-2012, 05:25 PM
Quote:
Originally Posted by broken1981 View Post
you guys are assuming the regen passive works which i doubt it is. since i can have the same regen stats with and with out the passive. if i knew where to look in a parser then ide know for sure. but i really think they broke regen again.
It's very un-Star Trek-like for how little info we're able to see on the display. There's so many things that folks have to guess at, things that are shown that are wrong or partial, etc, etc, etc - it really would be nifty to have an actual character sheet.
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Starfleet Veteran
Join Date: Jun 2012
Posts: 597
# 415
12-23-2012, 08:24 PM
Quote:
Originally Posted by virusdancer View Post
It's very un-Star Trek-like for how little info we're able to see on the display. There's so many things that folks have to guess at, things that are shown that are wrong or partial, etc, etc, etc - it really would be nifty to have an actual character sheet.
well i did a test with omega mk12 sheilds. they do show up on tool tip in ship tab. i had the regen passive. did a total respec, cleared my passives. i put 6 points into elctro plasma systems this time around. did not pick any passives and the tool tip did update with a slight bump in sheild regen. but both examples where very closly matched. so if i was able to bump the sheild regen with skill tree alone and get it to update then to me the passive is just not applyed and broke.
Captain
Join Date: Aug 2012
Posts: 844
# 416
12-23-2012, 08:38 PM
Quote:
Originally Posted by broken1981 View Post
well i did a test with omega mk12 sheilds. they do show up on tool tip in ship tab. i had the regen passive. did a total respec, cleared my passives. i put 6 points into elctro plasma systems this time around. did not pick any passives and the tool tip did update with a slight bump in sheild regen. but both examples where very closly matched. so if i was able to bump the sheild regen with skill tree alone and get it to update then to me the passive is just not applyed and broke.
Unfortunately, you can't trust the tooltips to tell you all the info you need. It may very well be working, the only way to know for sure would be a live fire test.
Quote:
ヽ༼ຈل͜ຈ༽ノ RIYOTT ヽ༼ຈل͜ຈ༽ノ: Have you wondered that maybe all the things they've added to the gaem lately is to literally make PvP unbearable? Because everything they've added has no use in PvE at all; we know the big boss hates 14 yo min maxers
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