I'm still confused by the KDF dominance statement of the other poster.
The KDF dominates PuGs only.
AA/ASD > ADR
Well, AA/ASD+shared toys > ADR+shared toys
When the cheese starts dropping, there's a clear advantage.
Now, in no-cheese matches - I'd say the Feds have the advantage.
Shame that's how Cryptic went about trying to balance KDF ships against Fed ships, eh?
Willard the Rat, Klingon, Sci (60), U.S.S. Tong Vey, Geneva Command Battlecruiser (FT6), Inner Circle
Meena, Ferasan, Tac (60), I.K.S. vagh SuD bas, B'rel Retrofit Bird-of-Prey (T5U), Ho'ragh [WIP] No-Fleet, T5U B'rel Retrofit Build
First, i should not be force to choose a faction because they happen to have the best cruiser.
I don't want to play klingons! So stop with your " hey sorry pal! You want a cruiser that rock? You better change faction!"
So much for the flexibility!
I think you choose a faction because you like their ideology if i may say or spirit.
The excuse and argument to have a faction with better ship is a nonsense and if it were made to get more people play klingons side, the numbers proove that this is a magistral fail attemp.
Now, no battlecruiser in fed side? What did you call the galaxy x then?
A ship that has been refit and equip with canon, cloack,a third nacelle to be on part with new ships of that times, and a spinal phaser lance.... A PEACE EXPLORATION CRUISER?
And don't respond to me this is not a battleship it a dreadnought!
This is a war ship!!
Mind you i dont want it to have to much turn rate, i do like the feeling of it slow turn, but here it just getting ridiculous, i bielieve that +0.5 turn rate and better inertia should do the trick, dont worry negvar pilote are safe with their 8 degree turn rate.
For other cruiser a buff should be apply intelligently in relation to the design role of the ship
Even if a better turn rate would do good to a star crruiser, here it is absolutly not neccesary, it not a dps ship, it would be a waste.
Same for odyssey, this ship dont need a buff, he can already turn better than gal x if you equip the 3 consoles.
So in the end only the tactical oriented cruiser should have a buff in turn rate, and this buff can even be done so that they stay less agile as klink cruiser.
But the gap should be reduce.
Can this not turn into a FED vs KDF shouting match?
I do not see a problem with granting all FED and KDF (Battle)Cruisers a +1 turn rate and a small reduction in Inertia value.
Constant exposure to the same opinions leads to continual reinforcement of ideas until eventually, any challenge, no matter what form it takes, is going to be met with a disproportionate sense of outrage. Room for reasoned discussion can no longer occur.