Captain
Join Date: Nov 2012
Posts: 1,416
# 1 (in)Famous! science build
12-14-2012, 08:29 PM
i'll post my wells and my vesta build-

wells class temporal science timeship-

weapons-
duel chrono beam, temporal torpedo, chrono torp.
phaser polaron beam, tric mine, tric mine.

maco shield
maco engine
maco deflector

red matter
rechargeable shield battery
phase console thingy

engineering consoles-
subspace jump
armor
tachyokentic converter

science-
flow capacitorx4

tactical-
tipler
autodefense battery (not point defense battery)
borg console.

science powers-
charged partical burst 3, tachyon beam 3, transfer shields 2, hazzard 1.
polarize hull 1, scramble sensors 1.
tractor beam 1.

tactical powers-
tactical team 1, torp spread 2, mine dispersal pattern 2.

engineering-
emergency powers to shields 1.
--------------------------------------------------------------------------


MMSE (vesta class) the science version.

weapons-

duel chrono beam bank, temporal torp, chrono torp.
phased polaron beam, chrono mine, chrono mine(or torp)

red matter
rechargable shield battery
subspace modulator

maco shield
maco engine
maco deflector


engineering consoles-
borg, subspace jump.

science consoles-
flow capacitor x 5

tactical consoles-
tachyokentic, vesta fermion and quantum field consoles.

shuttle-
very rare delta flyers.

science powers-
viral matrix 1 (or shockwave 1), transfer shields 2, sci team 1.
polarize hull 1.
tractor beam 1, hazzard emitter 2, tachyon beam 3, charged partical burst 3.

tactical powers-
tactical team 1, attack pattern delta 1.

engineering powers-
emergency power to shields 1, aux to sif 1. OR engineering team 1, emergency power to shields 2.
-----------------------------------

the major theme of both ships is to strip the shields, and they do it quite well against all targets. hardened targets just take a little more time but it wears them down all the same.

the wells is also more capabable of killing targets due to the tric mines but is a little more squishier and not as team friendly as the vesta.

either ships build works fine on each other, but the wells has a slight edge in turn rate for tric dropping.

enjoy.
Quote:
Originally Posted by mancom View Post
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-http://www.youtube.com/user/matteo716
Do you even Science Bro?

Last edited by maicake716; 12-14-2012 at 08:35 PM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 269
# 2
12-14-2012, 08:40 PM
You don't have enough shield stripping.
Captain
Join Date: Nov 2012
Posts: 1,416
# 3
12-14-2012, 10:06 PM
Quote:
Originally Posted by rooster75 View Post
You don't have enough shield stripping.
You're right! I should use those tachyon mines I picked up from the lobi store
Quote:
Originally Posted by mancom View Post
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-http://www.youtube.com/user/matteo716
Do you even Science Bro?
Captain
Join Date: Jun 2012
Posts: 783
# 4
12-14-2012, 10:24 PM
CPB?

Isn't that still utterly useless? Or did I miss something?
The first we heard of getting new PvP maps "soon" was in August of 2010. We're consistently told something will be coming with the "next" update. Absolutely nothing has come to PvP since launch.

I think it's finally time Cryptic stopped stringing us along, don't you?
Career Officer
Join Date: Jun 2012
Posts: 341
# 5
12-14-2012, 10:47 PM
Quote:
Originally Posted by praxi5 View Post
CPB?

Isn't that still utterly useless? Or did I miss something?
Typically, yes but the whole purpose of his build is to ensure the Tric Mines reach their target.
Captain
Join Date: Oct 2012
Posts: 663
# 6
12-15-2012, 12:17 AM
And remember they are built around the team and supplements very well.
Co-founder of The Spanish Inquisition TSI - Cause no one expects it!

PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
Captain
Join Date: Nov 2012
Posts: 1,416
# 7
12-15-2012, 03:25 AM
Quote:
Originally Posted by praxi5 View Post
CPB?

Isn't that still utterly useless? Or did I miss something?
nowhere near as powerful as it once was-

my cpb does 5k
my tachyon 3 does 6k
my tractor drain does 3k

the resists only seem to apply to the cpb and tachyon, so figure the average guy only being hit by 40% of those thats 40% of 11k

and then 3k on top of it.

yeah, full shields wont go away but if theyre hurting and then thats used to "finish" them....

its quite handy.
Quote:
Originally Posted by mancom View Post
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-http://www.youtube.com/user/matteo716
Do you even Science Bro?
Captain
Join Date: Jun 2012
Posts: 783
# 8
12-15-2012, 09:41 AM
Quote:
Originally Posted by maicake716 View Post
nowhere near as powerful as it once was-

my cpb does 5k
my tachyon 3 does 6k
my tractor drain does 3k

the resists only seem to apply to the cpb and tachyon, so figure the average guy only being hit by 40% of those thats 40% of 11k

and then 3k on top of it.

yeah, full shields wont go away but if theyre hurting and then thats used to "finish" them....

its quite handy.
Interesting.

I wonder how a CPB 3 + Dual TachBeam 3 + Tractor Beam DOff Vesta with Phased Tet DHCs and Delta Flyers would do.

Any chance Flow Caps help out the DF's TachBeam at all? Also, are you using those TachBeam DOffs that neuter turn rate?
The first we heard of getting new PvP maps "soon" was in August of 2010. We're consistently told something will be coming with the "next" update. Absolutely nothing has come to PvP since launch.

I think it's finally time Cryptic stopped stringing us along, don't you?

Last edited by praxi5; 12-15-2012 at 09:45 AM.
Captain
Join Date: Jun 2012
Posts: 1,427
# 9
12-15-2012, 09:52 AM
Quote:
Originally Posted by praxi5 View Post
Interesting.

I wonder how a CPB 3 + Dual TachBeam 3 + Tractor Beam DOff Vesta with Phased Tet DHCs and Delta Flyers would do.

Any chance Flow Caps help out the DF's TachBeam at all? Also, are you using those TachBeam DOffs that neuter turn rate?
I don't know if they've fixed those since I last tested them, but from what I can tell the debuff never applies and all that happens is they fly around with a "Warp Theorist" debuff icon for like ten minutes.

vids and guides and stuff

[9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
Captain
Join Date: Nov 2012
Posts: 1,416
# 10
12-15-2012, 10:36 AM
Quote:
Originally Posted by praxi5 View Post
Interesting.

I wonder how a CPB 3 + Dual TachBeam 3 + Tractor Beam DOff Vesta with Phased Tet DHCs and Delta Flyers would do.

Any chance Flow Caps help out the DF's TachBeam at all? Also, are you using those TachBeam DOffs that neuter turn rate?
sadly those weapons you wanna use... would suck with this build. the aux power needs to stay high for the tach beam and cpb to be at their best....

now... using the aux cannons that come with it..... could be interesting....

and no, as far as i know nothing on the ship effects the pets.

no room for the tach beam doff, i use the deflector doff, the tractor doff, the aoe blind ya doff for the cpb, and 2 shield distro doffs.

have been toying with the idea of dropping a shield distro doff for the 1000 radiation cpb doff for that extra fun there.
Quote:
Originally Posted by mancom View Post
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-http://www.youtube.com/user/matteo716
Do you even Science Bro?
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