Lt. Commander
Join Date: Sep 2012
Posts: 164
How does the phaser point defense work? Is it a universal console that fits on all ships? can you click it and it works kinda like cannon rapid fire and add to your dps for a couple of seconds?

Im running 4 cannons 3 turrets 3 shield generators 5 relays and 2 empty enginering slots. Should I spent the zen and add the phaser point of defense console for extra dps? what else should I add to this build?
Captain
Join Date: Jun 2012
Posts: 5,424
# 2
12-16-2012, 12:33 AM
Phaser point defense works great against swarms of fighters. The better the ship, the less effective it is. It has a 3 minute charge. So it is not useful for most situations. Dealing with a Carrier or a bunch of fighters or against frigates, then it is useful, but its not useful in STFs.
Captain
Join Date: Jun 2012
Posts: 750
# 3
12-16-2012, 12:39 AM
I find the Phaser point defence to be an awesome weapon against frigates, fighters, everything to be honest. I use one on my fleet Excelsior. They are like having an extra pair of turrets with cannon scatter volley every three minutes. With 4 phaser relays and directed energy modulation, they also shoot quite effectively through shields.

Also, all the procs you can get like directed energy modulation, tetryon glider, the omega kinetic damage proc, and the romulan plasma proc from the embassy ultra rare science consoles, will all work with your point defense module. So definitely worth it.
Captain
Join Date: Jun 2012
Posts: 542
# 4
12-16-2012, 03:31 AM
Quote:
Originally Posted by starkaos View Post
but its not useful in STFs.
It is in Infected, if one of the generators pops early, and you need every single point of DPS you can scrape together to kill everything before the nanite spheres arrive.
Captain
Join Date: Jun 2012
Posts: 750
# 5
12-16-2012, 04:00 AM
Quote:
Originally Posted by dma1986 View Post
It is in Infected, if one of the generators pops early, and you need every single point of DPS you can scrape together to kill everything before the nanite spheres arrive.
It's even more useful in Khitomer Accord Elite, since it has a damage bonus against frigate sized ships. It murders the incoming probes if you're on probe duty in a cruiser or sci ship.
Career Officer
Join Date: Jun 2012
Posts: 2,110
# 6
12-16-2012, 04:14 AM
Agreed, one of the most useful consoles available. Wish the cooldown was lower though. In PvP also when your opponent is on his last 10% hp, the PDS will finish him off so I save it to last with GDF and as many other buffs I have left.
Career Officer
Join Date: Jun 2012
Posts: 1,028
# 7
12-16-2012, 05:48 AM
Quote:
Originally Posted by starkaos View Post
but its not useful in STFs.
If someone makes a mistake or a probe gets too close to the portal in Khitomer Accord space, it tears through them like wet paper, as an oh sh** button. Similar story with regen probes in Hive Onslaught that the space gherkins spawn to heal themselves. Also helps as a blanket of fire against multiple high yield plasma torps the tac cubes fire. Very handy console.
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Lieutenant
Join Date: Nov 2012
Posts: 55
# 8
12-16-2012, 05:55 AM
How about the torpedo point defense? Is that any good? Can both be used at the same time?
Lt. Commander
Join Date: Oct 2012
Posts: 148
# 9
12-16-2012, 07:02 AM
Torpedo Point Defense is amazing and one of the reasons why the Armitage is arguably the best escort in the game right now.

I haven't used the Phaser PDS so I don't know if they can be used together.
Career Officer
Join Date: Jun 2012
Posts: 2,066
# 10
12-16-2012, 07:05 AM
Phaser + Torpedo PDS makes for a deadly "death blossom" combination. Works wonders in fleet actions.
@HyperLimited
Join Date: Oct 2009 - My Youtube Stuff
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