Anyone else find it a bit naff that looking at the Foundry mission list has a massive impact on framerate? Clearly the game's doing something which has a performance impact that scales with the number of missions displayed, as the framerate impact disappears when only a handful of missions are returned in a search.
I'm not the only one then!
I think it may be something to do with cpu usage, given that the UI in general is very heavy on the cpu and that I'm running an old core 2 quad q9550.
Even so, the list of foundry missions absolutely annihilates the frame rate.
Player of the once promising game known as Star Trek Online. Derider of the derisory, sultan of stun, captain of things obvious and people oblivious.
The only one who dislikes the oddy outfit. Would love a t5 TMP Constitution class or a Fleet K'tinga revamp!
In memoriam, exploration clusters, a victim of the great content massacre. 2010-2014.
I've heard that their UI is CPU driven instead of GPU driven. This happens any time there is a large number of items that the UI has to render. It's most noticeable in the foundry mission list, and in your duty officer roster if you have 200-400 doffs, but it can happen with a large inventory or bank window open as well if you've purchased some size increases for extra slots.