If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
Second Wave: When teamed, other players will no longer show up during the cutscene.
Updated the Galrondon Core System patrol so the Gekli no longer fail to start moving again after waiting for the player.
Corrected prompt when services are not available in Klingon Embassy to read Service Not Available rather than "Interact".
Mugato Critter Group thrown rock attack no longer leaves rubble that slides around wildly and sticks around for too long.
Updated the FX for High Yield torpedoes so they should remain visible and will no longer linger after they explode.
Added a new icon to the Adapted FX.
The visual appearance of the Tholians have been updated.
Added all new art for the Klingon Toron shuttle, so it is now the Klingon equivalent to the Federation Runabout.
Updated descriptions for Klingon Starbase Shipyard project unlocks to correctly list the ships available at each tier.
This is a text change only.
The Tholian Deep Space Encounter now resets properly after completion.
Updated the materials used on the Nausicaan and Fek'ihri ships.
Players will have the option to use both the new and existing materials on their ships.
NPC ships will have the updated visuals.
Resolved an issue that caused the gameclient to freeze when being auto-teamed for PvE and PvP maps.
Resolved issue that occasionally caused character creation to fail when creating a character for the Foundry editor.
Resolved the issue with all Defera zone missions that caused them to fail to turn in with an Inventory Full message.
Players under max level will be able to travel between the System and Embassy maps on New Romulus.
Updated the Defera Borg Invasion zone wide mission rewards to grant both Omega Marks and Salvage items for levels 45+ rather than a random choice of one of those.
Tier 4 Store Unlock Projects for "Consumables" and "Prosthetic Arm Guns" will now properly unlock the associated gear without requiring players to have run the associated T2 Store Unlock Projects beforehand.
This is a retroactive fix.
Any player that has already ran these projects will find their gear in the Store tab and will not need to re-run any projects to access them.
Romulan Reputation Updates:
The Tier 4 "Romulan Plasma Torpedo" project now properly rewards a "Romulan Hyper-Plasma Torpedo Launcher" instead of the Rapid Fire torpedo.
Players that have already completed this project will find the torpedo they previously acquired has changed from the Rapid Fire plasma into the Hyper-Plasma Torpedo, which will now also register as part of the "Romulan Singularity Harness" gear set.
"Console - Universal - Nadeon Detonator" will now enhance any standard torpedo, instead of only functioning with Photon Torpedoes.
All "Phased Polaron Beam Array" items have had their display names changed to "Dominion Polaron Beam Array"
All "Phased Polaron Dual Cannon" items have had their display names changed to "Dominion Polaron Dual Cannon"
Fixed a typo in the Nausicaan Personnel project
The Embassy Console store no longer has duplicate items instead of some of the proper consoles that should have appeared in the store.
Embassy Update: The Kit Vendor will now properly unlock upon reaching T1 Recruitment, instead of incorrectly requiring T1 Diplomacy.
Reinforced Environmental Suits will now display on Photonic Bridge Officers.
Corrected the description of Reactive Shielding.
Corrected the description of Transportation Officer Duty Officers.
Reduced the duration of the NPC Borg Cutting Beam.
Reduced the likelihood a Borg ship will use Cutting Beam.
Subsystem Targeting tooltip descriptions now more accurately reflect the effects of these abilities.
Sonic Pulse tooltip description no longer has a reference to "feet" as a unit of measurement.
Scramble Sensors no longer persists thru the death of the target.
This may fix odd UI behavior associated with dying while under the effects of Confuse.
Isometric Charge, NPC Version:
Reduced damage on each hit by between 25% and 30% per hit.
Reduced range of "jumps" from 5km to 3km.
Reduced damage variance from 10% to 5%.
This means fewer high-damage spikes, but also fewer low-damage duds.
NOTE: Borg Queen's version still has a larger firing arc and shorter cooldown than other NPC ships, as it always has.
Borg STF Enemies:
Reduced damage variance on all Plasma Torpedo abilities from 10% to 5%.
Plasma DOTs applied by Torpedo hits have been reduced to 80% of prior magnitude.
Added information on Tricobalt Torpedoes to long descriptions for Torpedo: High Yield all types/ranks.
Fleet Duty Officers:
Corrected more Department/Spec discrepancies, most notably all Armory Officers are now properly a part of the Security Department instead of Tactical Department.
Updated Reactive Deflection:
Updated the description to clarify its functionality.
Increased the duration of ability to 2 seconds.
Added a limitation that Reactive Deflection cannot proc more than once every 30 seconds.
Fixed a typo in the description of Blast Assault weapons where they were erroneously described as Exploting targets rather than Exposing them.
This is a text change only.
Corrected the Warp In animation for ships summoned by Romulan Distress Call items.
The Omega Reputation Power "Rotating Weapon Frequency" has been updated and improved.
Drastically reduced the shield healing provided by Superior Shield Repair.
Fixed a typo in Reactive Shielding.
Sensor Targeting Assault will now properly apply a 12-second Placate Immunity effect to the target after it expires.
The different ranks of Covert Operative now have different display names.
Emergency Secondary Shielding should now work properly.
Reactive Shielding should now work properly.
Reactive Shielding and Emergency Secondary Shielding now heal for flat values rather than a percentage of your maximum shields. This should generally represent a performance improvement.
Quantum Singularity Manipulation now also increases the Starship Shield Systems stat while it is active.
Changed the icon for Sensor Targeting Assault to a more appropriate icon.
Using /p to chat on a team no longer changes the chat main tab to Team.
Choose Your Away Team window:
When leaving instances on New Romulus, the window no longer shows more Bridge Officer options than are available.
While in a team the team leader is now visible on the "Choose Your Away Team" window.
Fixing a number of cases where the wrong spacecraft would be referenced in the UI
It's now possible to search for Warfare Specialist and Consultant Duty Officers on the exchange.
The Duty Officer types are now grouped together to reduce the size of the list of types.
Fixed a typo in Operational Asset - Gravatic Instability Probe.
Fixed a typo in the description of the Kinetic Cutting Beam.
Updated the tooltips for the Queues header in the journal.
Searching for Foundry missions will no longer always report that the search failed, even when it's successful.
Brandon "BranFlakes" Felczer | Community Manager
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Last edited by pwebranflakes; 12-19-2012 at 05:40 PM.