Captain
Join Date: Jun 2012
Posts: 1,875
# 21
04-25-2013, 12:48 AM
Quote:
Originally Posted by theoryfive View Post
It would also get around the issue with multi-part ships such as the Galaxy, Prometheus, and Odyssey losing the visuals on the other sections on separation, as these visuals would then be part of the costume as opposed to part of one ship.
I understand they already dealt with this issue - now the saucer NPCs wear full Borg sets (for example)
------------------------------------------------------------------------
Oh, lovely, I can't even requote the Douglas Adams quote I used to have here I WANT IT BACK!!!!
Dalo Lorn
DaloLorn, StarCraft 2 Roleplayer and proud of it.
Ensign
Join Date: Feb 2013
Posts: 7
# 22
05-14-2013, 05:06 PM
I like this, anything that can customize a ship is great. But what if I dont want to grind all the way to get those sets? Or if I want to mix and match? Or maybe I just want really cool impulse engine trails like what the Aegis set has? I'd pay some zen to get these little customizations, just like we have with the tailor options for our ground uniforms. Of course if its going to be added, make sure we have a full spectrum of options to choose from, including things like colour, transparency, intensity, etc. Just like if we were building a character, we should be able to customise the ship (however I am against structural changes, these should be only cosmetic changes.)
Republic Veteran
Join Date: Jun 2012
Posts: 457
# 23
06-26-2013, 12:36 AM
I agree that if they put this in options it would be nice! I do hope they do this, they already do it for ground to some extent so why not space costumes.
Survivor of Romulus
Join Date: Jun 2012
Posts: 801
# 24
06-26-2013, 01:41 AM
I absolutely love the visuals for the Aegis set as well and really hate the fact that the stats pretty much make it useless thanks to fleet/rep sets. I would love to be able to use the Aegis visuals, but other parts and be able to customize the colors.

Although in regards to the Aegis set maybe it's time it finally gets removed from crafting and put into a Starfleet rep and gets the renewed life of better stats it deserves.
Commander
Join Date: Jun 2013
Posts: 427
# 25
06-27-2013, 12:02 AM
One way to customize would be rooms whose size fits that of the 3 interior choices, take the KDF one, its engine room could fit a BOP's fuselage in it.

Aside from that the Romulan transporter should be put in the main level and replaced with the cloaking device, anyone agree?
Career Officer
Join Date: Jul 2012
Posts: 244
# 26
06-27-2013, 08:14 AM
Shut up and take my money!

In all seriousness, this would be a brilliant addition. Hell I'll definitally pay zen for even individual unlocks. This is exactly what the zen store needs. Skins, effects. Hundreds of them!
-----------------------------------------sig-----------------------------------------
http://img825.imageshack.us/img825/5451/om71.jpg

It is a peculiar phenomenon that we can imagine events that defy the laws of the universe.
Captain
Join Date: Aug 2012
Posts: 979
# 27
06-27-2013, 08:23 AM
This would be pretty awesome, and it would allow you to see what your ship really looks like on the character select scree.
The Somraw, K'tinga, D'Kyr, D7, Kumari, Xindi carrier, Xindi escort, and the T'Varo are all older than the Constitution Refit and yet they are tier 5. The rule needs to change.
Captain
Join Date: Jun 2012
Posts: 3,254
# 28
06-27-2013, 08:24 AM
Quote:
Originally Posted by cidstorm View Post
This would be pretty awesome, and it would allow you to see what your ship really looks like on the character select scree.
It actually does that already. If you put Reman or Jem'Hadar shields on a ship, you can see the new skin in the customization thing.
"It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid."
-- Q
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT -7. The time now is 02:39 PM.