Commander
Join Date: Jun 2012
Posts: 253
# 91
12-25-2012, 07:40 PM
with a crew of 900 to 1100 personal and people the ambassador class would start feel very cramped like large sardien can is space. about 700 to 800 people on baord an ambassador would be good crew size with feel packed in a sardien can
Captain
Join Date: Jul 2012
Posts: 2,390
# 92
12-25-2012, 08:19 PM
Quote:
Originally Posted by captiandata1 View Post
with a crew of 900 to 1100 personal and people the ambassador class would start feel very cramped like large sardien can is space. about 700 to 800 people on baord an ambassador would be good crew size with feel packed in a sardien can
I figure 500-600 is a better option for the era-it wasn't THAT much further down the line from the Excelsior and Constitution classes, the Galaxy was NOTABLE for the number of people it carried (1500).
"when you're out of Birds of Prey, you're out of ships."
Republic Veteran
Join Date: Jun 2012
Posts: 2,525
# 93
12-25-2012, 08:44 PM
Quote:
Originally Posted by mimey2 View Post
Well, the same thing can be said for the much older Excelsior. But there it sits anyways, even a fleet version now.

That said, you are right in that he's nuts.
Well I wouldn't call the Excelsior superior, I mean she is a good ship but she has her ups and downs. 3 Engineering ensigns kinda sucks and depending on what you want out of your cruiser there are some versatile options.
Captain
Join Date: Aug 2012
Posts: 3,545
# 94
12-25-2012, 10:33 PM
Quote:
Originally Posted by captiandata1 View Post
the enterprise d galaxy class would have faired only a little better if any better agained 4 romulan war birds then the enterprise c did. difference it might have the galaxy class take the romulans as prisioners instead of the romulans taking starfleet personal as prisioners.

has both enterprises c and d gone back to fight the romulans in 2344 would have made a larger mess of the time line.
kinda like the nero/naranda ship/spock paradox that created the jj star trek seprate univers is totally different the the prime star trek univers with 20 to 30% larger ships with more powerful and weapons and technolgy.

i imangine that if both entperprise c and d when to fight the romulans in 2344 the romulans would have lost all 4 ships. Starfleet would have sped up the developement of the galaxy class and work on upgrade before the galaxy class were to go into production. While updating all starships expecially ambassador class and newer ships with the galaxy class type 22 years more advanced knowlege and work on larger ships like the star trek online odysey class for about late 2367.

we do not know enough about the yesterdays enterprise d history time line or how jj is going to develope his time line. the enterprise c time travle jump forward in time could be link in some way to the nero/spock/naranda ship backwards time and univers jump?
What pertinence does this have to this thread in any way shape or form?
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Rihannsu
Join Date: Jul 2012
Posts: 2,972
# 95
12-25-2012, 11:34 PM
Quote:
Originally Posted by patrickngo View Post
That in mind...

Turn rate: 8
Higher that the Excelsior? I dont think so.

Quote:
Hull: 35K
That is just 4k less that the Excelsior that does not make sense as the ship is much bigger in mass that the Excelsior.

Quote:
Shield Mod: 1.0
Weps: 4/4
Typical cruiser

Quote:
+10% Aux power
Not typical, why? its a science ship power bonus.

Quote:
Lt: universal
Old ships should not get Universals.

Impulse mod: 2.5


Quote:
in other words, nothing all that special, a little bit better turn than a Galaxy, a little worse than an Assault Cruiser,
Assault cruiser have turn rate 7, its a "little worst", its exactly the same.
Empire Veteran
Join Date: Jul 2012
Posts: 4,750
# 96
12-26-2012, 12:03 AM
Quote:
Originally Posted by lianthelia View Post
Well I wouldn't call the Excelsior superior, I mean she is a good ship but she has her ups and downs. 3 Engineering ensigns kinda sucks and depending on what you want out of your cruiser there are some versatile options.
Good point there. Even so, it's very solid still. Other choices of course, but to me the Excelsior has always been the 'rugged' design that stood the test of time. It's a ship that may not be versatile like a lot of other ships, but you know the Excelsior will carry you through.

Starfleet Veteran
Join Date: Jun 2012
Posts: 435
# 97
12-27-2012, 06:22 AM
Hull: 40k
Shields: 1.2
Weapons: 4/4
Crew: 850
Boffs:
- Eng Com
- Sci Lt com
- Eng Lt
- Tac Lt
- Uni Ens
Devices: 4
Consoles: Eng 4, Sci 3, Tac 2
Turn: 8
Power: +10 Aux, +10 Shields
Subsystem Targeting
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Career Officer
Join Date: Jun 2012
Posts: 649
# 98
12-27-2012, 08:31 AM
Quote:
Originally Posted by nikephorus View Post
No it's not. Only hardcore ambassador class lovers would bother with this ship if that was the console and bridge officer layout. 2 tac consoles and crap tac officer layout is a fail.. Reminds me of the star cruiser, which btw is arguably the worst cruiser fedside. I'd rather a layout similar to the excelsior, but instead of that ensign engineer make it ensign science and lower the turn rate. Make the console layout 3, 3, 3. Then it would be worth using.
i would agree. cruisers need a little more power in the weapons (tac) department.. ive seen a steady decrease in the amount of cruisers being used. everyone is using escorts, since this is stardps online lol...

also, canon wise, this ship ushered in alot of new weapons features, such as the phaser strips, and spit fire torpedoes, (meaning a single tube could fire multiple torps at once, unlike the connie and the excelsior firing one at a time, with slow reloads...

the above, and the fact that they were able to hold off the romulans assault alone long enouph to save most of the colony means this ship could stand in a fight.. i think less sci abilities, and more engineer and tac is more what this ship should be.. i believe they refered to the ship as a work horse in one of the shows. further more, i assume this was the big boy ship (largest and probably most powerfull all around) until the galaxy replaced it..
Empire Veteran
Join Date: Jul 2012
Posts: 4,750
# 99
12-27-2012, 10:20 AM
Quote:
Originally Posted by ussboleyn View Post
Hull: 40k
Shields: 1.2
Weapons: 4/4
Crew: 850
Boffs:
- Eng Com
- Sci Lt com
- Eng Lt
- Tac Lt
- Uni Ens
Devices: 4
Consoles: Eng 4, Sci 3, Tac 2
Turn: 8
Power: +10 Aux, +10 Shields
Subsystem Targeting
Interesting choices with such a high shield modifier, and giving it Subsystem Targeting. Mind if I ask why?

Commander
Join Date: Jun 2012
Posts: 253
# 100
12-27-2012, 11:05 PM
the system targeting might be related the the weapong system for the ambassador class?

i could live with this sset up but change the univeral ensign to a liutantent
(Originally Posted by ussboleyn)
Hull: 40k
Shields: 1.2
Weapons: 4/4
Crew: 850
Boffs:
- Eng Com
- Sci Lt com
- Eng Lt
- Tac Lt
- Uni Ens
Devices: 4
Consoles: Eng 4, Sci 3, Tac 2
Turn: 8
Power: +10 Aux, +10 Shields
Subsystem Targeting
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