Captain
Join Date: Dec 2012
Posts: 506
# 191
01-22-2013, 11:48 AM
I was responding to the guy above me. And my idea was similar to yours so saying mine is overpowering is like saying yours is too.

That said, its anyone's game with the T5. I could be worse than the Excelsior but better than the Galaxy. Give it a console that cheats death and it may be better than the Excelsior.
Captain
Join Date: Aug 2012
Posts: 3,553
# 192
01-22-2013, 12:16 PM
Quote:
Originally Posted by misterde3 View Post
Not sure I agree with that, it would not solve two problems:
the absence of the Ambassador and the horrific performance of the Galaxy-R.
I think it would be better if Cryptic simply made the Galaxy-R not s**k any more.
The only catch here being that I personally (speaking for myself and nobody else) have no issue at all with the Ambassador not being there, mostly because in Canon it's role was... minimal at best, and it's not a horribly attractive ship. And as for the Galaxy sucking? I honestly don't really mind that either, since there are other far more viable options (like the Odyssey and Regent, both of which look far better IMO) available so it's not necessary to change it.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
Captain
Join Date: Dec 2012
Posts: 506
# 193
01-22-2013, 12:24 PM
Would be nice to show it some love though. 10+ to all systems and more hull!
Career Officer
Join Date: Jun 2012
Posts: 4,043
# 194
01-22-2013, 12:26 PM
Quote:
Originally Posted by hereticknight085 View Post
The only catch here being that I personally (speaking for myself and nobody else) have no issue at all with the Ambassador not being there, mostly because in Canon it's role was... minimal at best, and it's not a horribly attractive ship. And as for the Galaxy sucking? I honestly don't really mind that either, since there are other far more viable options (like the Odyssey and Regent, both of which look far better IMO) available so it's not necessary to change it.
In other words your approach to ships is not that different from Gecko's, which is bascially "as long as the ships I like are okay, there's no need to do anything about the rest".
Rihannsu
Join Date: Jun 2012
Posts: 948
# 195
01-22-2013, 11:11 PM
I forgot geko had that approach...
Captain
Join Date: Jul 2012
Posts: 2,192
# 196
01-22-2013, 11:56 PM
In Geko's eyes. Escort > Everything else. TNG = trash. Galaxy = especially trash. DS9 = Love. Pretty simple.
Rihannsu
Join Date: Jun 2012
Posts: 948
# 197
01-23-2013, 12:05 AM
A lot of Ambassadors help take back DS9. So there Geko.
Captain
Join Date: Dec 2012
Posts: 506
# 198
01-23-2013, 12:12 AM
Unless 1) he still considers it TNG and 2) alot of them blew up all the time. Galaxy classes also helped in that case.
Captain
Join Date: Aug 2012
Posts: 3,553
# 199
01-23-2013, 02:07 AM
Quote:
Originally Posted by misterde3 View Post
In other words your approach to ships is not that different from Gecko's, which is bascially "as long as the ships I like are okay, there's no need to do anything about the rest".
No, my approach is: as long as there are ships that can do the job you're looking for, you don't need to unnecessarily change ships just because you like them better than others, instead you should go and get the already existing ships and do that job with them.

Rather different methinks.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
Career Officer
Join Date: Jul 2012
Posts: 5
# 200
01-23-2013, 02:33 AM
Mmm,

My thoughts on the Ambassador she should be very well rounded in all fields, remembering that a cruiser is the jack of all trades and should be able to handle all situations.

as for the layout I'd make it a blend of the Excelsior and the Nebula with larger crew.

Crew 800
device slots 4 (same as Cruisers)
Weapons 4 forward - 4 aft
Bridge Officers

Lt Tactical, Cdr Engineering, Ens Engineering, LCdr Science,
Lt Universal - this gives you the ability to adapt to the required mission

Consoles - 3 of each (with the Fleet version getting the extra Engineering console)

as for a refit version well don't give it a special console that takes up valuable space, just give it the target subsystems similar to most Science ships.

Its basically a Engineering equivalent of the Nebula.


Crysystems
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