Lieutenant
Join Date: Jul 2012
Posts: 53
# 1 Weapon Size
12-20-2012, 06:32 AM
Are all the rifles/assault weapons comically large?
Career Officer
Join Date: Jun 2012
Posts: 2,143
# 2
12-20-2012, 06:34 AM
Only if your character is comically small.
@HyperLimited
Join Date: Oct 2009 - My Youtube Stuff
Lieutenant
Join Date: Nov 2012
Posts: 75
# 3
12-20-2012, 06:35 AM
Quote:
Originally Posted by hypl View Post
Only if your character is comically small.
Go stand next to a chair and come tell us about how "normal" sized you are.
Career Officer
Join Date: Jun 2012
Posts: 2,143
# 4
12-20-2012, 06:40 AM
Quote:
Originally Posted by pennyprimrose View Post
Go stand next to a chair and come tell us about how "normal" sized you are.
What? Chairs are fine, except the friggin' captain's chair and boff chairs on most bridges.
@HyperLimited
Join Date: Oct 2009 - My Youtube Stuff
Lieutenant
Join Date: Jul 2012
Posts: 53
# 5
12-20-2012, 06:42 AM
Quote:
Originally Posted by hypl View Post
Only if your character is comically small.
I don't know...my character is (5'-12") and the guns look extremely long.

I use dual pistols just because I have yet to find a "regular sized" rifle/assault weapon.

Last edited by vitalityprime; 12-20-2012 at 06:46 AM.
Republic Veteran
Join Date: Jul 2012
Posts: 436
# 6
12-20-2012, 06:44 AM
Quote:
Originally Posted by pennyprimrose View Post
Go stand next to a chair and come tell us about how "normal" sized you are.
Yep, everything is/was over proportioned. Like the chairs, hallways, bridges, transporter rooms and the old doors. Take a look around the place. If you're ten feet tall you'd look normal.
Captain
Join Date: Jun 2012
Posts: 943
# 7
12-20-2012, 06:56 AM
Quote:
Originally Posted by vitalityprime View Post
Are all the rifles/assault weapons comically large?
the silly size wepons are generally the blast assault/miniguns, but i think they are ment to be so big for a reason :p

rifles dont seem THAT big to me
Your Heavy Graviton Beam deals 26470 (10583) Kinetic Damage(Critical) to Assimilated Carrier.
Captain
Join Date: Jul 2012
Posts: 777
# 8
12-20-2012, 06:57 AM
Size of weapons and ships were always an issue in STO. Bird of Preys are all way too large and every single one of them is larger than the Defiant-Class (considering canon they should be a bit smaller/roughly the same size) while most Battlecruisers/Cruisers are too small and in some cases even smaller than some raptors/escorts.

Ground weapons on the other hand are always to large in higher tiers if you don't play a character with max. body height. Only lower tiers offer weapons with edaquate size.
Starfleet Veteran
Join Date: Jun 2012
Posts: 15
# 9
12-20-2012, 07:01 AM
Well when you steal a Runabout Klingon side, (which you still cant slot your BO into) the fed runabouts that attack you are mini tinsey little baby runabouts that zoom past you.
Captain
Join Date: Nov 2012
Posts: 3,465
# 10
12-20-2012, 07:03 AM
Quote:
Originally Posted by eisenw0lf View Post
Size of weapons and ships were always an issue in STO. Bird of Preys are all way too large and every single one of them is larger than the Defiant-Class (considering canon they should be a bit smaller/roughly the same size) while most Battlecruisers/Cruisers are too small and in some cases even smaller than some raptors/escorts.
In comparison to one another most of the Cruiser/Battlecruiser and larger ships are fairly well scaled to one another.

It's escorts and smaller ships that are horribly out of scale, and don't get me started on the shuttles and fighters that are at least an order of magnitude (or more) bigger than what they should be.

At the end of the day though, it's more than likely a decision made to accommodate gameplay.
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