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Thanks SO MUCH for all your support, and we'll see you in-game!
I thought it was just the map I was using on my latest.
It is making it hard to test using preview. I seriously think Cryptic should consider allowing us to put our missions into a published but private state, maybe password protected or only people on our friends list can access.
That would allow testing by users who won't give negative rating on a beta mission and get around any differences there may be in future between a published mission live and one still being created on Foundry.
I know this would also create more work for the server so some thought could be put into applying an hourly limit per mission and prevent authors re-publishing every 15 minutes just to test a new small change.
What you think folks?
Publish but private?
Controlled by friends list to limit the number of players that can locate the mission.
I know, it's making the process incredibly difficult. Right now, I have security teams disappearing and warping, which cannot progress the story. And can't work around it, because they are part of the story.
But you got an interesting idea of having the option to put the mission in a Beta location, where only select public could have access to. So it would be published and can be previewed in private to work out post-publishing bugs.
Legacy of Romulus? No, Lag-acy of Ran-u-Less.
I'm "That Guy".
Last edited by azurianstar; 01-07-2013 at 01:29 AM.