I'm a new player and one visit to Ker'rat was enough for me. On my only day there, I was ganked unmercifully three times. I never saw the person(s) that attacked me the first two times. Twice while trying to run the mission, I was blasted out of space as soon as a Borg cube engaged me. At the time, I didn't realize what was happening until I thought about the multiple green rays hitting me in addition to white.
To add insult, a fellow federation ship attacked me soon after I respawned. I couldn't understand how or why until I began reading these forums and learned about the "bug". I guess the gank was taking too long for him because he warped away after we traded fire for a while.
I usually go out of my way to avoid PVP and I take full responsibility for not thoroughly understanding what Ker'rat entailed. I do remember reading the mission text about it being a "Warzone" but I don?t recall seeing the words open PVP. My mistake if I missed them.
I do know that I'm not going back to Ker'rat or anything similar. It's just not my idea of fun. At the time I was ganked, I was peeved enough to quit the game but fortunately for me I continued and discovered Ker'rat is not the norm.
I was thinking about Ker'rat yesterday... trying to figure out why Feds bother to go there. Well, trying to think of why I'd bother going there on my Feds. On my KDF, well - that's pretty simple. Kill 10 Starfleet, kill 10 KDF that have bugged, die 25 times, win 3, kill NPCs... I've got all sorts of missions almost daily to go there. I haven't seen the actual Ker'rat daily in over two months on any toon...
Yet, there's always hordes of Feds in there - whether they're camping the KDF spawn or off completing the in-zone mission - there's always bunches and bunches of Feds there.
For the guys trying to come in first on the in-zone mission...have they thought about building a spamboat and trying to come in first at SB24/KSF/GM? None of the hassle and better rewards. Throw in an ESTF or two during the CDs...and Hell, Ker'rat looks pretty pathetic by comparison.
For the guys camping...lol...nothing really to say about that outside of show us on the dolly where the evil Klingon touched you.
Folks will do 1v1s at Cracked - but folks could set up 1v1s via OPvP - without having to worry about interference from other players, NPCs having made their way over there, or the zone resetting before the fight's done.
It's just something...one of those...why bother as a Fed, eh?
Which also got me wondering about the mention of the Fed/KDF Battlefront Reputation...is Ker'rat going to play a role in that? Are there going to be other such planets in various zones along the "battlefront" - will there be Red Alerts? But then it's a case of remembering that the Fed/KDF Battlefront Reputation was mentioned separated from the PvP Reputation. Does that mean there are going to be NPC Red Alerts along the zone where Feds are fighting KDF NPCs and KDF are fighting Fed NPCs? Will Ker'rat just continue to die off...will PvP continue to die off...?
"Wheeeee, this is kind of fun. Oopsie...my bad." Fleet Admiral Geist, Klingon Science Officer
Endless, Hazari Destroyer
I played it a lot during leveling up, as the loot drop at the end was usually quite good if you came out in first place. I also saw the KDF sabotage as a cool additional challenge, as the Borg aren't all that hard in this mission (you can generally avoid all the cubes and just take on spheres and probes). At VA though, with all the intensely fine tuned builds people put in PVP, the Fed mission just doesn't seem worth it for one eSTF quality loot drop.
With Task Force Omega in full swing, it doesn't really make sense that the KDF would be so intent on attacking Federation vessels during an anti-borg operation. I think it would be better if Kerrat were just a simple PVP arena, just with a hell of a lot of Borg there to really mess things up, and add a new element to the game (Repulsor an enemy towards a tac cube etc.).
Last edited by smokeybacon90; 01-15-2013 at 10:41 AM.
Brutal but very funny! I'm sorry new players like Devocut are so disappointed...maybe they don't understand Ker'rat is above all a gym to learn.
Learn your strengths and weaknesses in a real combat environment, learn how to survive or escape when outnumbered, learn new tactics and builds, learn to improve the keybinds, learn teamworking and cross healing...and also learn the ruthlessness of this awesome place.
K D F - Killing Disadvantaged Feds
K D F - The evul way to play Sto
Adm. Marcus orders: Punish the evul Klinguns! Punish the evul HOBOs! And nuclearize Qo'nos once and for all!
Despite its many bugs, I find Ker'rat quite good fun, so wouldn't want them to remove / change it much, other than to fix some of the bugs.
I've seen many people complain about being attacked by another player (sometimes repeatedly), when they are "only there for the PvE mission", to which I'd reply do you even read the mission description? Its KDF against Federation to steal Borg tech, so fighting is to be expected. Certainly this has grown more widespread since KDF was removed from lower ranks - Feds get used to being able to go to Ker'rat and not be attacked by Klingons, simply because Klingons don't exist at the lower ranks and are then surprised, when upon reaching Commander rank and going to Ker'rat they get jumped by a Klingon player intent on turning their ship into space dust.
I don't recall seeing anyone complain about the zone resetting too quickly because someone kept completing the mission but I guess it could happen. In which case, I'd say to the whiner(s) "If you did what you were supposed to and stopped the enemy completing their scans, the mission wouldn't complete so often."
Its a strange place and obviously there are PvPers and PvEers who don't like that the other style of play happens simultaneously in "their" zone but really there are so few places in STO where this sort of ad-hoc fighting can happen that it really needs to be kept in game as is, after all there is supposed to be a war going on between the two factions.
Have to admit its a place I visit much more often as a Klingon than as a Fed - I like the ability to cloak and stalk my prey, which just fits the KDF style much better than Fed style. Sometimes even more so when outnumbered by the Feds, as it just makes it more of a challenge to pull off that ambush and escape.
The user formerly known as DogsBody.
Here before PWE (and hopefully) here long after PWE is gone.
To me, Ker'rat is the epitomy of fair. There are no rules, there are no bounds, it's just "kill everything that isn't an ally" (and sometimes if you can, get them killed too =D).
I personally love it when I get to zip around cloaked on my KDF looking for item farmers, and I will admit to being guilty of attacking someone who is already fighting the Borg on more than one occasion as both KDF and Starfleet.
But tbh, I go to Ker'rat for pretty mcuh one reason: mass demolition. I go there to fight other players, kill them, laugh at their attempts at insults in chat, and then kill them again. Sufficed to say, Ker'rat is quite entertaining. I don't go there for loot, I don't go there for expertise. I only go there for the joy of killing someone that can actually use their BOff abilities, and use their ships better than an NPC.
However, more often than not, the chat makes the whole trip worth it. Because let's face it, it has the absolute BEST whining and most amazing cries of foul you'll ever see.
My personal faves are these: "Let me warp out, I don't want to fight!" (um... you came to Ker'rat... this is a PvP warzone...), "LOL it took 5 of you to kill me!" (yeah well guess what, all 5 of us are still alive and you're dead. Who's laughing now?), "No fair! You had help!" (fair? You were spawn camping us jackwagon!), "Let me farm! I don't want to fight, I just want items!" (um... do a fleet action, that way only NPCs shoot at you), and my absolute personal favorite: "You cheated! Hacker!" (so... you couldn't kill my beam cruiser with your cannon escort and I cheated... ok then)
Don't change Ker'rat. It's a wonderful place full of noobs, pros, bored people, and rude NPCs that interrupt fights between players.