Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 41
12-26-2012, 02:23 AM
~You COULD (I Don't recomend it as a project) create a branching dialog tree with secondary and tertiary options for male female neuter captains

Heres how I would trigger it

A contact (a strange alien looking ensign) says "forgive me superior person I am unaware of the Gender system of your species how should you be addressed superior person?"

options
"Sir"
"Ma'am"
"By Rank"
"Captain"
"Your moistness"
"you can call me <Name>"
Commander
Join Date: Jun 2012
Posts: 354
# 42
12-26-2012, 01:29 PM
Quote:
Originally Posted by hippiejon View Post
Right.
Just like Janeway that is YOUR choice.

If we cater to that one personal choice, we leave out anyone who doesn't feel that way.

So, instead of just a useless post, how about telling us how we could make that happen ?

If we cannot accomodate every single player's personal choice, isn't it best to go with established cannon protocol ?

Just continuing to stir discussion, I just don't know what your post added.
I submit that you are not stirring discussion, or interested in same. You are looking for confirmation of your preference, your choice, as a Foundry writer. You're upset that you've gotten negative feedback on this choice, from people who disagree with you, and you've come here looking for others who will back you up and say that you're right and they're wrong. And right off the bat, you dismiss someone who points out that it IS a personal choice as irrelevant to the "discussion" you claim you wanted.

Here's the thing. People are going to disagree with you. Some of them will disagree with you enough to tell you so. You can't stop them. You're just going to have to accept that.
(Or, I suppose, you can cover your ears and talk louder. Let me know how that works out for you.)
Join Date: January 2011
Career Officer
Join Date: Jun 2012
Posts: 1,344
# 43
12-26-2012, 01:52 PM
Quote:
Originally Posted by hfmudd View Post
I submit that you are not stirring discussion, or interested in same. You are looking for confirmation of your preference, your choice, as a Foundry writer. You're upset that you've gotten negative feedback on this choice, from people who disagree with you, and you've come here looking for others who will back you up and say that you're right and they're wrong. And right off the bat, you dismiss someone who points out that it IS a personal choice as irrelevant to the "discussion" you claim you wanted.

Here's the thing. People are going to disagree with you. Some of them will disagree with you enough to tell you so. You can't stop them. You're just going to have to accept that.
(Or, I suppose, you can cover your ears and talk louder. Let me know how that works out for you.)
So , what exactly did I do to you ? To draw such a mean, belittling personal attack ?
Indeed, in this thread, I see varying opinions.
Some from military personel confirming my opinion, and one reference to Star Trek Canon that indicates "Sir" as correct protocol.

I have also seen and been thinking about some wonderful suggestions above by Sollvax and Leviathan99.

So, yes, I am indeed looking for discussion.

I submit that your post has absolutely nothing to add to the discussion and constitutes nothing more than a personal attack for absolutely no reason.

I refuse to respond to you further, and instead am just reporting you now.
Have a nice day.
"... I really don't care if you try to make money, Cryptic. I do care when you have to insult my intelligence by saying it isn't about money, and use a hot button issue like 'content quality' in order to push that narrative." -Iconians
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 44
12-26-2012, 01:57 PM
I have been experimenting with branching dialog

it CAN be done even by me
however it took over an hour to do a test mission that runs in less than 6 minutes (I need practice I think)

also I had some problem with objective actioning
But as I say im not great at this (I mainly write short combat simulations to test weapons rigs)
Career Officer
Join Date: Jun 2012
Posts: 1,344
# 45
12-26-2012, 02:00 PM
Quote:
Originally Posted by sollvax View Post
I have been experimenting with branching dialog

it CAN be done even by me
however it took over an hour to do a test mission that runs in less than 6 minutes (I need practice I think)

also I had some problem with objective actioning
But as I say im not great at this (I mainly write short combat simulations to test weapons rigs)
This idea of branching dialog has some real merit.
Ask the PC in some interesting in story way how they wish to be addressed.
It would just be tough because it would have to be in every dialog you are going to address them in, as the I cant think of how the choice would carry over.
"... I really don't care if you try to make money, Cryptic. I do care when you have to insult my intelligence by saying it isn't about money, and use a hot button issue like 'content quality' in order to push that narrative." -Iconians
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 46
12-26-2012, 02:09 PM
Mine worked by a complete branching mission (3 versions ) each slightly different

I even had a romantic interlude with either a male or female Romulan ensign

The story then linked back together at the tail end for the fight with the enraged Senior Romulan officer
Captain
Join Date: Jun 2012
Posts: 1,147
# 47
12-26-2012, 02:12 PM
Quote:
Originally Posted by hippiejon View Post
This idea of branching dialog has some real merit.
Ask the PC in some interesting in story way how they wish to be addressed.
It would just be tough because it would have to be in every dialog you are going to address them in, as the I cant think of how the choice would carry over.
Simply address everyone as "Honored Guest".
I love nice long walks in the country.
Especially if they're taken by people who annoy me!
Ar ais olc leis an doer olc
Career Officer
Join Date: Jun 2012
Posts: 1,344
# 48
12-26-2012, 03:52 PM
Quote:
Originally Posted by sollvax View Post
Mine worked by a complete branching mission (3 versions ) each slightly different

I even had a romantic interlude with either a male or female Romulan ensign

The story then linked back together at the tail end for the fight with the enraged Senior Romulan officer
Wow, thats a lot of maps and dialogs. How did you do it with the limit on # of maps?
"... I really don't care if you try to make money, Cryptic. I do care when you have to insult my intelligence by saying it isn't about money, and use a hot button issue like 'content quality' in order to push that narrative." -Iconians
Survivor of Romulus
Join Date: Jun 2012
Posts: 4,593
# 49
12-26-2012, 03:59 PM
Same maps
The overlap is done by variable triggers
so as i say very basic ground map

if male your mission is to make contact with Thalia (the defector) she weill tell you where the secret plans are
you go and get those
fighting the sentries (if you are detected)
then return to the defector
she arranges to meet you at the shuttle
you go to the shuttle she meets you there mission continues with fight with romulan commander

if female it pans out almost the same except the defector is Marius he sends you to a different location to find a different secret (its a weapon prototype)
the rest of the mission runs the same but HE spawns at the shuttle not Thalia (who frankly is better looking)
and so on

if you select the neuter version the defector is Thalia but there is no romantic sub plot and the romulan commander appears with two escorts

in any case your ship goes into space and has a fight with a single warbird

as I say just a test mission and not exactly very good
Career Officer
Join Date: Jun 2012
Posts: 1,344
# 50
12-26-2012, 04:05 PM
Quote:
Originally Posted by sollvax View Post
Same maps
The overlap is done by variable triggers
so as i say very basic ground map

if male your mission is to make contact with Thalia (the defector) she weill tell you where the secret plans are
you go and get those
fighting the sentries (if you are detected)
then return to the defector
she arranges to meet you at the shuttle
you go to the shuttle she meets you there mission continues with fight with romulan commander

if female it pans out almost the same except the defector is Marius he sends you to a different location to find a different secret (its a weapon prototype)
the rest of the mission runs the same but HE spawns at the shuttle not Thalia (who frankly is better looking)
and so on

if you select the neuter version the defector is Thalia but there is no romantic sub plot and the romulan commander appears with two escorts

in any case your ship goes into space and has a fight with a single warbird

as I say just a test mission and not exactly very good
I like the idea of using triggers for this sort of thing. That would get past the map limit problem. The concepts of how to make a branching story are really tough when everything has to follow that storyboard, but using optional dialogs and interacts that you direct them to if they choose 'male' for example, which lead to non storyboard, optional quests based on their conversation choices.

It's a really good idea, man. Then bring it all back together on the storyboard for the final fight sort of thing. I like it a lot.
"... I really don't care if you try to make money, Cryptic. I do care when you have to insult my intelligence by saying it isn't about money, and use a hot button issue like 'content quality' in order to push that narrative." -Iconians
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