Captain
Join Date: Jun 2012
Posts: 1,874
# 21
12-31-2012, 06:53 PM
Cure space elite is pretty much fine (haven't even been killed by an iso charge for a while). With a decent team, it's actually the STF that takes the least time to complete. All the art here is to have a common strategy on your team.

Hive space elite doesn't seem to me to be overly hard, or impossible to complete. The problem with it is however that you just keep being one-shotted (ok, I personally keep being one shotted; maybe, probably others are faring better). That leads to unpleasant times in respawn hell (and rather long, after a while).
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Design that long overdue Tier 5 C-Store Raptor
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!
Ensign
Join Date: Dec 2012
Posts: 1
# 22 Hive is BS!!!!
12-31-2012, 07:10 PM
I understand some folks may have completed the hive but DANG!!! I have to agree with a lot of the readers....This mission is BOGUS. I have played with a number of teams and NONE have been able to complete it. And heaven help you if you get destoryed. The timer increases and when it finally does return I have NO CONTROL over my ship!!!! What the heck!!!!!
Lieutenant
Join Date: Jun 2012
Posts: 42
# 23
12-31-2012, 07:45 PM
I did Hive last night on Elite for the first time with my fleet, in fact it was the first time for all but one of us on Hive Elite. We knew what to expect but we've also heard the horror stories that I even see in this thread.

We completed it with all optional objectives and took down the queen in a relatively short period of time. Faster than some of the pug hive normals I've done, and every single one of us was sitting there scratching our heads and wondering why people were complaining about the difficulty of the mission, cause frankly, we were expecting alot more than what we got.

Was it harder than the other 3 STFs? Yes, without a doubt. Did it live up to the horror stories that I've read while lurking on these forums? **** no.

Some of you guys that complain on here need to get better tactics and/or stop pugging so much. Doubly so to the guys that think they're big shots cause their fleet can carry them through other STFs.
Lt. Commander
Join Date: Jun 2012
Posts: 190
# 24
12-31-2012, 08:17 PM
I have taken two freshly minted L50's through CSE (the rest of us were experienced players), however we were in a fleet with Mumble. Having verbal communication and/or paying attention to the team messages and/or doing 360 sweeps every half minute or so is essential.

I used to send out this message to anyone in a PUG with a rainbow build/clueless/etc, but haven't lately because the PUGs have been pretty decent overall:

Just a friendly message with some space STF hints:

1. Create a separate chat tab for fleet/team/tell messages. Keep it open.

2. Specialize in one energy weapon type, and get specific consoles to improve that type. White/green are very cheap.

3. Listen to your teammates when they're talking. No, seriously, keep the team chat tab open and READ IT.

4. Don't go it alone. If you're alone you can't get healed or heal a teamate, can't concentrate DPS with your team, or share incoming damage. Blowing up nanites or generators alone can spawn spheres you can?t handle. Stick with your team.

5. If you know what you're doing, call KANG or GOALIE in the team channel if you are willing to guard for the optional; focus on that, not on getting other stuff. The rest of the team can handle it. Call for help WELL before you're in trouble. Better to request it too early than too late.

6. Tradition has the team go right in Cure, left in Infected, and left in Khitomer Accord. Pay attention where your specific team goes.

7. For Cure, blow up the nanites from the bottom up. Try to blow up the BoP/Raptors/Negh'Var warships near your cube heading for KANG. In Infected, blow up the nanite probes and nanite spheres ON SIGHT; you will lose the optional and they'll HEAL the transformer. In KA, blow up probes if they are near you to keep pressure off the goalie.

8. Keep looking around at the other side of the map in case that player gets busy, especially when a cube or gate blows up.

9. Make sure to bring some crowd control with you. Chronitons+Torpedo Spread, Gravity Well, Tractor Beam can stop enemies.

10. Get Plasma and Kinetic resists. Fill ALL your eng consoles with Neutronium until you know better.

11. Get a Covariant shield with [Cap][Pla] from the exchange until you get a STF shield. Plasma resist is more important than Mk. level, so a Mk X would do fine.

12. Read the forums for hints on how to best beat the STFs. http://bit.ly/STO-STF

If you have any questions, feel free to ask! Happy STOing!
Survivor of Romulus
Join Date: Aug 2012
Posts: 42
# 25
12-31-2012, 08:31 PM
Quote:
Originally Posted by artanisen View Post
Replaying: http://sto-forum.perfectworld.com/sh...d.php?t=441081

I usually avoid Cure space elite and the hive
i will never do this two stf missions ever again
even if my life of my account depended on it.

cure space needs to be redesigned completely.
and the hive needs a nerf. i know i love a challenge
but this mission seems to be one sided.
Just did both tonight with out any issues. Beat the Cure with 5 or so mins left and only missed the first optional in the Hive. Both elite. Maybe you need a better team? Msg me in game and we can try to set something up.
Captain
Join Date: Jun 2012
Posts: 1,564
# 26
12-31-2012, 08:32 PM
Quote:
Originally Posted by pwebranflakes View Post
I ran all 8 STFs last night on elite with the STFRaiders. We completed all optionals and runs in 2 hours and 18 minutes (~17 min average per).
No offense Bran , but the Raiders (while being very good) , often play like they have a fire lit under their aft .
Comparing them w/your average pug is really ... -- well there's no fair comparison .

Quote:
Originally Posted by sean2448 View Post
intfected ground needs nerfing
No it does not .

Quote:
Originally Posted by lordhavelock View Post

To the OP, for CSE (Cure Space Elite), by the way, I'll give you a strategy: MRRMLL

In a nutshell this means:

1) Have someone guard the Kang. Usually this is has to be a pretty self-reliant person who has decent DPS and Heal (for self and Kang).
And usually the one who guards the Kang needs to be in a Tac ship .
This means using cannons , and not a beam boat .
Only a relatively few can do this with beams and usually you won't find them in a pug .
Don't volunteer for Kang duty unless you can actually do it .


Quote:
Originally Posted by sollaf View Post
As to HOE, there needs to be some power balancing on the queens ship. It is built to punish you if you are in an escort (insta kill within 5km)
Well then , maybe that should be the clue as to stay out of the 5km radius of the Queen's ship ?
You know ... like you do in KASE so Donatra does not cloak ?
Except the Queen moves about a lot more .
Besidse , you think you have it tough ?? Try chasing/retreating from the Queen in a Carrier . They're a lot less agile then your escort .
STO will be out of Beta in another 2-4 years ???
... you know after another 3 story arc remasters, crafting revamp, skills revamp, PVP upgrade ...
*note : the 2-4 year guesstimate came out of comparing Cryptic's Dev speed and that of a snail . Sadly the snail won .

Last edited by aelfwin1; 12-31-2012 at 08:35 PM.
Commander
Join Date: Jul 2012
Posts: 399
# 27
12-31-2012, 08:56 PM
Quote:
Originally Posted by pjlietz1 View Post
Just did both tonight with out any issues. Beat the Cure with 5 or so mins left and only missed the first optional in the Hive. Both elite. Maybe you need a better team? Msg me in game and we can try to set something up.
Usually people tell me to get a team together and do it that way,
but i am a PuGer, i cant sit around and wait for a team, just dont
have the patience for that. so i pug.

the only reason why i complain about Cure space elite and refuse
to ever do it again till they change it. reason is kang defense hasnt
been upgraded in the last 2 seasons so little by little kang dies faster
and faster as the devs twick the borg, and other reason is people
who ruin the match day after day for kicks and it ticks me off.

and the hive is, well i am not even going to go there.

and dont give me that crap about getting a team together
there isnt really any need for teams any more,
since the devs removed all the equipment pieces from stf.

dont get me wrong i like cure space and the hive
it just that it needs to be changed. or rather restructured
and make it more team play rather then all blaze and glory.
Captain
Join Date: Nov 2012
Posts: 1,141
# 28
12-31-2012, 09:00 PM
Quote:
Originally Posted by artanisen View Post
Usually people tell me to get a team together and do it that way,
but i am a PuGer, i cant sit around and wait for a team, just dont
have the patience for that. so i pug.

the only reason why i complain about Cure space elite and refuse
to ever do it again till they change it. reason is kang defense hasnt
been upgraded in the last 2 seasons so little by little kang dies faster
and faster as the devs twick the borg, and other reason is people
who ruin the match day after day for kicks and it ticks me off.

and the hive is, well i am not even going to go there.

and dont give me that crap about getting a team together
there isnt really any need for teams any more,
since the devs removed all the equipment pieces from stf.

dont get me wrong i like cure space and the hive
it just that it needs to be changed. or rather restructured
and make it more team play rather then all blaze and glory.
Well, there should be a challenge. And the kang doesnt die from a few hits. And of course you can heal it and give it a TT.
Survivor of Romulus
Join Date: Aug 2012
Posts: 42
# 29
12-31-2012, 09:15 PM
Quote:
Originally Posted by artanisen View Post
Usually people tell me to get a team together and do it that way,
but i am a PuGer, i cant sit around and wait for a team, just dont
have the patience for that. so i pug.

the only reason why i complain about Cure space elite and refuse
to ever do it again till they change it. reason is kang defense hasnt
been upgraded in the last 2 seasons so little by little kang dies faster
and faster as the devs twick the borg, and other reason is people
who ruin the match day after day for kicks and it ticks me off.

and the hive is, well i am not even going to go there.

and dont give me that crap about getting a team together
there isnt really any need for teams any more,
since the devs removed all the equipment pieces from stf.

dont get me wrong i like cure space and the hive
it just that it needs to be changed. or rather restructured
and make it more team play rather then all blaze and glory.
Well if your only PUG'ing them you will very rarely win. These missions are meant as team play. As far as setting up teams there are tons of players waiting to play, the STF channel is one place, or as as I said, send me a msg. There is very little waiting when we play. Just because you don't want to join a good team is no reasons to make then nuke it for the rest.

Just my thoughts.
Career Officer
Join Date: Jun 2012
Posts: 6,416
# 30
12-31-2012, 10:00 PM
Yeah, there is nothing wrong with the STFs. If there is a problem, 9 out of 10 times its the group itself.

Public queue PuGs, sorry to say, are far from the best choice in doing STFs. They always tend to frustrate me to no end, especially when someone claiming to be "know STFs", gives bad advice.


If you want to do good in STFs, sign up for one of the EliteSTF channels and work with those who are well versed in the STFs and you will soon realize things are much easier than you thought they were.
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