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Join Date: Jul 2012
Posts: 818
Just curious but in the year or so I've played STO I've never used the power settings. I stick it on max pew pew and hope for the best. This isn't a complaint at all, just a personal preference. I'm a good player I know how to do all the STf's space easy, I'm a good healer, tanker, killer when i have to be. I just dont have the time to fiddle all ther power levels when im in the middle of a scrap. All the boff abillities and my own is enough to worry about!

Who's with me?
Monkey see, Monkey do. Monkey flings Feathered Monkey poo...
Starfleet Veteran
Join Date: Jul 2012
Posts: 961
# 2
01-07-2013, 09:40 PM
Good for you!

But the real question in this case is what you fly. In an escort or other tac-oriented ship, that's fine. You want max to weapons. But if you're flying an SV, you're just gimping yourself and being less effective than you should be, doubly so if you're using Aux cannons on a Vesta.

I recommend finding a good power setting for each ship and saving it to your "=" slot, then sticking with that. With an SV you want high AUX and decent shields, with a beam boat cruiser you want high weapons and shields, and so on.
Join Date: Dec 2012
Posts: 566
# 3
01-07-2013, 09:46 PM
What about Nebulas and Atrox Carriers?



Last edited by xigbarg; 01-07-2013 at 09:48 PM.
Career Officer
Join Date: Nov 2012
Posts: 253
# 4
01-08-2013, 12:23 AM
The power level setting of your ship is so important it's not even funny, it's the difference between a soso player, an elitist, and an elite player. Without energy or energy regen you're basically the dim light on the carnival sign that people only notice as flickering and not like all the other lights. You may not notice, because well you're the flickering light and all the other lights around you may be flickering as well but if you play with an elite level player you could easily see the difference between them and yourself. And the difference could be something as meager as energy consumption and replenishment.

I learned early on that everything you do in this game is important and steps you in the right direction. From having all VR slated Doffs to the right Boffs right down to the correct relay power settings. ATM my Tac is basically an op energy Eng with massive dps masquerading as a dps tac. I'm talking massive dps with beams 1k in none skills 5k on max and 7-8k on crits. This is with beams, beams for godsake! Can you imagne the pure onslaught i'd do if I broke down and used dhc's? madness.

Everything is important, each skill each step each set each boff, each doff all of it has to be tweaked and changed constantly to keep you in tip top shape.

my tac has a whopping natural 478% energy regen thats 17.3/1 as a tac, it takes me 2-3 seconds to get back to full energy after firing all broadsides and befaw. I haven't touched or seen a redline in months. my dps stays consistent and never drops off more then 23-24.

The energy is all the difference when it comes to dps, healing, speed, maneuverability, and repairing. And it takes about all of a minute to fine tune it so in that respect it's not understandable as to why you wouldn't do it. 60 seconds and you can be a hundred times better then you were yesterday.

If you don't know how to do it, just post here and I'll try t make it as easy as possible and get you on a better path.
Join Date: Jul 2012
Posts: 367
# 5
01-08-2013, 12:30 AM
I have all four presets configured as I like, but then I use mainly two flying sci:

- combat (X) is set for PvE: 80/25/25/70 (plus bonuses) - this gives me enough power for my two beams to be a danger to enemy, while keepeing enough Aux for my sci powers: healing and tractors. PvE enemies suck, so lack of speed and shield regen does not matter much for me, esspecialy with high aux heals I have.

- eqal (=) is primary setting for PvP: 25/50/25/100 - obvious: sci is main power, no matter if I fly offensive sci (TB, Tyken) or support (ST, TSS, HE). Beams are for target subsystem, so no power in them needed. 50 in shields for some regen (boosted by EPtS and battery if needed).

The other two are slightly improved standard settings I use for PvP:

- shield setting: moved damage to aux (so it's 25/100/25/50). Use it for fast shield regen and pretty high heals (even without batteries)
- speed setting: moved aux to shields (25/50/100/25) - run for it setting, fast retreat and some decent shield regen in the meantime (with EPtS and some battery if needed).

But those two are rarely used. Standard PvP setting is enough to keep me alive and kicking. So, in general, I do not bother with setting other then switch between PvP/PvE settings. Rarely there is need to switch power in combat.
Join Date: Aug 2012
Posts: 58
# 6
01-08-2013, 07:53 AM
I use my engines to 100 setting all the time, especially in conjunction with evasive maneuvers and dueterium burn. Since EV is a percentage based increase, setting your engines to 100 makes it much much faster and can go much further.
Join Date: Aug 2012
Posts: 844
# 7
01-08-2013, 07:59 AM
This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~Bluegeek

Last edited by bluegeek; 01-09-2013 at 08:30 AM.
Join Date: Jun 2012
Posts: 2,060
# 8
01-08-2013, 08:00 AM
I pick the best settings for my ship. And THEN I don't bother with it.
Nebula coffee is the best coffee
Republic Veteran
Join Date: Jul 2012
Posts: 38
# 9
01-08-2013, 09:16 AM
if your willing to let us know how you do it, please provide us the steps and power setting you are recommending.
Career Officer
Join Date: Jun 2012
Posts: 4,021
# 10
01-08-2013, 09:34 AM
In PVP power settings are extremely important. Max power to weapons for pew pew, max to shields for defense, max to aux for healing/sci abilities, max to engines for speed.

Focus your power settings for what you're trying to do and you'll see a huge difference. Now that can change as the mission or match is going on but that's why you preset your 4 settings ahead of time.

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