Lt. Commander
Join Date: Jun 2012
Posts: 114
Me neither. I've been to the Academy on many many occasions and then one time while I was there it dawned on me...it's always daytime at Starfleet Academy! How could this be? Has the Earth of the future ceased to spin on its axis? Did all those infernal combustion engines we drove in the 20th and 21rst centuries stop the Earth dead in its tracks? I had to know. So I beamed up to my ship and flew an orbit around the Earth and noted which continents were in light and which were in darkness. I repeated this again about twelve hours later and discovered that indeed the Earth has stopped rotating! But that isn't the truly puzzling part. The west coast of the USA was in darkness and as we all know Starfleet is in San Francisco. So I beamed down to the Academy to check it out and sure enough...daytime! What strange phenomenon could be causing this? How could the western seaboard of North America be in darkness yet San Francisco be in daylight? My mind boggled. Could it be Q screwing with our heads? Maybe some evil plot by the Klingons? Or maybe a new but yet undiscovered black hole is bending the sun's rays around the planet.

...or maybe it's just STO being sloppy with the details.

Last edited by buzzout; 01-01-2013 at 06:36 PM.
Captain
Join Date: Sep 2012
Posts: 2,215
# 2
01-01-2013, 06:56 PM
Interesting. Never noticed before.

Meh.
Kathryn S. Beringer - The Dawn Patrol

Solaris build - Veritatum Liquido Cernene
Lieutenant
Join Date: Aug 2012
Posts: 96
# 3
01-01-2013, 07:31 PM
During World War Three, the Eastern Coalition was repeatedly bombarded by nuclear warheads which caused a localized Nuclear winter over the region. In an attempt to correct the issue, they developed nanomachines that would dissipate the cloud. The machines quickly went out of control without any sort of shut down switch built in and tore away the upper atmosphere. As a result the sky was torn away and the world was bathed in constant starlight (more on this later).
Later, or parallel in time, remnants of the Augments attempted to create a final symbol of their superiority by controlling the rise and fall of the sun using hyper efficient tectonic regulators. Unfortunately, once they stopped the rotation of the core (and the planet itself), they were unable to get it to start again without flinging every man, woman, child, tree, building, car, etc left at near the speed of sound.

In the end, the Eastern Coalition wound up missing nuclear winter as they were constantly under the direct shine of the sun.
On the other side of the planet, namely America, a great fortune was spent constructing a holographic matrix that would serve to simulate blue sky and sun as well as generate heat for the shaded hemisphere. Of course, it was plenty expensive then so they only managed to cover about half of the former united states.
More recently, copies of significant places in earth's past like Paris France and the Picard Farm were rebuilt in southern california.
Rihannsu
Join Date: Jul 2012
Posts: 3,378
# 4
01-01-2013, 07:34 PM
Quote:
Originally Posted by buzzout View Post
...or maybe it's just STO being sloppy with the details.
The only map with a day/night cycle is Bajor, no other have it (not even New Romulus that come after).
Captain
Join Date: Jun 2012
Posts: 11,010
# 5
01-01-2013, 07:36 PM
That's only cause Hathon is the only location in STO with a Day/Night Cycle.
http://i1151.photobucket.com/albums/o633/centersolace/189cux9khvl6ojpg_zpsca7ccff0.jpg

So inhumane superweapons, mass murder, and canon nonsense is okay, but speedos are too much for some people.
Career Officer
Join Date: Jun 2012
Posts: 5,963
# 6
01-01-2013, 07:58 PM
People easily forget we saw San Fran at night in Star Trek III and in Voyager Endgame (which was before STO).

Anyhow, give Cryptic time to set up the day / night cycle. I recall they have an interest, just lack the time to work on it.
NO to ARC!

Season 9.5 = STO's NGE is Here! Welcome to the Grind!

New Crafting = It's not Crafting, is an overblown Reputation System.
Lieutenant
Join Date: Aug 2012
Posts: 96
# 7
01-01-2013, 08:13 PM
Quote:
Originally Posted by azurianstar View Post
People easily forget we saw San Fran at night in Star Trek III and in Voyager Endgame (which was before STO).

Anyhow, give Cryptic time to set up the day / night cycle. I recall they have an interest, just lack the time to work on it.
The holographic generators were temporarily disabled because a ship hit them.

In both cases it was Voyager.
Career Officer
Join Date: Jun 2012
Posts: 2,828
# 8
01-01-2013, 08:44 PM
The also showed San Fran at night in ENTERPRISE.
...... DaveyNY ...STO Forum Member since February - 2009
..............Star Trek Fan since Thursday Sept. 8th, 1966
There are No Longer any STO Veterans... We're Just People who have Played the Game for the last 4 years.
I Really Do Miss the little TOP Button at the bottom of the threads.
Career Officer
Join Date: Jun 2012
Posts: 867
# 9
01-02-2013, 01:09 AM
Quote:
Originally Posted by azurianstar View Post
People easily forget we saw San Fran at night in Star Trek III and in Voyager Endgame (which was before STO).

Anyhow, give Cryptic time to set up the day / night cycle. I recall they have an interest, just lack the time to work on it.
Yeah, but Starfleet Academy is in Marin, not San Francisco.
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,686
# 10
01-02-2013, 01:47 AM
Dont forget with all the terraforming (if it actually happened) why didn't they change the Saharan Desert into a metal rain forest?...if you go look out the windows of ESD at, i think, the tailor or the exchange booth.. its still there XD

Quote:
Originally Posted by borticuscryptic View Post
I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
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