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Rihannsu
Join Date: Jun 2012
Posts: 1,541
This bug that was fixed was a silly one.. But the bug that they fixed was:

Ker'rat now has its Walls, Ceiling, and Floor.

No more flying off past the Edge of the map and into "Blue" space.

No more hiding from the reset.

I'd have to say, as much as I'll miss this little "Glitch"..I'm glad they fixed SOMETHING there!

Good Job.. only took 2+ years.. but good job.
You think that your beta test was bad?
Think about this:
American Football has been in open beta for 144 years. ~Kotaku
Captain
Join Date: Jul 2012
Posts: 1,273
# 2
01-02-2013, 10:59 PM
It's. . .it's a miracle. They fixed something in Ker'rat!
Career Officer
Join Date: Jun 2012
Posts: 1,325
# 3
01-02-2013, 11:52 PM
I never knew such a bug existed, but the fact it was fixed at all, and related to Kerrat is awesome lol.

That said, I don't see how a Dev could look at Kerrat ago go "Yep, I see the main problem here, Magic Space!" Fixed it, but not look into any of the other ones? It seems more likely it was fixed in relation to something else elsewhere in the game. Sort of a broken fix?
Rihannsu
Join Date: Jun 2012
Posts: 1,541
# 4
01-03-2013, 12:09 AM
Quote:
Originally Posted by aquitaine985 View Post
I never knew such a bug existed, but the fact it was fixed at all, and related to Kerrat is awesome lol.

That said, I don't see how a Dev could look at Kerrat ago go "Yep, I see the main problem here, Magic Space!" Fixed it, but not look into any of the other ones? It seems more likely it was fixed in relation to something else elsewhere in the game. Sort of a broken fix?
I think the Fix might have been belonging to a different department then usual, which was why it got fixed. Or maybe they noticed a Flag not turned on properly and fixed it. Or something to do with the Borders.

What ever the reason, I am glad they fixed that. Helps make it at least feel less Closed Beta, and more Open Beta buggy.
You think that your beta test was bad?
Think about this:
American Football has been in open beta for 144 years. ~Kotaku
Starfleet Veteran
Join Date: Jun 2012
Posts: 3,337
# 5
01-03-2013, 01:42 AM
Of all things, why that? It was one of the coolest features of the map.
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Rihannsu
Join Date: Jun 2012
Posts: 1,541
# 6
01-03-2013, 08:55 AM
Quote:
Originally Posted by sophlogimo View Post
Of all things, why that? It was one of the coolest features of the map.
Probably because it was the easiest to fix first.
You think that your beta test was bad?
Think about this:
American Football has been in open beta for 144 years. ~Kotaku
Rihannsu
Join Date: Jun 2012
Posts: 1,735
# 7
01-03-2013, 09:21 AM
I m sure that this was an unintended effect, caused by changes to the lobi store in Winter Wonderland.

Cryptic Devs have a contractual obligation never to touch Kerrat . DStahl still has a nuke-it button, which he touches in the lone hours in the office,behind closed curtains it is rumored.
Joined 06.10
PvP 2010-2011
PvP 2012-2013
Rihannsu
Join Date: Jun 2012
Posts: 1,541
# 8
01-03-2013, 09:38 AM
Quote:
Originally Posted by havam View Post
I m sure that this was an unintended effect, caused by changes to the lobi store in Winter Wonderland.

Cryptic Devs have a contractual obligation never to touch Kerrat . DStahl still has a nuke-it button, which he touches in the lone hours in the office,behind closed curtains it is rumored.
It also could have been Taco related. lol
You think that your beta test was bad?
Think about this:
American Football has been in open beta for 144 years. ~Kotaku
Captain
Join Date: Nov 2012
Posts: 1,416
# 9
01-03-2013, 09:56 AM
now if only they fixed the "borg stuck in thing and stil shoots you but you cant shoot back" bug....
Quote:
Originally Posted by mancom View Post
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
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Commander
Join Date: Jun 2012
Posts: 460
# 10
01-03-2013, 12:39 PM
If the distracting stretchy warpy cubes are still there, I'm going to be sad.
Joined: January 2010

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