hopefully they will remove the damage resist on space sets,
and replace it with Resist against weapon effects
like plasma fire or something along those lines to
resist against the weapon bonuses and not the weapon
The assumption that the tech exists to make items that resist only Borg plasma is actually incorrect. The engine has the tech to check particulars of the target when a power is applied against that target. It does not have the ability to tell about the particulars of a source when someone is affected by a power from that source.
E.g: If you fire a weapon at the Borg, the engine can tell that your target is Borg and thus apply modifiers.
If you are hit by a Borg plasma weapon, the engine can tell that you were hit by plasma (because the weapon damage is of that type), but the engine does not report particulars about who fired the plasma. The engine thus cannot have a power on you (the person who was hit) that checks to see if the incoming damage was from Borg and then reduces it.
It is a difference in what information is visible depending upon whether a power is incoming or outgoing.
The only ways to have an item that resists plasma from Borg attacks would be to:
(a) Change all of the Borg's plasma weapons to be type "Borg plasma," which gets into the problem that Jeremy mentioned previously.
(b) Change all of the Borg's plasma weapons to have a separate damage entry if the target has a particular power (namely, the set item bonus power). Extremely unwieldy, very subject to bugs.
(c) Get new tech that allows targets to parse more information from the source of powers used on them.
So there's that. That thread starts off with the OP getting trolled but Borticus eventually shows up in post #44 and then Jhening in #57, both of which kind of get called out for their responses. Start on page 5 to get to the heart of it.
Honestly I don't know about you guys but the damage I notice from the borg isn't plasma anyway, so...