Captain
Join Date: Aug 2012
Posts: 683
# 1 Cutting Beam Review
01-03-2013, 08:06 AM
So I Just got the "Cutting Beam" weapon , (omega tier 3), cost 15,000 dil and 500 omega marks...

Here's my thoughts on it (and anyone else who wants to add their thoughts about the weapon in replies, feel free to).

"Pros":

- It does about the same amount of damage as a torpedo, Yet you can use the Cutting Beam Much more often than a torpedo. So using it frequently, helps to give more damage to the enemy ship.

- It can shoot at 360 degree angle, which is great, it hits any nearby ship you aim at.

-Can equip it either in the fore or the aft section of the Ship.


And now for the "Cons":

- When you use the Cutting Beam, it lasts for barely a moment. (Should last much longer as it did in the t.v. show, makes me wonder why I got the weapon....)

- There's practically no Sound Effect what-so-ever, so you don't really know if you've used it, you just guess that it worked ....(I think adding a good sound fx is important).

- It's way too expensive for such a weapon. (15,000 dil and 500 omega marks!?!)

- The damage it does, doesn't seem to be very much.... It's not near as cool a weapon as in the t.v. show.....


Overall Review:

When I first heard that this weapon was going to be brought out, (and indeed until today), I thought how Cool and Awsome and Great it would be to have it!!!

Cause I remember how dramatic it was in the t.v. show when the Borg used it.

Now to have it, it's quite a disappointment. In my opinion, the "cons" outweigh the "pros", and I kind of regret spending all that dil on it, when I could have exchanged it for zen for the costumes I want to get....

So all in all, I think this is Not worth getting what-so-ever, at all.

It should be the most devastating weapon a ship could equip, cause it's a "cutting beam", which means it should actually Cut right through the Ship's exterior.....?... (instead it's "devastating" once you waste dil and marks on it)...

That's my opinion on it so far. I wish now, I had exchanged the dil for zen instead. This is a waste to buy with your dil and omega marks.

Any other opinions?

Last edited by amahood; 01-03-2013 at 08:08 AM.
Commander
Join Date: Sep 2012
Posts: 394
# 2
01-03-2013, 08:12 AM
In a test against an unshielded cruiser, we worked out it did approximately the same damage as a turret, until it was coupled with the Assimilated Tractor Beam. When we did that, it ripped through just over half of the cruiser's hull in about a second.

So, I would say that it was worth having, but only coupled with the Tractor Beam, and that the 4 minute cooldown on the Tractor Beam is too long.

I think the Cutting Beam animation isn't very good too. I think you should see the Beam go right through the ship it is fired at if it impacts on the hull and can be seen coming out the other side.
Starfleet Veteran
Join Date: Oct 2012
Posts: 1,201
# 3
01-03-2013, 08:25 AM
Just a few things to mention about the cutting beam:

1) It makes a loud humming sound on my PC while active. Try firing it alone without any other weapons and you'll hear its distinct droning hum.

2) Since the cutting beam delivers kinetic damage, it deals double listed damage amounts vs. exposed hulls, but not so much against shields.

3) The primary purpose of the cutting beam is to combine with the Borg Universal Assimilated Module to give users the Omega Weapon Amplifier mod. The latter lowers energy weapon power drain dramatically for 3 seconds, allowing energy weapon damage to remain at optimum levels over multiple shot volleys.

4) The cutting beam + Borg tractor beam is nothing short of devastating once you breach the target's shields, delivering 2k kinetic damage per second over 10 seconds (your cutting beam will keep re-priming the Borg tractor every second while shooting). This translates to 40k total hull damage. All you have to do is keep shooting your weapons while your Borg tractor is locked onto the target.

Hope this helps.`
Captain
Join Date: Aug 2012
Posts: 683
# 4
01-03-2013, 08:26 AM
that's a good point about using the tractor beam. I noticed that too. Yet as you say, the cool down time for the tractor beam is long.
Captain
Join Date: Aug 2012
Posts: 683
# 5
01-03-2013, 08:27 AM
Quote:
Originally Posted by shar487a View Post
Just a few things to mention about the cutting beam:

1) It makes a loud humming sound on my PC while active. Try firing it alone without any other weapons and you'll hear its distinct droning hum.

2) Since the cutting beam delivers kinetic damage, it deals double listed damage amounts vs. exposed hulls, but not so much against shields.

3) The primary purpose of the cutting beam is to combine with the Borg Universal Assimilated Module to give users the Omega Weapon Amplifier mod. The latter lowers energy weapon power drain dramatically for 3 seconds, allowing energy weapon damage to remain at optimum levels over multiple shot volleys.

4) The cutting beam + Borg tractor beam is nothing short of devastating once you breach the target's shields, delivering 2k kinetic damage per second over 10 seconds (your cutting beam will keep re-priming the Borg tractor every second while shooting). This translates to 40k total hull damage. All you have to do is keep shooting your weapons while your Borg tractor is locked onto the target.

Hope this helps.`
This I didn't know. Thank you.
Starfleet Veteran
Join Date: Oct 2012
Posts: 1,201
# 6
01-03-2013, 08:37 AM
Quote:
Originally Posted by amahood View Post
This I didn't know. Thank you.
No Prob!

I was PVP'ing some fleet mates last night in my Breen ship running all plasma weapons (yeah, I know this is normally a bad PVP set-up, but their builds were not nearly as optimized as mine). The Cutting beam + Borg tractor combo was usually the deciding factor in many of our matches -- once it was locked on an unshielded ship facing, the target's hull plummeted like a rock if he didn't get TacTeam up in time.

The Experimental Romulan Beam Array was the other clincher with its high DPS plasma DOT. I just had to wait until I had a shield nearly breached, then fire its hyperflux special ability. I'll be testing this further tonight with Beam Overload just to see what happens.
Captain
Join Date: Jun 2012
Posts: 514
# 7
01-03-2013, 08:38 AM
I'm very curious about the viability of plasma in pvp, and will happily listen to more.

The bells and whistles of Romulan plasma seem very appealing.
Starfleet Veteran
Join Date: Oct 2012
Posts: 1,201
# 8
01-03-2013, 10:02 AM
Quote:
Originally Posted by zahinder View Post
I'm very curious about the viability of plasma in pvp, and will happily listen to more.

The bells and whistles of Romulan plasma seem very appealing.
Plasma energy weapons are not very good in PVP right now due to all the anti-plasma shields out there (MACO, Omega, Borg, etc.) -- all have at least 15%+ plasma damage reduction. Plasma torpedoes are fine if you can get them to hit (usually requires tractor beams, target subsystem engines, and other target-immobilization tricks). Although hazard emitters are the bane of plasma fires, plasma torps still deal high kinetic damage, and if you can catch opponents while their hazard emitters are on cooldown, then you can apply real pressure.
Captain
Join Date: Oct 2012
Posts: 3,448
# 9
01-03-2013, 10:50 AM
Me personally the cutting beam is a joke, barely on par with a turret weaker than any torpedo I can use and even if used with the borg tractor really only effective against weaker enemies that can't regen their shields quick enough. Also the low 2.5% weapon bonus effect is rediculously low along with the 1% incoming dmg protection mixed in with the 4min cooldown for the tractor and all in all i still kill faster with good old fashion multi weapons pounding at them.
Career Officer
Join Date: Oct 2012
Posts: 9
Hello all!

Like the person who started this 'review' I too got the cutting beam. We wanted to see how it performs.

Alone it does not do so much at all - just seems for show.

BUT--

Add it's other partners of the SET it belongs to and BAM! CUTtsss a LOT longer and the beam is ON most all the time cutting any ship it auto picks up - on my Vesta ship (where weapons seemed to take too long to stop the smallest probes in KA Elite space) the Cutting Beam cuts through those probes long before they get out of range - and you can keep firing on the large gate without flying after them!

So add the 'SET' the Cutting Beam belongs to and you too will be smiling!

Bogle@celloman

Last edited by rcelloman; 01-03-2013 at 11:04 AM.
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