Rihannsu
Join Date: Jul 2012
Posts: 866
# 51
01-13-2013, 07:47 AM
It would be useful to know the exact conditions under which the penalty is applied.

I know from many pug ground STFs that you can leave without penalty if you've played the mission and find your team is just incapable of completing it. Is this time-based? If so what is the limit?
Starfleet Veteran
Join Date: Jun 2012
Posts: 71
Hey all,

Not sure if this is the right forum for this particular subject matter, however this has became an increasingly big pain in the ASS! The severs are currently lagging quite severely and I reckon that's why it has been quite dead as of late.

So to summaries, I was in an STF with my group and the lag was horrendous to the point of ruining game play, eventually I get dc/ed out the game. Cool fair enough, I then return to the game to be put back in the map were i'm booted and slammed with a penalty due to the servers lag.

This is highly unimpressive, what happened to all the new tech? Quite frankly as a player of three years these empty promises are starting to become annoying. My question really is are the devs planning at any point in fixing this STF leavers penalty problems as I can assure you i'm not the only one experiencing it.


/ End Rant.
Career Officer
Join Date: Jun 2012
Posts: 778
# 53
01-14-2013, 04:19 PM
yep there is a price if you leave now
think twice before going into elite
what makes me made is when you get it with a bug aka cure spce
Captain
Join Date: Jun 2012
Posts: 1,442
# 54
01-14-2013, 04:37 PM
That's happened to me a few times with Cure having successfully completed it with the optional no less.

The official reply from CS (4 days later) was "do something else for an hour"
Survivor of Remus
Join Date: Jun 2012
Posts: 21
# 55 Hour BAN FOR STF
01-18-2013, 02:09 PM
What is up with this hour ban from all pve Qs if you leave a mission. I joined Infected Space elite and i was the only one there the mission was already going on i stayed for 15 mins trying to fight the borg by myself a few people log in and then out. There was no way i could have finished that mission with 2 people so i left and i take a hour ban from all pve Qs really. After gaming with STO for 3 years im so pissed off with how things keep going down hill. You give out bans for leaving a STF but you wont let us kick someone who just sets back and wont help in the stf.
Captain
Join Date: Jun 2012
Posts: 514
# 56
01-18-2013, 04:29 PM
You've been playing for 3 years and not noticed it's been this way for a long time?
Captain
Join Date: Nov 2012
Posts: 1,223
# 57
01-18-2013, 05:26 PM
I do agree that there are times you really have to drop, because it's obvious you're not going to win. That does happen on elites. If your team is absolute garbage (hello, escorts that can't blow up spheres, I'm looking at you), you're better off saving your time and doing an IOR or something.

The idea people should always stick it out is just childish. Public games come with the risk of crap teams. And rarely walking out on them is by far the best option you've got.

I probably don't have to do that more than once a week, at most, but it does happen rarely. People who quit at the first sign of resistance are absolute scum.

Having said that if the penalty got more severe for those that drop say too many times in a week I'd fully support that. An invisible 7-day timer thingie where it gets worse for doing it over and over. Like if you've left 8 matches in three days... well enjoy your 24 hour ban. Or something. And if that's being caused by your internet connection sucking, then maybe you should look into getting a real internet connection before joining a multiplayer game, instead of blaming the game for having enough common sense to punish you for having none.

Last edited by tsurutafan01; 01-18-2013 at 05:31 PM.
Rihannsu
Join Date: Jul 2012
Posts: 866
# 58
01-19-2013, 08:43 AM
Quote:
Originally Posted by tsurutafan01 View Post
I do agree that there are times you really have to drop, because it's obvious you're not going to win. That does happen on elites. If your team is absolute garbage (hello, escorts that can't blow up spheres, I'm looking at you), you're better off saving your time and doing an IOR or something.

The idea people should always stick it out is just childish. Public games come with the risk of crap teams. And rarely walking out on them is by far the best option you've got.

I probably don't have to do that more than once a week, at most, but it does happen rarely. People who quit at the first sign of resistance are absolute scum.
Well like I said, at some point it is possible to leave without penalty. I've done it many a times in IGE when it turns out at the end the rest of the team is utterly incapable of a) jumping the platforms without falling, b) hitting the buttons anywhere near the same time, c) refraining from aggroing the roomful of respawning tac drones or d) all of the above. Usually at that point everyone agrees it's a lost cause, and we leave. I've never got a penalty for that.

I just don't know what the condition is.
Captain
Join Date: Jun 2012
Posts: 522
# 59
01-19-2013, 09:18 AM
The fact is that no one has ever come up with a better way to handle the problem. There are an endless march of threads full of complaining about this but the only "solutions" ever offered are clearly flawed ones that would only make the STFs unbearable because you will almost never have full groups if they are implemented or involve "votes" that are:

a) Pointless, you don't have time in an STF to have a discussion and vote; you barely have time to do the mission itself and

b) Would simply be used by griefers to grief.

The leaver penalty is there for a reason--it is necessary. This is, at worst, an inconvenience you might suffer once or twice a week if you do them several times a day, every day. There are real issues with this game that need to be addressed; the STF leaver penalty is not among them and obsessing about it is just petulant.
Career Officer
Join Date: Jun 2012
Posts: 219
# 60
01-19-2013, 05:13 PM
It boils down to this pure and simple.

The devs penalize the Active players, those who leave or not, with an leaver penalty and or a weakened team. Thos who are in obvious violation of the game rules, the afk'ers and leeches suffer no penalty..NONE WHATSOEVER wtf are ya smokin? What kind of alternate reality is this?

This is absolutely unacceptable.


I leave often when i see those who are there to ruin the game experience and or are leechers/afk'ers...and I am penalized....as a brit would say BULLOCKS.

Those who stay are not troopers/good eggs or great players...they simply choose to stay and complain at those who wish to leave and will not tolerate it ...

I am not a fan of 15 minute stfs taking 30 minutes or longer because people insist we should 4 man it...3 man it or duo it because they feel they are troopers and feel badmouthing others who chhose to drop.

If you dont want this issue dont pug.....the same could be said to those who complain at people who leave..if you dont like it leave...


I prefer to wait til my leaver penalty expires in about 10-15 minutes. I know that one earns much ire...dont blame me..blame the devs for making a absolutely stupid way to deal with afkers......

OHHHH if you go afk we will punsih those who leave because they wont feed the leeches....logic baby
Napoleon's final defeat came at Waterloo. Must've been embarrassing. You're the f'ing emperor. You conquered all of Europe, only to lose in a place with a stupid name like Waterloo. Or Watergate, or Whitewater. Note to politicans: Stay on land.
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