Captain
Join Date: Jun 2012
Posts: 1,004
# 31
01-31-2013, 10:11 PM
ISE takes about 15~20 minutes and rewards a fair number of Omega Marks that can be cashed in immediately for Dil. Accumulate enough BNPs, you can turn 5 of them in for 1k dil.

Teamed Epohh tagging five minutes per day over five days nets you enough tags to breed Epohhs. Five more days of up-breeding your Womulan Wabbit later, you can turn them in for 400 Romulan Marks (with a conversion value of 4k dil).

The last one sounds a bit convoluted, but IMHO gives the best return on investment in time and effort.

Game features I'd like to see improved / expanded: Better Ship Interiors // BOff Costume Slots
Captain
Join Date: Jun 2012
Posts: 2,060
# 32
01-31-2013, 10:43 PM
The best dil gathering habit you can develop is to chill out, sit back, and stop trying to get everything done in a weekend. The game ain't going anywhere any time soon and if your fleet is in danger of flaking out on you, go join a better fleet.

You don't have to be a hamster on the wheel to enjoy the game.
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Captain
Join Date: Jun 2012
Posts: 1,004
# 33
02-01-2013, 12:27 AM
Quote:
Originally Posted by twg042370 View Post
The best dil gathering habit you can develop is to chill out, sit back, and stop trying to get everything done in a weekend. The game ain't going anywhere any time soon and if your fleet is in danger of flaking out on you, go join a better fleet.

You don't have to be a hamster on the wheel to enjoy the game.
+1

It definitely pays to avoid getting into the "I WANT IT NAO!!" mindset - enjoy the journey for what it's worth.

Game features I'd like to see improved / expanded: Better Ship Interiors // BOff Costume Slots
Captain
Join Date: Oct 2012
Posts: 1,848
# 34
02-01-2013, 10:06 AM
Quote:
Originally Posted by twg042370 View Post
The best dil gathering habit you can develop is to chill out, sit back, and stop trying to get everything done in a weekend. The game ain't going anywhere any time soon and if your fleet is in danger of flaking out on you, go join a better fleet.

You don't have to be a hamster on the wheel to enjoy the game.
This is such good advice. Not just here but for any game, and truthfully for life as well.
Captain
Join Date: Jun 2012
Posts: 2,060
# 35
02-01-2013, 05:52 PM
Quote:
Originally Posted by gavinruneblade View Post
This is such good advice. Not just here but for any game, and truthfully for life as well.
Hell yeah it is. Cryptic should make me a guru title!

But yeah, Cryptic's general play style is very similar to a fast-paced console action game with quick advancement. So when the mild MMO aspects show up, everyone thinks it's a terrible grind hell. MMOs are slow and steady types of games.

Not just slow. Slllllooooooooooooooooooooooowwwwwwwww...w...w... Seriously. Go play PWI to level 30 to see true grind. You'll come back here and laugh at the Rep system.
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Ensign
Join Date: Jan 2013
Posts: 3
# 36
01-05-2014, 09:52 PM
I actually googled this question just out of curiosity and came across this thread, haha.

Anyway, most of the stuff mentioned here is cool, especially the passing contraband from KDF to FED toons, that's practically dilthium just for scratching your bum, (I've been doing that a while now; ? Passing contraband on that is, not just scratching my bum)!

I'm surprised that for Fed characters no ones mentioned the 3 set of the easiest and quickest missions via Ambassador Surah and the Defera, they're only daily, but the lot only take about half an hour 40 minutes and that's over 2000 dil to start your day off nice, get bored and do a Borg invasion in the same area too.

The two KDF Pi Canis sorties are canny; being worth 960 dil for each set, and if you can complete all the optional mission parameters there's another 2400 in it for you at the end.

Along with the rest of the advice on this thread, you should have Ferengi dilithium bling in no time!
Ensign
Join Date: Jan 2013
Posts: 3
# 37
01-05-2014, 09:54 PM
"The best dil gathering habit you can develop is to chill out, sit back, and stop trying to get everything done in a weekend. The game ain't going anywhere any time soon and if your fleet is in danger of flaking out on you, go join a better fleet"

You don't have to be a hamster on the wheel to enjoy the game.

I'm so used to facebook I spent 5 seconds looking for the like button to this reply before I realized where I was! Haha
Captain
Join Date: Jan 2013
Posts: 3,158
# 38
01-05-2014, 09:55 PM
Necromancy is bad, m'kay?
Captain
Join Date: Oct 2013
Posts: 2,740
# 39
01-06-2014, 08:00 AM
I think farming dilithium should be done with only 1 more alt, nothing more. The time you waste on farming dilithium with only 1 alt is already too much. I am assuming u want to progress in the game as well, so, u cant do both things with 10 alts, thats just impossible.

Its better to use just 1 alt to do various dilithium missions , for example ->

1. Eta Eridani (traelus repair + shamar + defense contract) about 1000 - 2800

2. Beta Urase (dilithium mine) 1000

3. Tau Dewa - Nimbus III - about 1000-1500 dilithium

3. Return contraband (doff assignment in ESD) - 2000

4. Explore strange new worlds - 1440

This is my basic usual run about for my alt and my main (plus my main have the fleet dilithium mission, other ones)

Those are basic dil missions (there should be more, but i cant remember now), now depend on what advanced is your alt, cuz some other dil missions (like the Deferi ones, for example) are only available to higher levels or when u complete some game-end episodes.

When the events were on, i used to do the academy event , with 2000-3500 dil rewarded + path to history other 460

With 1 alt, you can gather 8000 dil per day, trade it for zen, then pick up your main and withdraw, and sell zen again. U will have more than 16000 refined dilithium per day. But if you use more than 1 alt, well u will be using all your game time in that, since you will not have time to do almost anything else. And you will need high level to advance in some dilithium farming missions.
Captain
Join Date: Nov 2013
Posts: 1,704
# 40
01-06-2014, 08:37 AM
Its really easy for a KDF to cap daily. 1 fast foundry (the key here is to do one in under 1/2 an hour and closer to 15 min, not the 2.5 hour stuff), ~2k. 15 min to clear a defense mission, ~1400, there are 4 of those. 2 or 3 turn in contraband daily for 2k each. Prisoners at 1k each for 10, a byproduct of getting the contraband. And that is just the surface stuff -- with 2 contrabands a day and 1 foundry, that is 6k so do one more thing and call it good each day -- less than an hour to hit the limit.
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