Captain
Join Date: Jun 2012
Posts: 1,069
# 1 Nurse crew recovery doffs
01-22-2013, 11:55 AM
There are two kinds of nurse crew recovery doffs.Ones can be used in the space doff slots and some on ground but both have the same description.

Now I got 3 of each kind to try keep my escort crew alive.All say that they have over 100% recovery rate when crew is bellow 75%.That should recover them faster than a purple mk XII console but none of them work .With 1 purple mk XII console crew is always alive in escorts

Why theres the same doff for space and ground and which ones work (if they work)?

Thanks in advance.
Career Officer
Join Date: Jun 2012
Posts: 102
# 2
01-23-2013, 03:04 PM
I dont know specifics, but the really good ones came from the Reinforcements duty officer pack, and I believe the 100% one, if you dont have it bound, sells for 7-10 mill EC
Tieberion, Captain of the USS Excalibur NX-97000-B

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Survivor of Romulus
Join Date: Jun 2012
Posts: 1,691
# 3
01-23-2013, 03:18 PM
the nurses ONLY work while in space combat...so they aren't really any good. i had a blue one slotted to see if there was anything worth keeping it for and it went from a 6.7% to 13.4% crew recovery rate while in space combat.

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Career Officer
Join Date: Jun 2012
Posts: 1,759
# 4
01-24-2013, 12:55 AM
To the OP:

As I hear it, Nurse doffs require over 150 crew to work at all.

You won't see the regen without more than 150 crew on the ship.


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Captain
Join Date: Jun 2012
Posts: 1,069
# 5
01-24-2013, 01:01 AM
Quote:
Originally Posted by snoge00f View Post
To the OP:

As I hear it, Nurse doffs require over 150 crew to work at all.

You won't see the regen without more than 150 crew on the ship.
That has to be .I was trying to get my 50 crew on the bug ship alive.With 1 mk XII purple bio console they are always alive.Since I cant waste 1 sci slot for that console I tried to stack doffs .

Such a waste of ec
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