Starfleet Veteran
Join Date: Jun 2012
Posts: 87
# 1 Question & Answer
01-12-2013, 12:19 AM
Interesting problem.

How can I make an object disappear via states based upon the answer of a question. Say for example.

Do you want to take the long way?

"No" - bridge appears.
"Yes" - bridge does not appear.

work arounds welcome.

Thanks
Captain
Join Date: Jun 2012
Posts: 3,168
# 2
01-12-2013, 08:36 AM
Step 1: Place the bridge in the map.

Step 2: Place a "Dialogue" into the map and write it as desired.

Step 3: Set the bridge to become visible when "dialogue prompt reached" and select the dialogue that plays after you select "No".

Note: This doesn't work for "popup dialogues" you place in the Story tab.
Say NO to mandatory Arc!
Ensign
Join Date: Jan 2013
Posts: 1
# 3
01-15-2013, 09:30 AM
I see this is a q and a, im not sure, im just rather confused on all this. Including the foundry creation, I tried to create one and I don't know if I did it right.
Captain
Join Date: Jun 2012
Posts: 520
# 4
01-15-2013, 10:37 AM
Quote:
Originally Posted by makeyleth2 View Post
I see this is a q and a, im not sure, im just rather confused on all this. Including the foundry creation, I tried to create one and I don't know if I did it right.
What trouble are you having?
Reply

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