Former PWE Community Team Lead
Join Date: Jun 2012
Posts: 9,046
# 1 Season 7 Dev Blog #29
01-15-2013, 01:00 PM
Lead Content Designer Scott "Goatshark" Shicoff shares details about the twelfth Starbase Featured Project in this entry of the Season 7 News Dev Blog series.


Link to the blog.
Brandon "BranFlakes" Felczer | Former Community Team Lead for Perfect World Entertainment
Captain
Join Date: Jun 2012
Posts: 11,103
# 2
01-15-2013, 01:05 PM
Just Ferasans and Exocomps....?

That's..... disappointing.....
http://i1151.photobucket.com/albums/o633/centersolace/189cux9khvl6ojpg_zpsca7ccff0.jpg

So inhumane superweapons, mass murder, and canon nonsense is okay, but speedos are too much for some people.
Rihannsu
Join Date: Jun 2012
Posts: 1,568
# 3
01-15-2013, 01:09 PM
lol, more useless NPCs for 200,000 dilithium?

No...
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,482
# 4
01-15-2013, 01:13 PM
cant we get macos in the ent maco outfit? or strippers? :O
Career Officer
Join Date: Jun 2012
Posts: 175
# 5
01-15-2013, 01:16 PM
I thought Exo-Comps are sentient?
Career Officer
Join Date: Jul 2012
Posts: 3,480
# 6
01-15-2013, 01:19 PM
I'm sorry, but really? I'd not even consider this cosmetic. For 200,000 Dilithium, the Federation Fleet I am apart of gets... exocomps? You guys must seriously be running out of ideas if you're providing us with this. I can't speak for all of my fleet, but I'm not going to be putting a single dilithium crystal towards this.
Career Officer
Join Date: Jun 2012
Posts: 131
# 7
01-15-2013, 01:22 PM
Give me the Orion dancers from the KDF for my Fed Starbase, and I'll give you my dilithium.
Captain
Join Date: Jun 2012
Posts: 744
# 8
01-15-2013, 01:31 PM
Quote:
Originally Posted by gilion View Post
I thought Exo-Comps are sentient?
I think they've said that the in game exocomps are non-sentient versions, so that we don't feel bad about summoning them to get blown up so often.
Join Date: July 29 2008
Starfleet Veteran
Join Date: Jun 2012
Posts: 254
# 9
01-15-2013, 01:32 PM
Not that we have any intention to do this project - all of them are still WAY too overpriced for not much - but, since no matter how many holiday bundles I have purchased, how much grind I did during the winter event, or how many times I try to go and buy them from the Exchange (at RIDICULOUSLY, extortionally high prices), there were NEVER enough of the Bajoran Gratitude Beads to be had to finish the Holiday Fleet SB "Breen Ornament" project! That has even been among multiple toons' daily grinding (fighting snowmen, mining snowball piles, running DOff assignments) among multiple Fleet members - and I'm going to assume the prices will just continue to go up and, if more boxes are purchased, the beads will still be in scarce enough supply prior to the 31st that we'll never reach 250! We are going to be stuck "completing" this project until next Winter Event... I have bumped into quite a few others out there in this predicament as well.

You all REALLY need to think about lowering some of the numbers required for these SB projects, "special" and otherwise, and REALLY need to think about allowing us the ability to abandon them completely, or en lieu of others we decide to take on instead!

Fleet Commander
Caprica's Revenge
(...actually active since November 2010, which may one day be important to archaeologists, but not to anyone else...)

Last edited by clannmac; 01-15-2013 at 01:43 PM.
Captain
Join Date: Jun 2012
Posts: 1,492
# 10
01-15-2013, 01:33 PM
These projects are getting more ridiculous every time.

Stock models, no functionality.

At least put some effort into those projects. It feels they're something that was done by interns.

"After you get me a fresh coffee, could you copy and paste some exocomps into Fleet 4's starbase real quick?"
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