Ensign
Join Date: Feb 2015
Posts: 5
# 1 C-Store Hangar
04-21-2015, 09:15 AM
I wish Cryptic would make a Hangar console, purchasable in the c store that would turn any ship with it into a carrier. it would take up a "valuable console slot" so their is some trade off. what does everyone think?
Lt. Commander
Join Date: Aug 2013
Posts: 139
# 2
04-21-2015, 09:21 AM
Hmm, interesting, though it would probably be a bad idea (even if they limited it to one per ship). A hangar bay can often match, or outmatch, the damage potential of an equipped weapon, so adding a hangar via console could just add to the unbalanced dps race we seem to find ourselves in now.
(not to mention everyone would be dropping these things in those eng console slots lol)

Perhaps if there were various one-per-ship console equippable hangars that have lower damage potential of the current hangars, maybe. We'd still see just about every ship in the game launching fighters though...
All Good Things... Won't arrive until Tuesday.
Ensign
Join Date: Feb 2015
Posts: 5
# 3
04-21-2015, 09:29 AM
What if they made it only available for the tactical console slot? DPS would surely take a hit if that were the case.
When in doubt, FIRE EVERYTHING!!! (It's the STO way to handle a problem)
Survivor of Romulus
Join Date: Jul 2012
Posts: 1,824
# 4
04-21-2015, 09:31 AM
A hangar doesn't necessarily need to be associated with a tac slot just because it is a hangar. What might be a good idea though, is to have fighters as tac consoles, things like power siphon drones as sci consoles and stuff like the hull/shield regen drones as eng consoles?
Quote:
Originally Posted by virusdancer
ARC: A way to Redeem Codes
Lt. Commander
Join Date: Aug 2013
Posts: 139
# 5
04-21-2015, 09:39 AM
Good Idea Capn' assigning the console slot on a per hangar basis by function would make things more balanced, pair that with one-per-ship (perhaps one of each type, eng,sci, tac), and possibly only one 'wing' per console-hangar would keep things relatively under control...

We'd still see a lot more ships launching fighters, but most ships in Star Trek canon have shuttle bays anyway, so...

Edit: I'd like to clarify I'm not opposed to this idea, I'd probably enjoy launching fighters from a few of my non-carrier ships, I'm just concerned about the already unbalanced nature of this game and how this could potentially make it worse...
All Good Things... Won't arrive until Tuesday.

Last edited by orion0029; 04-21-2015 at 09:45 AM.
Captain
Join Date: Aug 2012
Posts: 1,276
# 6
04-21-2015, 09:45 AM
Mission pods:


an assortment of different ad dons based on the size and type of ship. raiders and escorts with hangers LOL no way but a battle cruisers /cruisers or larger ok . but the other options have to be decent or comparable so we don't just end up with pets everyplace.

example:

Mission pod hanger on a battle cruiser fighters only
Mission pod on a dreadnaught or something capable of fighters or frigate
Science mission pod.
green = lt science boff officer seat.
blue = lt commander science boff seat
purple= commander science boff seat.

that sort of thing for all the classes
could also mix them up to allow for abilities alone and no boff like sub system targeting.
or an added weapon mount in the pilots desired arc. lottls of things they could sell to us for our current ships that would mix things up so we are not all alike.

basically like our Kits we use on ground but for our ships.
EDIT: I (WAS) not here because I like playing a generic MMOs. I (WAS) playing because I like Trek and Klingons in particular. Fleet Tor'Kaht (still checking forums from time to time in hopes it takes a turn)

Last edited by icsairguns; 04-21-2015 at 09:53 AM.
Lt. Commander
Join Date: Aug 2013
Posts: 139
# 7
04-21-2015, 09:49 AM
Quote:
Originally Posted by icsairguns View Post
Mission pods:


an assortment of different ad dons based on the size and type of ship. raiders and escorts with hangers LOL no way but a battle cruisers /cruisers or larger ok . but the other options have to be decent or comparable so we don't just end up with pets everyplace.
Aye, we wouldn't want to see Birds of Prey or Defiants launching swarms of fighters, they would have to be limited to cruisers, battlecruisers, sci ships (maybe... might laugh if I see a nova launching fighters), carriers, dreadnoughts, and possibly escort carriers (small, yes, but they already have the necessary hangar space for fighters), there might be other ship types but I can't remember them off-hand lol.
All Good Things... Won't arrive until Tuesday.
Lieutenant
Join Date: Apr 2014
Posts: 79
# 8
04-22-2015, 03:18 AM
Almost every cruiser should have a hanger. For example, the Galaxy shuttlebay on the top of the saucer just under the bridge is huge! I think a hanger on cruisers could help bridge the DPS gap. Most cruisers already have the bays...why are they unused?
Captain
Join Date: Oct 2013
Posts: 1,137
# 9
04-22-2015, 03:47 AM
Quote:
Originally Posted by papesh1 View Post
Almost every cruiser should have a hanger. For example, the Galaxy shuttlebay on the top of the saucer just under the bridge is huge! I think a hanger on cruisers could help bridge the DPS gap. Most cruisers already have the bays...why are they unused?
I'm not sure what 'DPS Gap' you're referring to since Cruisers are currently the top DPS'ing ships.

The problem with giving them all hangars is that there are ships that have given up abilities in exchange for hangars. For example, the Command Cruisers have them, but they don't have the full range of Cruiser Commands (The Weapons Power command is really missed.) So giving all Cruisers hangars would mean either adding abilities back to some existing ships or taking away something from non hangar cruisers to compensate.

Personally, I feel that most Cruisers don't need hangars. The Galaxy is the perfect example of a ship that shouldn't have a hangar bay. Yes, it has a hangar for shuttle craft for away missions, but Galaxy Class Starships didn't have fighter wings. It hardly makes sense for a Galaxy Class to be launching fighters.
U.S.S. Vigilant NCC-92908-E Tactical Command Cruiser
U.S.S. Predator NCC-98901 Fleet Eclipse Intel Cruiser
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,652
# 10
04-22-2015, 06:29 AM
But arent the Scorpions that take up a device slot still available? This pretty much does the same thing.
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